Golden Sun: Dark Dawn

Strategy Guide/Walkthrough/FAQ

Review

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  • Crossbone Isle dungeon

    Successfully complete the game, and save after the credits finish. Load the cleared saved game file, and then sail south from Tonfon. You will eventually find a "C" shaped peninsula at the edge of the world. Enter the whirlpool at that location, then sail east from the exit. You will find an island with a cave that leads to the entrance of Crossbone Isle.

  • Ghost Ship

    Successfully complete the game, and save after the credits finish. Load the cleared saved game file, and then sail north of Haran Island until you find some rocks shaped like a hand appearing from the water. Sail against the middle rock, then sail left into the purple fog until you reach the Ghost Ship. The Ghost Ship is where you can find the summon Azul, guarded by the Star Magician.

  • Burning Island Cave door

    Get the Sol Blade from the Apollo Sanctum. Then, successfully complete the game, and save after the credits finish. Load the cleared saved game file. Starting at Tonfon, sail back to the Burning Island Cave. Go to the bottom of the cave. Go to the previously locked door, and select it. After the dialog, open your inventory, select the Sol Blade, and use it. The room beyond has the Summon Daedalus and the Ogre Titans Boss.

  • Otka Island maze

    Get the Sol Blade from the Apollo Sanctum. Then, successfully complete the game, and save after the credits finish. Load the cleared saved game file. Starting at Tonfon, sail to the west until you find a small island surrounded by rocks. Wait a whirlpool appears, and sail into it to reach the other side of the rocks with the island. Land on the island, go inside, and select the door. After the dialog, open your inventory, select the Sol Blade, and use it. The maze contains the Summon Catastrophe and Ancient Devil Boss.

  • Easy experience

    When you are at Apollo Sanctum and activating the device, after the cutscene where the men fall from the airship, run around getting into battles. The enemies have around 500 HP each and deal very little damage. If Matthew has the Sol Blade equipped, he may be able to kill enemies with one hit. You can easily gain 21,000 to 45,000 experience points per battle, along with a Water Of Life.

  • Easy money

    At the end of the game, before you battle the Chaos Chimera, walk around the Apollo Sanctum to get into random battles with the Tua Warriors. It is recommended that you have one of your party members who is not in your "battle party" equip the Lure Cap. They will almost always drop Water Of Lifes, which you can sell for 2,250 coins. Thirty of them gets you 67,500 coins; 240 of them (your entire party) gives 540,000 coins.


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