SYSTEM
DC

PRICE
$49.99

DEVELOPER
Sloof Lirpa

PUBLISHER
Capcom

RELEASE
04/01/00

Cheat Code Central vs. Capcom Review

By: John Doe


When Sloof Lirpa, Silicon Valley's new upstart development team asked us if we wanted to star in our very own video game we said "Hell yes!" After last years E3 they approached us after making a lucrative licensing deal with Capcom to develop 3 more fighting games based on the popular "Insert Name" Vs Capcom" series; needless to say we were tickled. So here it is, the first game to star your favorite website guys that you don't even know (oh, but you will!) versus Capcom's greatest creations! We can't wait for the other two games either: 60 Minutes vs. Capcom (I wanna be Mike Wallace!) and Sesame Street vs. Capcom (I still wanna be Mike Wallace!).


Highs:
Lows:

Fighting games are a dime a dozen, and 2D fighting games are usually worth half of that. The vs. series of games started back in the mid nineties with X-Men vs. Streetfighter and eventually worked it's way up to the soon to be released Marvel vs. Capcom 2, also for the Dreamcast. Cheat Code Central vs. Capcom is a slight derailment for the series as it features, well, us. But don't be fooled. This game rocks the house, baby!

Cheat Code Central vs. Capcom features 19 playable characters; 9 Cheat Code Central fighters: Dave (Webmaster), John Doe (Reviews Editor), Ace Sky (Reviewer), Dave Mitchell (Reviewer), Jason Dickson (Reviewer), Mario and Travis (Our lucky buds from Omaha) and Jane Doe (Female Reviewer). If you are good enough, you can even unlock a super secret character. Okay I'll tell you already! If you beat the game without losing once, you can play as our code book from Prima! That's right, you can select "The Ultimate Code Book 2000" due out in stores March 2, 2000, to mess up those wussies from Capcom! Sweet! In Capcom's corner are: Ryu, Akuma, Blanka, Mega Man, Bionic Commando (Cool!), Strider Hiryu, Jill Valentine (RE3), Nemesis (RE3), Arthur (Ghosts and Goblins) and finally the jewel case from Marvel vs. Capcom! Check out screenshot 3 for a shot of our book taking on the jewel case! Our book won of course. How could a jewel case beat a book with over 48,000 codes in it?

The controls are spot on. I don't know how many times I've said, "If I am ever in a game, I'm going to make sure the control is spot on". Well, I came through on my promise. I guarantee that this game is going to be so good, you won't really remember what your life was like before you played it. Now that's a good game. After playing I vaguely remembered getting married. Anyway, just as in recent vs. games, you can tag-team and you can call in another fighter that is CPU controlled. The cool thing about this in CCC vs. Capcom is that when you call in your third partner it may be a videogame character from another videogame! Don't be surprised if Crash Bandicoot, Mario, Sonic or Solid Snake show up to lend a hand. Another cool gameplay quirk is that you can enter a code while playing which will instantly put you in control of your opponent and vice versa! Talk about a whacked out idea! It was so cool to be playing against Mega Man and then one second later, I'm Mega Man fighting myself! You can even do this in one player mode as well.

Graphically, this game looks like the others. Sadly, it isn't polygonal but 2D sprite based. The vs. fighting engine has been used more than Monica Lewinsky already; time to freshen it up boys! Of course, that's not Sloof Lirpa's fault; they did what they could. Expect colorful backgrounds, wild animations and those spazzy jumps and frenetic 50+ combos!

The tunes are killer in this game. We were so tired of all the stock rehashed tunes that Capcom kept forcing on us that we begged them to let us put some real bands on the CD! The bands are an eclectic mix that run the gamut from Slipknot, Sevendust, Nickleback (great Canadian band!), Steely Dan, Korn, Lag Wagon, DJ Carbonie and the Hipsta Ho's. If you don't like what this CD is cookin' than I suggest take out! The sound effects are admittedly pretty lacking. I was expecting more. It's the usual bif, pop, whammo that we've been hearing since 1992 already. Someone needs to take the sound effects department at Capcom out back and wail on them. Just don't forget to record it!

Complaint Dept. What? Me complain about a Cheat Code Central game? Yup, fairs fair. Aside from it being extremely cool that we are in this game and the cool innovations and great tunes... uh okay sorry, nothing to complain about here. It's all rock solid! Without a doubt this is the definitive fighting game of 2000!

We want to thank the great guys and gal at Sloof Lirpa; Addison, Chloe (Was sup doc?), Pybis John and Lesa (Passed Out) Pastor (the drinks are on you!). We couldn't have done it without them, as we know nothing of game programming at all. If you are serious about fighting games and you love Cheat Code Central and whatever that other companies name is, you have to get this game. The release date is set for April 1, 2000 so pre-order this puppy now. Get on the horn and call your favorite game store every ten minutes to find out when this game is hitting shelves! If you aren't playing Cheat Code Central vs. Capcom by April 2, 2000 then something is seriously wrong with you! Highly, highly recommended!

OVERALL
9.0

GRAPHICS
8.0

CONTROL
9.5

MUSIC/FX
8.5

FRUSTRATION
3.0

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