
| System: DS | Review Rating Legend | |
| Dev: Konami | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Konami | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Mar. 18, 2008 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone 10+ | 3.5 - 3.9 = Good | |
However, one thing that has not improved since the last game is the sound. The music last time around was abysmal, and unfortunately I think the exact same music was used in this title. The minimalist voice acting also leaves a lot to be desired, and only consists of the occasional one or two word remark from your partner character. The only facet that saves this title from being categorized as a complete failure on the sound front is the sound effects, which are surprisingly instrumental to the game. For instance, the sound of the ocean or the sound of a waterfall may help you get your bearings if you are lost in unfamiliar territory. There are also various cooking sounds that can help you decipher when you should turn your food. It is really unfortunate that the music is not so good, because it could have made the game's overall quality quite good.

As far as control is concerned, you use the d-pad to move around, and use your stylus to dig for clam shells, spear fish, and shake trees. You'll also be able to explore and examine different things using the A button, and you'll use the shoulder buttons and the microphone to make campfires. Control is fairly simple, and most of the stylus-based control is what gives this game its charm. I have to say that cooking is by far my favorite part of the game, and I think watching it and turning it via stylus at just the right time is definitely why it is so fun.
Lost in Blue 3 is a fun game, especially if you fall into one of two categories: if you've never played a Lost in Blue game, or if you have played a Lost in Blue game and can't get enough of the same gameplay. If this title was the first entry in a series, I would be really impressed. But the trouble with the Lost in Blue series is that it has remained essentially unchanged over the span of its three entries, and that is a big problem. When I was playing this game, I saw no real tangible difference in the gameplay, and I was just not as excited as I was when I first started playing Lost in Blue. If there is a Lost in Blue 4, I would hope that they do something drastically different with the series to make up for the static formula that gamers were subjected to over the course of the first three games. But until then Lost in Blue 3 remains only a slight improvement over Lost in Blue 2, (no comma) and brings nothing fresh to the table in terms of gameplay. So you might want to think twice before getting lost on this island again.
By
Amanda L. Kondolojy
CCC Freelance Writer
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