
| System: X360, PS3, PC, DS | Review Rating Legend | |
| Dev: Infinite Interactive | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: D3 Publisher | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Feb. 24, 2009 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1-2 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone 10+ | 3.5 - 3.9 = Good | |
The presentation is quite excellent! I've played preview builds of the upcoming Xbox 360 version, and the DS outing gives it a run for its money. All the characters and game boards are sharp and highly detailed. The only bit that doesn't quite meet muster is the maps and ship sprites. The ship portraits are pretty and colorful, but the tiny maps and Geometry Wars-like vessels aren't quite up to snuff.

I did get a chuckle from the audio presentation. The game's theme seems like it was pulled directly from Sci-Fi's Battlestar Galactica. In fact, the entire game seems to have been greatly inspired by the television series. Overall, I think that's a good thing. The sound effects are also pretty tight, if not completely remarkable.
Galactrix also offers head-to-head multiplayer support, though multiple carts are needed. This allows you to challenge friends who think they're good at swapping gems, but it would have been great to challenge the world through Nintendo WFC. Sadly, network support is not included.
The crew at Infinite Interactive did a fantastic job of continuing the Puzzle Quest series without letting it get bogged down in the mire of unoriginality. The story is great, the presentation is slick and polished, the puzzles are challenging, varied, and fresh, and the new setting really makes things unique. Puzzle quest: Galactrix is one of the deepest puzzlers you'll ever play, and it is a worthy sequel to the excellent original. If you own a DS, like puzzles, sci-fi, and/or RPGs, Galactrix should be your next purchase!
By
Jonathan Marx
CCC Editor / News Director
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