|System: DS||Review Rating Legend|
|Dev: Namco Bandai||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Nintendo||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Oct. 15, 2007||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
One interesting touch is the eye-relaxation exercises provided. After you play the game for a while, you're advised to do those simple exercises and relax. In fact, it's advised that you only play the game for a few minutes each day in order to obtain best results. The eye-relaxation exercises will have you move your head in a circle motion, and later keep your head still and look up for a few seconds, then down, then right, and then left, etc. That way you'll loosen up and rest your eyes, after having focused on the screen for quite a while. It's something we should all do after using the computer for a long period of time. Why don't we do it? It's tough to say
Just like the Brain Age series, the game design is not very complicated or in-depth. Everything is clean and straight-forward. Your own signature is used to create your profile. You'll even see it attached to your high scores. The characters that randomly show up on the screen are very cute. They're just simple 8-bit looking guys wearing a baseball hat, a diamond-pattern sweater, or punching gloves, to name a few. They introduce the player to the new activity, while text scrolls across the screen with explanations. The graphics vary within the games; the sports activities have a more realistic look, whereas the Core Training activities are more simplified and consist of just blocks, letters, and numbers. Everything is fitting for this simple title; like Nintendo has already proved in the past, games are not always about graphics. especially games like this.
In-game tunes are catchy and enjoyable, like music to your ears, if I may say so. Some of the game's sound effects are reminiscent of old-school pastimes from the Atari 2600 or the NES. I really enjoyed the overall presentation of the title and think the chosen sound clips make it that much better. Also, this is a game that might be appealing for people that haven't played video games for years. These sound choices might bring these people closer to their treasured memories and make the game more attractive to them.
Even though Flash Focus is neither a masterpiece nor a highly anticipated title, it may draw some good sales. The game is cheap, innovative, interesting, and well designed. Also, there's already a huge fan base for brain training titles that might find Flash Focus appealing as well. The game offers a way to get away from your daily things and just focus on yourself for a few minutes while having fun. This title may not be attractive for those looking for an actual gaming experience, but we all know everything fits in today's video game world.
CCC Site Director