|System: Wii, DS||Review Rating Legend|
|Dev: The Sims Studio||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Electronic Arts||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Sep. 29, 2009||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
Another technical issue with the game came in the form of the way it displays objects. Your secondary mission, sprucing up the town, is severely hampered by the game's inability to render very many objects in the DS game, which makes it so that there are specific "zones" where you can add items. This limitation prevents you from making the lush, deeply customized town that you can in previous iterations on the Wii or even in DS games like Animal Crossing, which really restricts your creative freedom.
Sound is not half bad, but nowhere near good. The characters all speak in Simlish, which is adorable as always, but I noticed a lot more repeated phrases in this title than normal. Certain characters always say the same phrase in Simlish, no matter when you talk to them, which can grate on your nerves fast. The background music is fairly boring and inoffensive, and it's doubtful you'll even notice it's there.
MySims Agents on the DS could have been a competent game. If the mini-games worked better (or, better yet, were dropped from the game altogether) then I could see this as a fun little diversion that featured the same ol' construction-based adventure that we've all grown to love. But in this case, the addition of mini-games really hampered the mechanics, and made this game a real chore to plow through.
If you must experience MySims Agents, it looks like the Wii version is going to be your best bet, as the DS version just doesn't get the job done.
Amanda L. Kondolojy
CCC Staff Contributor