Urban Trial Freestyle Review
Urban Trial Freestyle Box Art
System: 3DS
Dev: Tate Interactive
Pub: Tate Multimedia
Release: June 27, 2013
Players: 1
Screen Resolution: N/A

There’s a total of five worlds, each with four courses, plus an unlockable sixth world. Each world has two modes: One that focuses on getting to the finish line as fast as possible, and one that focuses on tricks. While each track does a nice job of feeling different in the two modes, the game’s scoring system completely strips the fun out of everything. Did you crash once while trying to beat the clock? No five star rating for you then, regardless of your blazing-fast time. Because, you know, it makes total sense to beat the “world record” by a good 90 seconds and still be penalized because you weren’t aware of an obstacle that required you to break.

Urban Trial Freestyle Screenshot

Performing tricks to complete a course is a unique addition and, in the game’s defense, offers a completely different way to race through familiar tracks. The only problem is that it’s not necessarily fun. Completing through the game’s Stun mode feels like a grind, performing trick after trick, restarting the map over and over until you get your desired score. Wait, why do you have to restart the map if there are checkpoints? That’s because once you pass through a trick, you can’t do it again. Once again, makes total sense.

But the real “winner” here is the game’s scoring mode. Remember when I mentioned about doing all of that crashing when you’ve beating the clock? That’s completely irrelevant when doing tricks. You can crash as much as you want and still get a four or five start rating.


Hold on a second. I thought crashing when you’re attempting tricks is bad? I thought the point of a time trial is to get the best time, period? Urban Trial Freestyle, what the heck are you doing?! You had one job! All you had to do was take the Trials franchise and put it on handhelds! But you failed! The game’s challenge is non-existent, the longevity is severely lacking, the scoring system is a mess, and going through each track to get high ratings is a chore.

Hopefully, you now know the correct answer to my earlier question.

Jake Valentine
Contributing Writer
Date: July 12, 2013

It looks like a high-end DS game.
Well, it controls well enough. That’s a plus.
Music / Sound FX / Voice Acting
Subdued generic music is generic.
Play Value
Do you like work in your games? Then go play an MMO.
Overall Rating - Poor
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Nonstop action complemented by a host of features including multiple game modes and leaderboards.
  • Influenced with the support of Julien Dupont, the “godfather of urban trial freestyle.”
  • Slick, urban, detailed graphics and an innovative physics engine fine-tuned for fun pick-up and play.

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