Broken Sword: Shadow of the Templars – The Director’s Cut Review
Wii | DS
Broken Sword: Shadow of the Templars – The Director’s Cut box art
System: DS, Wii Review Rating Legend
Dev: Revolution Software 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Ubisoft 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Mar. 26, 2008 2.5 - 2.9 = Average 5.0 = The Best
Players: 1 3.0 - 3.4 = Fair
ESRB Rating: Teen 3.5 - 3.9 = Good

It’s also somewhat ingenious how the game gives you only a handful of things to work out at a given time, yet it’s just the right amount to offer a real challenge. You are presented with the option of using hints, but as you progress further into the game, hints are offered less frequently and don’t reveal nearly enough to completely solve a given puzzle.

Broken Sword: Shadow of the Templars – The Director’s Cut screenshot

The interface is easy to use and unobtrusive. There’s a suitcase icon on the bottom, left-hand side of the touch screen, and a menu icon on the top left. Opening your case allows you to look at items in your current inventory, and the menu lets you save or review a diary of all key events throughout the game. Environments load quickly, and the pacing never falters.

Broken Sword also looks great on DS. All of the “action” takes place on the bottom screen, whilst conversations appear on the top screen. The hand-drawn art style hasn’t aged a bit, and everything animates nicely. Backgrounds are 2D stills that scroll as you move from one part of an area to the next, but there are many subtle nuisances that bring each scene to life. During conversations, the characters continuously animate, and their expressions are wonderfully detailed. The top screen, however, is a bit underutilized, and when you’re not engaged in conversation, all you’ll see up there is one of a handful of static art stills that represent the country you’re currently in.

One of the true highlights of the game is the music that plays throughout the adventure. When talking with someone or investigating areas, the music will begin to swell, cuing the player to important plot or puzzle elements they’ve stumbled upon. The voice-overs aren’t present in this DS version, but the text scroll works fine. The original Foley work, however, seems to all be in place, and it’s the “little things” that really help make this such a great game. Unfortunately, some sound effects and music often get cut off abruptly when either entering the menu screen or moving to a new scene. It’s a noticeable rough edge to what is otherwise a finely polished presentation.


Broken Sword: Shadow of the Templars is a fine choice for DS, and with the added content, there’s something here for newcomers and long-time fans alike. For a handheld game, it offers a fairly lengthy adventure, clocking in at around 12-15 hours depending on your familiarity with the original game. Like all games of this sort, however, once it’s over, that’s pretty much it – there’s little reason to go back. Whether or not the new content will be enough for folks who’ve already run Broken Sword through its paces will greatly depend on your love of the original game. Still, it’s a timeless classic that has earned its right to offer enjoyment to another generation of adventure fans.

By Tony Capri
CCC Freelance Writer

The game still looks beautiful and is a perfect fit on DS. The top screen is a bit underutilized.
The controls are straightforward and are well-suited to the touch screen interface. Selecting options can be a tad finicky.
Music / Sound FX / Voice Acting
The music does a great job of setting up the story and gameplay elements, and ambient sound effects help bring environments to life. A few presentational issues cause the music to get abruptly cropped here and there.

Play Value
The new content and additions mostly make this a better Broken Sword than the original, though it might not be enough to draw in folks who have already played through the game elsewhere. At 12-15 hours, though, it’s a great adventure for newcomers.

Overall Rating - Great
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Intriguing storyline following a journalist’s eyewitness account of a tragic assassination.
  • DS stylus controls create a whole new level of interaction and accessibility to vibrant and detailed settings.
  • New hint system prevents players from ever getting stuck on puzzles by offering tips and advice when needed.

  • Screenshots / Images
    Broken Sword: Shadow of the Templars – The Director’s Cut screenshot - click to enlarge Broken Sword: Shadow of the Templars – The Director’s Cut screenshot - click to enlarge Broken Sword: Shadow of the Templars – The Director’s Cut screenshot - click to enlarge Broken Sword: Shadow of the Templars – The Director’s Cut screenshot - click to enlarge

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