
| System: DS | Review Rating Legend | |
| Dev: Mekensleep Touch | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Eidos | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: July 2008 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone | 3.5 - 3.9 = Good | |
Also, you'll have to search for golden calabash, squash-looking fruit hidden in each maze. By collecting a certain amount, new worlds will open up. Depending on how long you took, how much stardust you collected, the number of calabashes you found (up to three), and the number of souls you saved (up to seven), you'll be given a rank. Since the game doesn't offer multiplayer gameplay, perhaps this is the only factor that adds replayability; people who enjoy playing time and again to beat their own scores may find some incentive here. Hidden items will also be added to the gallery as you find them, but there isn't much excitement to be found in that.

If you care about graphics on the DS, the game isn't visually astounding, but the hand-drawn style looks nice and definitely gets the job done. It looks like a traditional and artistic children story book. There are eight different worlds with over 40 levels (or should I say mazes?). The characters are cute and decidedly cartoonish, which will appeal to children and light-hearted adults (like me). The environments are imaginative and almost enchanting, though they have little detail. We can say the same about the music - it's nice and relaxing, but it doesn't really stand out.
I'm sure many of you will get addicted and won't stop playing the game until you beat it. Others, especially those less inclined to playing puzzles and enjoying soothing gameplay, should probably just skip it. Either way, it may just be worth at least a rental to see if this is your kind of thing. If you do enjoy it, you can always pick it up (only at Toys R Us and some online retailers) and take it on your next car ride!
By
Maria Montoro
CCC Site Director
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