Godzilla Unleashed: Double Smash Review
PS2 | Wii | DS
Godzilla Unleashed: Double Smash box art
System: DS, Wii, PS2 Review Rating Legend
Dev: Santa Cruz Games 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Atari 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Nov. 20, 2007 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-2 3.0 - 3.4 = Fair
ESRB Rating: Everyone 3.5 - 3.9 = Good

Besides the story mode, Godzilla Unleashed also has an Endurance Mode and a Survival mode, but both feature the same flawed combat system. It can be fun for Godzilla lovers to unlock and recognize the various monsters in the game, but there isn't much to be enjoyed beyond that. The monsters may look slightly different, but they all have basically the same attack, so there isn't much of a reward to unlocking new characters beyond the accomplishment itself.

Godzilla Unleashed: Double Smash screenshot

Another complaint is the fact that there is no saving feature. If you want to finish the game, you must do so in one sitting. The game also doesn't warn you that you are going to lose your progress if you quit, so most gamers won't realize this, since auto saving is a feature that seems to be standard in most contemporary games.

The visuals in Godzilla Unleashed aren't particularly impressive. The monsters are recognizable, but only have a few frames of animation apiece. Some of the attacking vehicles appear to have nearly no animation, gliding across the screen as if they were being pushed. The cutscenes' still frames could be considered stylistic at best, but many may consider them to look like a bad flash animation.

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The game does have a multiplayer mode which allows two players to attack the game, one controlling the top monster while the other controls the bottom. However, as expected, that doesn't make the game any more enjoyable.

In addition to the game modes, Godzilla Unleashed also has some extras, such as a model gallery to allow to you look at the game's monsters, a concept gallery, and an option to listen to the game's music. There isn't much to add to the game's replayability, however.

Overall, Godzilla Unleashed: Double Smash isn't a game that can be recommended for any reason. The plodding and imperfect gameplay, poor visuals, nonexistent story, and terrible controls combine to create an experience best avoided. Fans of Godzilla may want to add this to their collection, but you may be offended by their treatment of everyone's favorite lizard this side of the Geico commercials.

By D'Marcus Beatty
CCC Lead Contributor / News Director

Features:

  • 3D environments, characters, and explosive 3D particle effects
  • Two-player cooperative mode with two monsters working together on the dual screens
  • Single player tag-team style
  • Touch screen support
  • Innovative and replayable non-linear storyline
  • Many playable classic Toho approved monsters
  • Unlockable monsters and levels


    RATING OUT OF 5
    RATING DESCRIPTION
    2.5
    Graphics
    Visuals look like a flash animation.
    2.7
    Control
    The controls are decent while the actions aren't.
    2.4
    Music / Sound FX / Voice Acting
    There isn't much in the way of sound effects or music.
    2.2

    Play Value
    There isn't much to do and nothing is enjoyable.

    2.3
    Overall Rating - Poor
    Not an average. See Rating legend above for a final score breakdown.
  • Screenshots / Images
    Godzilla Unleashed: Double Smash screenshot - click to enlarge Godzilla Unleashed: Double Smash screenshot - click to enlarge Godzilla Unleashed: Double Smash screenshot - click to enlarge Godzilla Unleashed: Double Smash screenshot - click to enlarge Godzilla Unleashed: Double Smash screenshot - click to enlarge Godzilla Unleashed: Double Smash screenshot - click to enlarge Godzilla Unleashed: Double Smash screenshot - click to enlarge Godzilla Unleashed: Double Smash screenshot - click to enlarge

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