This game would have made a good book or documentary, but it doesn’t make a good game
Once upon a time the Indianapolis 500 was arguably the most famous vehicle racing event in North America. But thanks to faster and more powerful vehicles, which include everything from monster trucks to NASCARs, the 500 isn’t as omnipotent as it once was. And thanks to Indianapolis 500 Legends for the DS, what was once omnipotent is now virtually impotent – or at lease less important.
Indianapolis 500 Legends for the DS attempts to recreate the heyday of the Indy 500. It focuses on the decade between ’61 and ’71, what some would call the golden era. Of course that’s subjective, but you’ll witness a lot of changes during this epoch. The track is updated to reflect how it looked during each year, starting with the Brickyard track in the first year, which was covered with asphalt the following year. You’ll see the various changes to the stadium and sidelines, complete with the appropriate sponsors and advertisers of the era. The developers, Torus, really put a lot of effort into this game in terms of content and attention to detail.
Fans will delight in the classic, and occasionally eccentric, open cockpit vehicles which are incredibly well detailed, down to authentic engine audio samples. In the early years you’ll get to see a lot of experimental vehicles since there were virtually no “rules of the road.” Vehicles varied in different engine sizes, rear or front wheel drive, and aerodynamic contours, with some employing turbines to maximize their speed. In later years you’ll see the vehicles become more consistent in their design, both mechanically and esthetically.
Top racers of each era are featured. There are more than 30 licensed vehicles and legends. Excuse the pun, but you’ll also get a crash course in the history of the Indy as well as tons of unlockable memorabilia. But let’s face it, this isn’t a book or a documentary, this is a video game, and it’s all about the gameplay. Sadly, under the hood, Indianapolis 500 Legends is just an average racer running over the same old track.
There is no shortage of variety in Indianapolis 500 Legends. As you might imagine, driving around a track 500 times can only hold so much appeal. You will have the option to choose the number of laps for each race. The DS is a portable gaming system so there’s no reason to have to be locked into a marathon race while you’re trying to kill ten minutes during a coffee break.
To the developer’s credit, they have included a plethora of missions and objectives that shift the focus from a long-term race to a series of immediate challenges. These objectives range from avoiding accident scenes to maintaining the lead position for a specific time. For completing these objectives you’ll receive medals and various unlockables.
Each year features real-life racing legends such as Mario Andretti, A.J. Foyt, Parnelli Jones, Johnny Rutherford, and Dan Gurney. One thing I was impressed with is how the overall level of old-school class is portrayed in this game. You really get the feeling that all participants, as well as the spectators, have nothing but respect for the sport. It’s a different time, and it shows. Considering there were so few rules, these guys played by a series of unwritten gentleman’s rules that ensured good sportsmanship and the continued preservation of the event. It’s easy to see why so many fans have remained faithful to the Indy for so many years.
You can steer with either the face buttons or the DS’ touch control system. The stylus controls the virtual steering wheel on the bottom screen. It takes some time to get used to, but it’s fairly accurate, if a bit on the floaty side. I found the D-pad to be the most comfortable. The control system couldn’t be easier. Use the A button for acceleration and the B button to break.
During pit stops, you’ll play mini-games to get the crew to refuel your vehicle and change your tires. In order to refuel, you’ll play a mini-game using the DS’ touch control system, most notably the stylus. In short order, you have to unscrew your gas cap, put it to the side, pick up the fuel hose and try to fill up your vehicle without spilling too much gas. If you spill too much, you run the risk of setting it ablaze and will have to use the fire extinguisher.
The controls all synch together nice and simple, but that simplicity is also part of the game’s undoing. Aside from the missions, mini-games, unlockables, playable legend racers, and unique vehicles, it’s still racing around the same old track. It takes about one to two hours for the novelty to wear off, but it does wear off. Until that time, it really feels like an interesting and fun game. But be warned, it won’t hold your interest for long. It’s hoped that the voluminous challenges will distract you from the repetitious gameplay. The four-player ad hoc wireless mode may extend your replay value if you’re totally hooked on this game, but it’s not much different than the single-player mode. In fact, due to the lack of challenges, it’s pretty one dimensional.
Mechanically the game is sound in both single and multiplayer modes. The graphics are really fine and display a smooth framerate that makes the 3D environments flow. There is a decent sense of speed, but after a couple of hours I was longing to kick it into a higher gear. That just never happens.
Indianapolis 500 Legends is not for everyone. Although it’s an arcade racer that virtually anyone can pick up and play, the excitement of driving around the same old track, year after year, wears off in a few hours. Even if you’re a hardcore race fan, the lack of a complex control scheme forces me to suggest this as a rental. Beginners might get the most out of it, and may even extract tons of replay value from the multiplayer mode, but they would have to play against three other similarly skilled racers. For the rest of us, keep in mind that this is a one-track game.
Features
RATING OUT OF 5 RATING DESCRIPTION 4.7 Graphics
Great flowing 3D environment. Excellent attention to detail. 4.0 Control
The controls are simple, but they are responsive and accurate. 3.6 Music / Sound FX / Voice Acting
Great realistic engine samples. Nice retro tunes capture the era. 2.2
Play Value
A four-player mode is available but it’s even less exciting than the single-player with its challenges.
2.4 Overall Rating – Poor
Not an average. See Rating legend above for a final score breakdown.