___ __ ################################### \ \__ __\ \ ___ _____ ## ######### ## ## ### ######## \ _\__\ _ \ \_ \_\____\ ## # ## # #### ## ## ## # # # \ \\_ _\\ \ \ / ## ## ## ### ## ## ## ## ### \ \ \_\ \ \ \ \ __ ## # ### #### ## ## ## ###### #### \ \ \ \ \ \ / \ ## #### #### ## ## ### ### #### \__\ \__\ _\_\_ \__/ ################################### ## # # # #### # # # # # ## ## # # ## #### ## ## ### ## # # ## # # # ## # # # ## # # # # # # # # # ## ## #### # # # # # ## # # # # #### # # # # ## ## Mr. Driller Drill Spirits Guide (European Version) by KeeperBvK aka Burkhart von Klitzing (KeeperBvK@web.de) Dedication: I dedicate this work to my beloved dad who passed away on the 07/13/2005. I always loved you and I always will. Thank you so much for the time we had. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~0.1 Legal Stuff~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This Guide may only be posted on these websites: www.cheatcc.com www.neoseeker.com www.supercheats.com www.gamerstemple.com www.ign.com and it may not be used commercially in any possible way. If you want to post it on another site please contact me via E-Mail or via the Message Board. Do not claim this guide or any part of it to be your creation. If you find any mistakes (even regarding the language as I'm German) please let me know. Copyright 2005 Burkhart von Klitzing ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~0.2 Contents~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When searching for something specific just press Ctrl + F and type whatever you are looking for. 0.1 Legal Stuff 0.2 Contents 1.0 About the Game 2.0 Controls 3.0 Game Play 3.1 Game Basics (standard blocks) 3.2 Game Basics (special blocks) 3.3 Game Basics (items) 3.4 Game Basics (further info and tactics) 3.5 Scoring System 3.6 Character List 3.7 Deleting the Save File 4.0 1P Driller 4.1 Mission Driller 4.1.1 Walkthrough 4.1.2 Ending Dialogues 4.1.3 Records 4.2 Pressure Driller 4.2.1 Walkthrough 4.2.2 Records 4.3 Time Attack Driller 4.3.1 Walkthrough 4.3.2 Records 4.4 Dristone Driller 4.4.1 Walkthrough 4.4.2 Dristone List 4.4.3 Records 4.5 Driller Store 4.5.1 Mission Driller 4.5.2 Pressure Driller 4.6 Unlockables 5.0 Guide Ending 5.1 Version History 5.2 Final Comments + Experimental ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0 About the Game~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mr. Driller Drill Spirits is the newest addition to a not-that-popular action-puzzle series that debuted on the Dreamcast and on the Playstation. You control a driller-wielding guy (usually Susumu the son of Dig-Dug's main character) drilling his way through hundreds of differently-coloured blocks in order to reach the bottom of a tunnel. The gameplay can get very action-paced and sometimes frantic maybe somewhat reminiscent of Tetris Plus (Game boy). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~2.0 Controls~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _______________________________________ | _ _ | | |_| ___________________ |_| | | | _________________ | | | || || | | || || | | || || | | ::::::: || || ::::::: | | ::::::: ||_________________|| ::::::: | __| _ |___________________| _ |__ /_L| |_| |_| |R_\ || |_______________________________________| || ||_________ ___________________ || || ___ | || || ___ ___ || || |___| | || Touchscreen || |SEL||SRT||| || _ | || || || || _| |_ | || || X || || |_ D _| | ||_________________|| Y A || || |_| | | | NINTENDO | | B || || | |/_____________O_DS\| || ||_________| || ||____________|MIC____________||_____________|| |_____________________________________________| Start (SRT) : Pause the game. Select (SEL): Not used in Mr. Driller DS. L : Not used in Mr. Driller DS. R : Not used in Mr. Driller DS. A : In-game: Drill. In-menu: Accept. B : In-game: Drill. In-menu: Abort. Y : In-game: Drill. In-menu: Accept. X : Shoot a fireball (only in Pressure Driller Mode). Open the Dristone-Menu. D-Pad (D) : In-game: Move your character. In-menu: Choose options. Touchscreen : In-game: Move your character. Drill. In-menu: Choose and accept options. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~3.0 Game Play~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------3.1 Game Basics (standard blocks)---------------------- Basically you just try to reach the bottom of a deep cave by digging or drilling through dozens of block layers. A single drill usually destroys a single block leaving every block laying on top of it open to whatever gravity wants to do with it (let it fall down of course, d'oh) but of course it is not always that simple. There are 4 different kinds of normal blocks (blue, green, red and yellow) each with the same characteristics: - They are destroyed with a single drill. X ______ __\/___ ______ ______ ______ |red ||green ||blue | |red | |blue | | || || | --> | | | | |______||______||______| |______| X |______| - If they happen to be in mid-air they start shaking for a brief moment before falling straight down. ______ |yellow| | | |______| --> ______ |red | O |yellow| \O/ | |<-Y | | Y |______| / \ |______| / \ - If two or three blocks of the same colour get in contact (no matter if horizontally or vertically) they link to each other creating a bigger block that can't be split up again but is still destroyed with a single drill. ______ |yellow| | | ______ |______| ______________ |yellow||red | O |yellow | O \O/ | || |<-Y --> | |<-Y --> Y |______||______| / \ |______________| / \ / \ - If four or more blocks of the same colour (or big blocks equal of 4 single blocks) connect they disappear. Should there be a big block consisting of four or more single blocks from the beginning it must fall down at least one row or get in contact with another block of the same colour to disappear. ______ |red | | | ______ |______| ______ |red ||yellow||green | | || || | | ||______||______| ______________ | ||green ||red | O --> |red | \O/ | || || |<-Y | | Y |______|| ||______| /_\___ | ______| /_\___ | ||yellow| | ||yellow| |yellow| | || | | || | | | |______________________||______| |______||______| |______| ----------------------3.2 Game Basics (special blocks)--------------------- Besides the normal blocks Mr Driller also contains some special blocks: - Brown X-blocks generally have the same characteristics as the normal blocks with two exceptions: First of all they need to be drilled five times to be desegregated and second you lose 20 percent points of air every time you destroy one by drilling. (I'll talk about air in 3.3) Appears in every play mode. - White blocks completely "act" just like coloured blocks minus the ability of chaining up with other white blocks. (Only appears in Mission Driller, Pressure Driller and Dristone Driller) - Crystal blocks are the most unstable blocks by far: A few seconds after they appear on-screen they stop flashing announcing their implosion, sometimes starting a chain-reaction with blocks situated on top of it. Appears in every play mode. - Metal blocks might be regarded the complete opposite of the crystal blocks as they cannot be destroyed in any way. (Only appears in Time Attack) ---------------------------3.3 Game Basics (items)------------------------- - The most important item in every Mr Driller game is the oxygen tank: These green capsules that can be found in every play mode except for the Time Attack replenish your air meter by 20 percent points. As you lose air automatically all the time and even fiercer when breaking an X-block with an amount of 0% of air leading to a painful death this item can definitely be regarded as essential. (Does not appear in Time Attack) __ / \ / \ / /\ ) / \ \/_/ / \ \/ / /\ \/ ( \/\ / \ \ / \__/ - The red POW capsules only appear in Pressure Driller mode and providing you with energy for your flamethrower which I'll cover later in this guide (in 4.2 to be more precise). __ / \ //\ \ (/\/ \ \ /\ \ \/ / \ \/ / \ \/ / ) \/ / / \/_/ - Dristones are coloured gems that can only be found in Dristone Driller which is exclusive to the Japanese and the European version of Mr. Driller DS. I'll cover them in detail in section 4.4.2. - Flip blocks: These yellow blocks marked with an arrow turn the screen upside-down. (Only appears in Time Attack) - Turn blocks: These orange blocks marked with an arrow turn the screen 90 degrees. (Only appears in Time Attack) - Crystals: These blue blocks marked with a star turn certain metal blocks into crystal blocks. - Clocks come with one of six different numbers on them: 0.5, 1, 2, 3, 4 or 5 which indicates how many seconds will be subtracted from the time taken so far. These items are essential to beating any records. (Only appears in Time Attack Driller) ________ ?-boxes:| These yellow goodies resemble the boxes found in the 3D-Mario Kart-games as they contain randomly chosen items but here you cannot choose if and where to use them; instead they're used right when you pick them up. (Only appear in The Moon and Outer Space in Mission Driller) - Good effects : - Speed-Up : A white shoe on a blue background. (according to the game) This speeds up your movement (not your drilling) for a certain amount of time. - Full Air : A blue air capsule and the word "full" on a blue background. This completely refills your air meter. - Max Up : A blue air capsule with a small double-sided arrow over it on a blue background. This adds five percentage points to your maximum air capacity, even after a death. - Smart Bomb: A few black lines on blue background; looks like when something disappears in a comic. Destroys all block son screen and a little further (but leaves the items). - Barrier : A black man covered by a white shield on a blue background. This temporarily gives you a shield that protects you from a falling block. Either disappears after a certain time or after being hit once (or running out of air). - Low Gravity : A blue block with white lines over it, indicating that it is falling, on blue background. For a short amount of time every block and every item will fall down extremely slowly. - Negative effects : - Turn Block : A black arrow and a "90" on an orange (according to the game) background; just the same as the normal Turn Block. - Half Air : A blue, half-filled air capsule and the word "half" over it on an orange background. - Flip Block : A black arrow on an orange background; just the same as the normal Flip Block except for the background. - X Creator : A pink cross on a red background. This changes a lot of blocks to X- blocks. - W Creator : A white block on a red background. This changes a lot of blocks to white blocks. - C Creator : A white star on a red background. This changes a lot of blocks to crystal blocks which might cause dangerous chain-reactions over your head but it can also assist you by cleaning the screen a bit so in my opinion this actually is not necessarily a bad effect. -----------------3.4 Game Basics (further info and tactics)---------------- - When you're not aiming for any items or any other place you definitely want to go to (like huge blocks in Dristone Driller) you should just drill straight down instead of moving to a different column as alternating between columns usually puts you in danger and it costs time - X-blocks linking up have the same characteristics as normal blocks that link up, except for one thing: When drilling through one of the segments of the big X-block not the whole thing will be destroyed but only the sole block you drilled at. O E--| _______/_\_|__________ ______ ______ | | | | \O/ | | | | | | Y | | | X | | |__/_\___| | | | --> | | | | | X | |______________________| |______________________| - When collecting a falling oxygen-capsule or a POW-capsule before it lands safely anything lying on top of it will continue its fall at full speed. Hence you better wait for the tanks to land before you lay your greedy little hands on them. ;) ______ ______ ______ ______ |red ||yellow||green | |green | | || || | | | |______||______|| | ______ | | |green ||oxygen|| | |red | | | | || || | | | | | |______||______|| | |______| | | |blue || | --> |green | | | | || | | | | | |______________|| | |______|______| | |red | /_\ | | |red |yellow| | | | | | | | | | | |______| X |______| |______|......|______| - Sometimes you'll uncover a blue creature named undergrounder (or a yellow space undergrounder in the levels The Moon and Outer Space) when drilling a block. Usually they only give you a small point boost but sometimes they even provide you with an additional life (only in Mission Driller). To be honest I have absolutely no idea when they appear (in certain randomly-chosen blocks or maybe after a accumulating certain amount of points or after certain combo-sizes or whatever) and what determines whether they give you an extra life or not so I'd really appreciate it if anyone could tell me (of course I'd thank you in this guide for any good info). Update: I think I've at least found out that those undergrounders giving you an extra life appear when having met certain point requirements. The amount of points necessary differs from level to level. - You should drill straight down without moving to either side as long as possible as you avoid being crushed by any falling blocks this way. If you have to move left or right (e.g. when you're low on air and need to grab an oxygen tank or when you stand on an X-block) take a second to check if the lowest block in the column you're going to move on will securely chain up with any other block so you will not have to worry about dodging any falling blocks. - You can climb up one block to your left by pressing left or one block to your right by pressing right on the D-pad (or by moving via Touchscreen). \O/ Y ______ __/_\_ |blue | \O/ --> |blue | | | Y | | |______| / \ |______| - You better forget about the Touchscreen-ability of the DS from the scratch: Moving and drilling via stylus is way to imprecise if you want to navigate through the later levels. - Remember that drilling a block is quicker than destroying it via a chain- reaction, so if you need to change columns quickly (e.g. when a block is falling down from above) and you see that the block you need to destroy in order to be able to move is about to become part of a chain-reaction, you better destroy it yourself before that happens. - When losing a life any block located above you in your column and the adjacent column to your left and right will be destroyed (but will not count towards the number of destroyed blocks and therefore won't grant you any points) but items will stay unharmed meaning that when you inevitably will die (e.g. when being low on air with no oxygen tank being near) you should move to a place with lots of brick above you. ______ |oxygen| | | |______| ______ ______ ______ ______ |red ||yellow||green | |oxygen| |green | | || || | | | | | |______||______|| | |______| | | |green ||oxygen|| | |red | | | | || || | | | | | |______||______|| | |______| | | |blue || | --> |green | | | --> | || | | | | | |______________|| | |______|______| | ______ |red | /_\ | | |red |yellow| | |oxygen| \O/ | | | | | | | | | | | Y |______| X |______| |______|......|______| |______| / \ - When a chain-reaction has already begun (i.e. when four or more blocks of the same colour have connected and start flashing) other blocks of the same colour can still "join" the fading away if they reach the big block before it's already disappeared. ______ |green | | | ______ |______| |green ||yellow| | || | |______|| | | | O | |<-Y |______________|_/_\___ |green | --> \O/ | | Y |______________________| / \ In this example you drill the big yellow block causing the left-most small green block to fall on the big green block starting a fade away. As the other small green block reaches the big brick soon after the first one it joins the reaction. The reaction is over just as soon as if the green block in the middle would not exist so it does not set the reaction back to the original countdown. - In later levels you should try to get directly below X-blocks when having to move left or right on your way down: X-blocks are quite numerous but not too numerous then, so the block above you should be stopped somewhere soon by connecting to another brown block but without causing any chain- reactions, hence the avalanche is stopped in most cases. - When standing directly under a column full of blocks that's about to fall down destroy the block being directly over your head to set back the timer for the whole column to crash down. - When an air tank is kept within four non-adjacent X-blocks you should try to clear out any blocks above the left-most or right-most brown block and then destroy the block directly below it: O E--| _________/_\_|________ |green | | | |_______________ | ______ ______ ______ ______ |red || || | |red || | |red || | | || X || | | || X | | || X | |______||______||______| |______||______| ______ |______||______| | ||oxygen|| |->| ||oxygen|| | | ||oxygen| \O/ | X || || X | | X || || X |-->| X || | Y |______||______||______| |______||______||______| |______||______| _/_\__ |blue || ||yellow| |blue || ||yellow| O |blue || || | | || X || | | || X || || ||oxygen|| | |red | | X || || | | X || || |->| | |______||______||______| |______||______||______| |______| ______ |blue || ||yellow| O |blue || | O |blue ||oxygen| | || X || | | | Y | | |______| ___X__ |______| |______| __/_\_ |______| |blue ||green ||red | |blue ||green ||red | | || || | | || || | |______||______||______| |______||______||______| ______ ______________ ______________ |green ||yellow | |yellow | | || | | | |______||______________| |______________| |red | O |green | \O/ |green | | |<--Y | | --> Y | | |______| _/_\__ |______| _/_\__ |______| |blue ||green ||red | |green ||red | | || || | | || | |______||______||______| |______||______| Barrier: Survive being crushed by a falling block once. This neat Dristone makes Dristone Driller mode even more relaxed than it already is. Use it the instant you get it and from now on you'll be protected by a shield only wearing off when you're crushed by a block. If you get a second Barrier while still equipped with the first one you can (and should) equip the second one, too, to make the shield last two deaths. My personal rating: ***OO Jump: Able to climb up 2 blocks at once. (Duration: 30 turns) This gives you Puchi's special ability for thirty turns (meaning thirty two-block-climbs). Can sometimes be pretty helpful when having to climb out of an X-block dead-end or when you can reach a big block by climbing up two blocks but most of the time you could very well do without this. Use it when you get it and hope that you can make good use of it. My personal rating: **OOO Max Up: Increase maximum air capacity by 10%. Increases the maximum capacity of your air storage by 10 percentage points (again not percent but percentage points). In the early game this is a nice item to have but the later in the game you get it the less important it is as you probably won't reach the 100% air mark later on not to mention the 110% mark. Note that Max Up does not give you a 10 percentage point boost of air when you use it. Definitely use it the moment you get it as the effect lasts the whole level. My personal rating: Early in the game: **OOO Later in the game: *OOOO Mini-Drill: Reduce Driller size and air consumption by 50%. (Duration: 30 turns) Shrinking Susumu is a nice effect but sadly this Dristone basically is just as good as three Air + 5%-Dristones because the shrunken Susumu simply loses a percentage point of air only every second time he drills for the next thirty drillings. Being crushed still drains 20 percentage points of air. My personal rating: ***OO and a half Speed: Increase movement and drill speed. (Duration: 50 turns) This Dristone lasts 50 drilling actions, moving without drilling doesn't count towards the 50 turns-limit. Actually this is one of the most useless items: This play mode is nearly nothing about speed so you'll rarely ever benefit from this gem. At least it can be used the second you get it so it doesn't stuff your inventory and you don't have to throw it away. My personal rating: *OOOO Stone Search: Locate hidden Dristones. (Duration: 50 turns) When using this item you'll be able to see a sparkle around blocks that contain a hidden Dristone making it a lot easier to concentrate only on getting deeper and destroying blocks granting you a new item instead of maybe looking around for them but just wasting precious air. The effect lasts 50 drilling actions. Use it whenever you're in need of new Dristones. If your still really good on air or when your inventory is full you definitely want to save this precious item. Of course you also shouldn't use it in the two-colours-stages as you'll probably destroy almost every block there anyway automatically. The only downside is the effect's duration limit. My personal rating: ***** Super Barrier: Survive being crushed by falling block three times. Air reduced 50%. This Dristone has the same effect as three Barrier-Dristones have but it decreases your air reserves by 50 percent (real percent this time, no percentage points). When being down to 0% air you don't lose any air. Best used when you're already low on air but are in possession of at least an Air + 10% Dristone or have an air capsule in direct reach as you'll want to refill your oxygen reserve as soon as possible. You might also use this item when being close to 100 % air and being really close to an air capsule in order not to waste the tank. My personal rating: ***OO and a half You can use any yellow Dristone twice to double the duration (or use it thrice to multiply it by three, etc.) ----------------------------4.4.3 Records------------------------------------ My record for Tokyo: 2018m This took me about one and a half hours and I could've gone on but sadly I got hit by a block when being down to 16% air although I still had a few green Dristones and a Super Barrier Dristone. Probably I'll try to beat my highscore some day but for now I'm really fed up with Dristone Driller. ^^ ----------------------------4.5 Driller Store------------------------------ In the Driller Store you can invest miles traversed in Mission Driller and Pressure Driller to buy items for use in those two play modes. While these can greatly increase your chance of simply beating a level they hinder you from saving high scores and from obtaining badges. _______________________ 4.5.1: Mission Driller:| __________________________________________________________________________ |Barrier 1: |Survive being crushed by a falling |costs 2.000 m-pts | | |block once. | | |_______________|____________________________________|_____________________| |Barrier 2: |Survive being crushed by a falling |costs 4.500 m-pts | | |block twice. | | |_______________|____________________________________|_____________________| |Barrier 3: |Survive being crushed by a falling |costs 6.500 m-pts | | |block 3 times. | | |_______________|____________________________________|_____________________| |Life up 5: |Start the game with 5 lives. |costs 6.500 m-pts | |_______________|____________________________________|_____________________| |Life up 7: |Start the game with 7 lives. |costs 8.500 m-pts | |_______________|____________________________________|_____________________| |Life up 10: |Start the game with 10 lives. |costs 13.500 m-pts | |_______________|____________________________________|_____________________| |Air capsule 5: |Receive 5x additional air for |costs 4.000 m-pts | | |every air capsule collected. | | |_______________|____________________________________|_____________________| |Air capsule 15:|Receive 15x additional air for |costs 6.500 m-pts | | |every air capsule collected. | | |_______________|____________________________________|_____________________| |Air capsule 25:|Receive 25x additional air for |costs 10.000 m-pts | | |every air capsule collected. | | |_______________|____________________________________|_____________________| |Speed up: |Increase movement and drill speed. |costs 12.000 m-pts | |_______________|____________________________________|_____________________| ________________________ 4.5.2: Pressure Driller:| __________________________________________________________________________ |Barrier 1: |Survive being crushed by a falling |costs 2.000 m-pts | | |block once. | | |_______________|____________________________________|_____________________| |Barrier 2: |Survive being crushed by a falling |costs 3.000 m-pts | | |block twice. | | |_______________|____________________________________|_____________________| |Barrier 3: |Survive being crushed by a falling |costs 5.500 m-pts | | |block 3 times. | | |_______________|____________________________________|_____________________| |S. fireball 1: |Increase fireball speed. |costs 4.500 m-pts | |_______________|____________________________________|_____________________| |S. fireball 2: |Increase fireball speed even more. |costs 7.000 m-pts | |_______________|____________________________________|_____________________| |S. fireball 3: |Increase fireball speed to maximum. |costs 9.000 m-pts | |_______________|____________________________________|_____________________| |EX. damage 1: |Increase fireball power. |costs 6.000 m-pts | |_______________|____________________________________|_____________________| |EX. Damage 2: |Increase fireball power even more. |costs 11.000 m-pts | |_______________|____________________________________|_____________________| |EX. damage 3: |Increase fireball power to maximum. |costs 15.000 m-pts | |_______________|____________________________________|_____________________| |Speed up: |Increase movement and drill speed. |costs 12.000 m-pts | |_______________|____________________________________|_____________________| ----------------------------4.6 Unlockables-------------------------------- Secret Characters: By simply beating a level in Mission Driller you unlock one out of five secret characters even if you're using any items. Puchi: Beat Japan. Holinger-Z: Beat China. Anna: Beat India. Taizo: Beat Egypt. Ataru: Beat America. Rabbit (Usagi): Beat The Moon with Ataru. (JP/EU-version only) Special levels: -Reverse Time Attack levels: Beat Japan in Time Attack Driller to unlock the mirrored versions of the Time Attack levels with a harder time limit. -Tokyo in Dristone Driller: Beat every level in Dristone Driller. (JP/EU- version only) -South Pole in Mission Driller: Beat every level on the earth in Mission Driller. (JP/EU-version only) -Outer Space in Mission Driller: Beat the level The Moon in Mission Driller. Mr. Driller Badges: Beating a level in Mission Driller without dying once and without using any items will get you a Mr. Driller Badge. Every character gets its own badges and there are different badges for every level in Mission Driller. Actually I don't know if getting all badges unlocks anything or if it just acts as a motivation all by itself without any real reward. I haven't played Mr. Driller DS for too long yet so please grant me some time and eventually I'll find out what's up with the badges. ^^ Update: I guess I just found out that getting badges does absolutely nothing: I just beat America in Mission Driller with Usagi without using any items and without losing a single life, hence I received a badge but as the score I had was lower than my old high score the score wasn't saved under records and the badge isn't shown when selecting the record for America with Usagi. So as there is no possibility to see which badges you already got if your score isn't high enough I definitely doubt that the game keeps track of what badges you have earned so far and that they allow you to unlock anything. Flowers on the Title Screen (counting from the left): 1st flower: Beat every earth level in Mission Driller. 2nd flower: Beat The Moon in Mission Driller. 3rd flower: Beat Japan in Time Attack Driller. 4th flower: Beat Reverse Japan in Time Attack Driller. 5th flower: Beat every level in Dristone Driller. 6th flower: Beat every level in Pressure Driller. 7th flower: Unlock the first six flowers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~5.0 Guide Ending~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------5.1 Version History---------------------------- 0.2: Finished on 07/22/2005, 14 KB large Completed parts 0.1 to 3.1, started parts 3.2, 3.3 and 4.0 to 4.5.2. 0.4: Finished on 07/23/2005, 19 KB large Completed sections Game basics (items), Game basics (additional info) and Scoring System. Next thing will be the single player mode. 0.45: Finished on 07/24/2005, 23 KB large Call me a liar if you want to: Added the clock in the items section and a few things in additional info, corrected a mistake dealing with the special blocks and added content to the characters list before moving on to the single player section. ^^ 0.5: Finished on 07/25/2005, 31 KB large Finally started the 1P-section: I added the introduction and explanation to the single player, to Mission Driller mode, Pressure Driller mode, Time Attack mode, Dristone Driller mode and to the Driller Store. In addition I wrote down everything I know about unlockables so far and I added the Final Comment (maybe a bit early, I know ^^). Now finally the time for the real deal has come: Next update will include lots of single player info. 0.55: Finished on 07/26/2005, 48 KB large Got a new record for Time Bonus. Added Taizo as a character and some times to beat in Time Attack and found out that you can use items when unlocking characters. Added a few items that can be bought in the shop. Added the guide for Driller Lab in Mission Driller mode and a description for nearly every Dristone. 0.58: Finished on 07/28/05, 61 KB large Added a lot of content to Dristone Driller and hopefully finally described the very last Dristone. 0.6: Finished on 08/02/2005, 70 KB large Completed Dristone Driller (also added a new Dristone, so hopefully this one really is the last ^^). 0.75: Finished on 08/03/2005, 79 KB large Completed the Driller Store-section. Finished more than half of the Pressure Driller guide. 0.8: Finished on 08/04/2005, 84 KB large Added a general hint. Finished Pressure Driller. 0.85: Finished on 08/05/2005, 96 KB large Added cheatcc.com as a site permitted to host this guide. Finished more than half of Time Attack Driller. 0.9: Finished on 08/08/2005, 105 KB large Finished Time Attack Driller and improved on some records in Time Attack. 0.92: Finished on 08/21/2005, 116 KB large Added all ?-boxes to the item section. Continued Mission Driller. Added some content to a lot of sections and corrected a few mistakes. Added neoseeker.com as a site permitted to host this guide. Added the flowers as unlockables. 0.97: Finished on 08/25/2005, 142 KB large Added www.supercheats.com. Added Usagi as a playable character (hence unlockables and characters are complete now). Added a few hints and two strategies on reaching air tanks. Added some content to the Scoring System section. Moved the Version History to the end of the guide as it simply grew too large. Got a new highscore for the Time Bonus in Mission Driller. Added a lot to the Mission Driller-section; only America and The Moon are missing now as well as a lot of ending dialogues. 1.00: Finished on 08/27/2005, 156 KB large Added another hint. Solved the "badge-mystery". Added America and The Moon in Mission Driller. The Walkthrough is completed by now; the only things missing are some ending dialogues, records for Outer Space and South Pole and guides for these two endless levels. 1.02: Finished on 08/29/2005, 161 KB large Added www.gamerstemple.com. Added all ending dialogues for China and India. 1.05: Finished on 08/31/2005, 166 KB large The Ending dialogues got their own section so the Mission Driller walkthrough section is easier to read. Completed the guides for South Pole and Outer Space as well as the records for these two levels, hence now the ending dialogues finally are really the only non-complete section. 1.10: Finished 09/01/2005, 181 KB, 56 pages large Added all ending dialogues for Egypt, America and The Moon. Got some new records in Mission Driller and for the Time Bonus. This will probably be the last update ever or at least the last foreseeable update. Man, this guide sure took some time to write. ^^ 1.11: Finished on 10/28/2005, 181 KB, 56 pages large Hah, just made another update to include ign.com as legitimate to host this guide. 1.12: Finished on 01/06/2006, 182 KB, 57 pages large Added the Experimental section and the section about deleting the save file. ----------------------------5.2 Final Comments + Experimental-------------- That's it! This here is the final section of this guide (being my first general guide). I hope you enjoyed Mr. Driller DS (or still do just like I do) and of course I also hope you somewhat liked this guide and appreciate my work. If you have anything to tell me (except for what an idiot I might be or that Germany suxxers!!11!!1 W00t!!!1! or anything similar... ^^) feel free to mail me at KeeperBvK@web.de. ...and if you're capable of the German language be more than welcome to visit gamecubex.net (a Cube-site supported by Nintendo, Capcom, EA, Ubi Soft, etc.) or if you're daring enough even if you don't know any German.^^ In some other guides I've seen the author implement the following and I thought "Why not give it a try for your own guides?": If you really like this guide and you think it helped you or entertained you a bit or whatsoever and you feel like rewarding me not only by writing a nice e-mail, feel free to send some money to my paypal account at: LH_Zerberus@web.de Of course I don't want to make somebody send me money who doesn't really want to (even if I could, I wouldn't ;) ), but (also of course) I'd appreciate any contribution. Thank you very much for reading this guide and hopefully some more of my stuff on CheatCC.