|Dev: Kojima Productions|
|Release: February 21, 2012|
|Screen Resolution: N/A||Blood and Gore, Intense Violence, Language, Sexual Themes|
The only area where gamers might not feel like Metal Gear Solid: Snake Eater 3D doesn't live up to all of the conventions of modern games is in the control department. Because the 3DS hardware lacks the twin analog sticks of the PlayStation 2, the control scheme can feel a bit off sometimes. Shooting and performing basic actions with the shoulder buttons feels fine enough, but moving the camera with the face buttons isn't always as precise as you need, which can lead to some frustration, particularly on higher difficulty settings.
However, the good news here is that if you are planning to invest in the circle pad attachment, Snake Eater 3D will support it, and you will be able to have much better control over both the camera and aiming. But if you aren't planning to purchase the attachment, be warned that the controls probably won't be as good as you remembered, especially in tight situations.
The whole experience of playing Snake Eater 3D is one that proves that handheld gaming isn't dead, and is instead adapting to new markets. Snake Eater 3D is doing things on the 3DS platform that haven't been done before, and I hope this is a trend that continues. There's a longstanding idea in the gaming industry that no one can develop for Nintendo platforms better than Nintendo, but this game definitely defies that notion. Snake Eater 3D is easily one of the top games for the system, and even if you've never played a Metal Gear Solid game before, Snake Eater 3D is one that is easy to jump into for a newbie.
The 3DS may have had a bit of a troubled launch, but games like this show that this system definitely has a lot of untapped power. I hope more developers take Konami's example and give us games that are worth playing on the 3DS. Even though Snake Eater 3D is technically a remake, it feels like a whole new game, and is one that definitely shouldn't be missed.
Amanda L. Kondolojy
Senior Contributing Writer
Date: February 21, 2012