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Mega Man Star Force:
Pegasus / Leo / Dragon Review

Mega Man Star Force box art

System: DS
Dev: Capcom
Pub: Capcom
Release: Aug. 7, 2007
Players: 1 (Online Trading)
ESRB Rating: Everyone
Review by Cole Smith


Review Rating Legend
1.0 - 1.9 = Avoid
2.0 - 2.4 = Poor
2.5 - 2.9 = Average
3.0 - 3.4 = Fair
3.5 - 3.9 = Good
4.0 - 4.4 = Great
4.5 - 4.9 = Must Buy
5.0 = The Best

Battles are more engaging, not only because of the faster pace, but because of the 3D graphics in the Wave World. The sprites still look like they did on the GBA, but the battle maps have been brought to life in glorious 3D. It's not spectacular looking; it's just nice to have that extra dimension to play in. Back in the real world, the graphics are nothing to write home about. They are GBA quality at best, and having said that, the stock transition animations were actually superior on the GBA.

Mega Man Star Force screenshot

I expected to see more detailed in-game animation on the DS. Fortunately, there is no slowdown, annoying load times, bad camera angles, or any other technical shortcomings. And considering the general lack of detail and animation, there would be no excuse for the game to run flawlessly.

The DS touch controls are little more than a novelty and most likely an afterthought. You can select your Battle Cards on the bottom screen, using the touch control system. There are some weapons that allow you to use the stylus, such as in the launching of certain bombs and missiles. I found it was just better to use the face buttons and the D-pad whenever possible as the stylus was awkward and unresponsive in these instances. Using the touch screen and the stylus requires the use of a free hand, which can make it difficult to get back into position to defend yourself in some situations.

Employing the BrotherBand over the Wi-Fi system, you will be able to team up with other enthusiasts around the planet. As I mentioned, you can't play against other players, but you can enhance your abilities by boosting various attributes. You can obtain items such as Mega Buster bonuses and more health. Other interested parties can be emailed. These features are not deal makers, but if you've purchased the game and are looking to share some info and items with other MM freaks, then consider it a darn good bonus to a darn good game.

By Cole Smith
CCC Senior Writer

Features:

  • Three stellar versions call upon the power of the elements - Ice Pegasus, Fire Leo, and Green Dragon
  • Two co-existing worlds - explore the real world in human form and transform into Mega Man to maneuver the virtual "Wave World"
  • Cyber battles feature an immersive third person view as players engage enemies in a 3x5 battle grid
  • Each game version offers a unique powered-up transformation of Mega Man based on the respective elemental power and can unleash a special "Star Force Big Bang" attack
  • Battle Cards based on elemental attributes (fire, water, wood, electricity), each a part of a power chain where one is stronger or weaker than another
  • Best Combo - combine Battle Cards of the same type to unleash consecutive attacks
  • Dynamic Brother Band system - add up to six friends to help each other in battles, share Battle Cards, receive stat boosts, and other special benefits
  • Each character has their own customizable Personal Page where Battle Cards and information can be viewed and traded with friends to compare progress


    Rating out of 5
    Rating Description

    3.1

    Graphics
    Nice 3D effects in the Wave World, but the rest of the game looks like it was made for the GBA.

    4.2

    Control
    The touch screen controls are an afterthought. Use the face and D-pad instead.

    3.8

    Music / Sound FX / Voice Acting
    It may be similar to the sound effects and soundtrack on the GBA, but it sounds better on the DS.

    3.4

    Play Value
    No multiplayer head-to-head mode. Plenty of collectibles and side quests to complete.

    4.5

    Overall Rating - Must Buy
    Not an average. See Rating legend above for a final score breakdown.

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