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Still
evil, still deadly, after all these years. This port
proves the original Resident Evil has not lost its
touch, but rather gained some on the DS. by
Cole Smith
February
7, 2006 - Resident
Evil: Deadly Silence, is a port of the original 1996
Playstation game. It's a great looking game on the
DS but it is dated. The Rebirth mode more than makes
up for any shortcomings as it is a recreation of the
original game with some new content that includes
the use of the DS touch controls and microphone. Fans
can play both the original and the Rebirth version
on this tiny handheld. It features all of the original
content including fully-voiced cutscenes.
Jill
Valentine and Chris Redfield are members of an elite
squad known as alpha team. They are sent to investigate
the mysterious disappearance of the bravo team that
lost radio contact while investigating an old mansion.
As soon as the alpha team arrives they are confronted
by a series of horrors inside the mansion that range
from giant spiders to killer zombies. Presented in
the horror genre, the gameplay is loaded with suspense,
combat, puzzle-solving and gory depictions. The cutscenes
are very poorly acted, but you just can't live without
them as you delve deeper into the mysteries of the
haunted mansion.
There's
a lot more to do in this version than the original.
The gameplay hasn't changed much but the Rebirth mode
has simply added more action in place of puzzles and
exploring. But what's good is that the puzzles are
new. The co-op and competitive multi-player modes
are also a good addition but since the screen is so
small you won't be able to see the other players on
your screen. Instead they will be represented by a
colored star. I'm not so sure I would recommend this
game to Resident Evil fanatics since they've played
the series to death but to those that haven't played
it or only dabbled in it, there's no question that
you must get this game.
One
thing that should be mentioned right off the bat is
the control system. It's very responsive but it's
really awkward to get used to. It took me so long
to get used to the original Playstation version that
I didn't get into the meat of the game for a week.
I would try it for fifteen minutes a day and then
give up in disgust, usually flinging my controller
at the wall as is my usual immature behavior. To move
forward you have to press up. This is really confusing.
To aim you have to use the shoulder buttons and then
press the action button to fire. I have to admit that
it does work well, especially since you always have
a point of reference when the camera angles change
automatically, but you should note that it does take
a while to get used to.
You
move through the corridors of the mansion coming upon
various monsters around the corners and in the various
rooms. Typically there is a lot of exploring and puzzle
solving, such as locating keys and activating switches
but there's less of that in the Rebirth mode. Weapons
such as guns require ammo and while there is usually
a good supply, you might not have enough to finish
off all of monsters before you can reload. You have
to be conservative with ammo, or just be a really
good shot.
There
are only six slots for inventory so you can't carry
a lot of things with you. You will have room for some
ammo, a couple of guns, a couple of keys and some
health herbs. If you accumulate too much stuff you
can place them in a chest for safe keeping, but you
have to backtrack to it every time you want something.
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