|System: DS||Review Rating Legend|
|Dev: New Wave||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: DSI Games||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: April 1, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
This game is far less than visually stunning; it is more like color has been added to Pong. Fortunately, Double Sequence is accompanied by some European Electronica music to keep you awake rather than the tradition Pong sounds. There are some other screens you will have to view while navigating between rounds. On those screens, you can read about the fascinating new virus that can destroy colonies in a matter of minutes and ultimately the planet. It's up to you to prevent this from happening; you're civilization's last hope. Good luck.
You may find similarities in Double Sequence and the Rubik's Cube. Rather, it seems the Rubik's Cube itself may have inspired this games design. For most of us, if we see a Rubik's cube sitting around, we may walk over to it and pick it up. Maybe even turn it a few times; ok we're done now, put it back. If you're like me, I've described your interaction with the Rubik's Cube as well as this game. Though this game lacks the Cube's level of difficulty, it does not lack the dullness of the Cube. I must mention, however, that if you are perplexed and intrigued by the Rubik's Cube, perhaps this is indeed the game for you.
Trying to bring a new aspect to puzzle games is dangerous territory. You make a mark and expect to hit it on all levels. I can't see that this mark was intentionally hit for any reason. Double Sequence: The Q-Virus Invasion lacks a multitude of components. This game is the type you play out of sheer boredom and last resort. With so many puzzle games on the Nintendo DS, Double Sequence will not be able to stand out.
CCC Freelance Writer