The Legend of Zelda: A Link Between Worlds Review
The Legend of Zelda: A Link Between Worlds Box Art
System: 3DS
Dev: Nintendo
Pub: Nintendo
Release: November 22, 2013
Players: 1
Screen Resolution: N/A Fantasy Violence

Music is another matter, as the game is filled with delightful remixes of classic Zelda tunes, particularly those that originated in A Link to the Past. The game's sound definitely pushes all the right nostalgia buttons, but it will be appealing to new players as well.

The Legend of Zelda: A Link Between Worlds Screenshot

There's a small bit of connectivity built into the game. StreetPassing another Zelda player adds a Shadow Link battle into a random spot in the game. Players can hunt down rival Shadow Links, earning money and in-game achievements for defeating them. Don't get too excited about the phrase “Shadow Link,” though. Your enemies don't mirror your moves, and Link is a pushover without a human intelligence controlling him. The prize money is nice early on, but once you've bought all the tools, there's very little need to collect coin in the game. It's a fun side activity, but the game would be just as good without it.

There are plenty of other side activities and mini-games available, from Cucco dodging to Octorok baseball to a tower full of arena battles. The real side attraction, however, is simply hunting for treasures in a world bristling with secrets. Players will especially want to partake in a baby creature hunt that spans both worlds and results in upgrades for Link's tools. Make sure to start this hunt as soon as you can by disobeying warnings on signposts like the naughty little boy Link is.

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A Link Between Worlds captures plenty of that old Zelda magic with its excellent dungeon design and gameplay-first formula. Series fans will not be disappointed, although it may not deviate from formula quite enough for some. In my estimation, the developers stuck to the right parts of series formula while innovating in important areas, such as non-linearity and user-friendly interface decisions. This is yet another entry in a string of great 3DS games this year, making that device one of the best gaming investments out there.

By
Becky Cunningham
Contributing Writer
Date: November 14, 2013

RATING OUT OF 5
RATING DESCRIPTION
3.9
Graphics
While they're great for presenting puzzles, the top-down visuals remove the player emotionally from the game.
4.4
Control
The game is easy to control and the interface is quite user-friendly.
4.5
Music / Sound FX / Voice Acting
Delightful remixes of classic Zelda tunes liven up gameplay.
4.5
Play Value
Plenty of dungeons, little required filler, and lots of secrets to discover.
4.4
Overall Rating - Great
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • You may have visited Hyrule before, but you've never seen it like this. The gorgeous, updated 3D graphics will make you want to stand and gawk, but you've got things to do--at 60 frames-per-second.
  • Another dimension means new opportunities for puzzle solving and exploration. Launch yourself between dungeon levels and stay ahead of shifting platforms.
  • Link's most powerful tool in this 3D adventure is the ability to go 2D at critical moments. It adds a new dimension to the tricky dungeon puzzles that have been the hallmark of the series. Merging with walls is a handy trick for getting through dungeons and evading enemies, but its most important use might be inter-dimensional travel. Flatten yourself out to slip between the cracks that connect Hyrule and Lorule.
  • Any fan of the series knows that completing a dungeon often required specific items, and you needed to complete tasks in a certain order to get the items. Not anymore. All of the basic items you can equip are available at Ravio's Shop--you just have to pay for them. This gives you the freedom to explore the world and try out dungeons as you see fit.

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