G-Force Review
Xbox 360 | PS3 | Wii | DS
G-Force box art
System: X360, PS3, Wii, PS2, PSP, DS Review Rating Legend
Dev: Eurocom 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Disney Interactive 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: July 21, 2009 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-4 3.0 - 3.4 = Fair
ESRB Rating: Everyone 10+ 3.5 - 3.9 = Good

Then again, it's unlikely too many grown-ups would play a game based off a kid's movie anyway, so all of this is a little beside the point.

G-Force shows off some of the best presentation values we've seen on the DS. The cutscenes look terrific, and the adorable in-game depiction of Darwin provoked coos from a friend who saw us playing. The 3-D environments aren't exactly teeming with detail, but they capture the feel of the various buildings you sneak into, and we rarely encountered graphical glitches (once in awhile, objects will overlap without colliding). The enemies look just menacing enough to give kids a mild fright without also giving them nightmares. All that's out of place are the guys in dark clothes with machine guns who march through the halls in some of the cutscenes; that's a bit threatening for a kids' game with guinea pigs, no?

The sound is great as well. The cutscenes feature some well-done voice acting from the film's cast, and the music captures the spy theme perfectly. The sound effects fit the mood too, even if they can get a little repetitive. Given the limitations of the DS speakers, no game can provide a top-notch audio experience, but this one comes close.

When it comes to controls, even more serious-minded action titles could take inspiration from G-Force. Overwhelmingly, you push buttons instead of scribbling with the stylus, use of which is limited to pulling up the goggles, checking the details of your mission, and solving the hacking puzzles. Moving, jumping, and thrashing enemies with the whip feels remarkably natural, and even complicated moves (like double-jumping and then boosting, or navigating between columns of heavy wind) become second nature quickly. The camera does a decent job of staying behind you when it needs to, and when it fails you can adjust it with the shoulder buttons (which fill in remarkably well for the second joystick a console game would have access to).

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Once again, there is very little challenge here, and the gameplay is a bit repetitive. Most adults won't find this game to be a good use of their time. However, thanks to the eye-catching cutscenes, cute characters, and decent-sized campaign, G-Force will keep a lot of kids occupied while they're out of school this summer. Does this mean the fundamental rule of movie games (that is, they're awful) no longer applies? No, but G-Force is definitely one exception to this rule.

By Robert VerBruggen
CCC Freelance Writer

RATING OUT OF 5
RATING DESCRIPTION
4.4
Graphics
The depiction of Darwin is cute, and the 3-D worlds come alive.
4.8
Control
Simple, easy-to-use, and very natural-feeling.
4.1
Music / Sound FX / Voice Acting
The sound effects can get a little repetitive, but the voice acting and music are great.
3.7

Play Value
Adults will find the game easy and repetitive, but it's rather long, and there are lots of unlockables and some multiplayer modes.

4.1
Overall Rating - Great
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Characters' voices match the talent used in the G-Force film, including Sam Rockwell, Jon Favreau, and Bill Nighy.
  • Unique gameplay requiring the player to switch between Darwin, a guinea pig, and Mooch, a housefly.
  • Darwin's hoverpack lets players speed through areas or fly up to higher altitudes.
  • Innovative platform puzzle solving to reach new areas and trigger gadgets.
  • Enjoy and explore new enemies, weapons, and locations not seen in the film.


  • Screenshots / Images

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