EA
struck gold with the release of the Sims. The game has
spawned several expansion packs and console ports. The
game has been used in TV shows and even TV ads. There
is no doubt that there is a huge following for the series.
The Urbz takes the game in a whole new direction following
the trend where it's cool to want street cred. It really
is no surprise that the game would follow the wave of
shows like Pimp My Ride and other shows that illustrate
how cool it is to be hip. While the game is a spin off
of the Sims, it really is a different game. For those
who are fans of the series they may find it hard to
get used to the new way the game unfolds. In the Urbz
street cred means everything and everyday goals are
secondary. Of course depending on your choices and answers
to the questions when you create your character, the
main important things will vary.
EA
along with Griptonite really added a lot of extras
to the DS version. It is a long game and for some
that may be great news. It really plays the same as
the other versions of the game. However, they did
make use of the touch screen for controlling your
inventory, goals and missions. As well it acts as
a virtual PDA, which makes perfect sense. The touch
screen is also used for some of the mini-games that
will add some different experiences for fans of the
game. The game allows you to roam about even when
having to do certain tasks. You can explore while
playing and that helps the game seem a bit more fun.
You will spend a lot of time asking questions and
trying to win friends and Xizzles. You will also spend
a lot of time sleeping, eating and running to the
bathroom. Hygiene is important. If you allow any of
the bars go completely empty, you pass out. At times
this can get old, yet the story unfolding while playing
helps make the game more enjoyable.
I
was expecting to see a scaled-down version of the
game for the DS. Instead I was glad to find new missions
and new mini-games and new features. The graphics
are good and very clean but won't show off the DS
power very much. The sound is okay. The music is fine
but starts to fade in as the game goes on. The other
voices are squeals from the girls and the occasional
grunts from the guys in the game. It would have been
nice to hear some real voices and words rather than
the little samples. You will meet a ton of people
who you will learn things from and have to impress
them. You will soon learn each character's likes and
dislikes so picking the right choice from the touch
screen is really no challenge. A few plot twists help
to keep it interesting as well. The game will take
about 20-30 hours to beat and will change slightly
if you create a new character and play the game again.
Being
able to control some of the action on the touch screen
is a nice feature and really comes in handy. I would
have liked to see more things to do with the screen
though. While the touch screen has the missions and
goals on it, it will not save the info characters
tell you. The text does not scroll and there is no
way to go back and see it once it is displayed. You
will need to pay attention and to be honest at times
during the less exciting parts of the game; it's easy
to forget important locations or objectives that were
told to you. EA and Griptonite did a nice job on the
DS version overall. It will not be everyone's cup
of tea. However, those who enjoy this type of game
will find it worth the price of the game. If you have
not played the game before or any of the other Sims
games, you may want to rent first.
Those
who are fans should find it entertaining but a little
less exciting than other games in the series. It has
some interesting things to play around with. I especially
liked the DNA splicing and the pets. Overall, I enjoyed
the game. For me it's one of those games that you
play for a while then save and go back to later.
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