about calling it "Resident Evil: Silent But Deadly"?
Or maybe not. by Vaughn
18, 2006 - The
year was 1996. The system was PlayStation. The developer
was Capcom. The game was Resident Evil. And the horror....lest
we forget....the horror. Resident Evil not only begat
a franchise which has captivated gamers for ten years
now but the game singlehandedly created a genre that
we now call Survival Horror. Technically Infogrames'
Alone In The Dark series did come first,
but Capcom's game, if I can quote a popular song these
days, had it going on.
years later almost to the day, Capcom is set to release
RE: Deadly Silence, a DS exclusive remake of the original
Resident Evil. From what we've been told players will
be able to enjoy two iterations of the game. For purists
Capcom offers the original RE in all of its bad acting
glory complete with the original puzzles and FMV sequences
in Classic Mode. For those looking for a new twist
on an old favorite Rebirth Mode will feature updated
controls, more enemies, new puzzles that make use
of the DS hardware and the ability to slash away at
enemies with your knife.
Mode is of course, what everyone is talking about
since most of us have played the original game to
death, as well as the incredible GameCube remake and
sadly there are no surprises left. In this mode, the
top screen will track your health and ammo supply,
while the bottom touch screen will feature the action
packed gameplay and the inventory. As mentioned your
knife will play a larger part in the offensive scheme
of things and players are given the ability to slash
away at enemies via the DS stylus. The DS microphone
even comes into play during events where players will
have resuscitate injured characters by breathing into
injured characters. RE aficionados will also recognize
updated game mechanics ripped from later incarnations
of the game such as the 180-degree first introduced
in Resident Evil 3: Nemesis and the quick reload and
knife button from 2005's (and CCC's Game of the Year)
Resident Evil 4.
to four players will be able to mix it up in two different
multiplayer games; one featuring co-op play and the
other competitive play. While playing cooperatively,
players will help each other solve puzzles in an attempt
to escape from the mansion together. Playing competitively
will pit player against player while they struggle
to kill the most monsters in a bid to earn the most
points. We hear that killing a monster before your
comrades will cause some problems for them, although
we haven't been able to confirm the exact nature of
this gameplay mechanic.
a couple of weeks left to wait as Deadly Silence is
scheduled for an early February 2006 release. Watch
for our indepth review soon!