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Ubisoft had a massive booth this year. Of course, as one of the largest video game publishers out there, it couldn't be less. As members of the media, we were able to skip the massive lines, so we're definitely grateful for that, since this was one of the busiest booths.
First, we went and checked out Red Steel 2, one of the first Wii games to utilize the new technology of Wii MotionPlus. As such, your moves should be more accurately represented on the screen, providing a 1:1 feedback as you fight with a sword, pull out a gun and shoot, etc. Unfortunately, the game didn't impress much. Everything seemed too easy, and at the same time a bit too random. We didn't feel the 1:1 response. However, it was just the first level, so maybe further levels will be a bit more challenging and precise. There's still time to work on it, so perhaps it's too early to make any assumptions.
After this, we went and checked out Rabbids Go Home with the guys from Ubisoft Montpellier. This Wii adventure game is just hilarious, loaded with the toilet humor that make the Rabbids so much fun, and quirky action/platforming gameplay that should satisfy those Rabbids fans.
Next up and without hesitation, we headed for the Assassin's Creed 2 booth section. Here, we chatted with another developer and checked out the demo that was shown at the press conferences. The graphics are impressive to say the least, and the gameplay seemed very smooth and even more polished than in the first installment. The use of DaVinci's designs from the Reinassance as tools in the game is a neat addition; for example, Ezio will be able to fly over the Venetian rooftops with an interesting glider. We can't wait for this game, which will be out before the end of the year!
Ubisoft was also showing the demo of Tom Clancy's Splinter Cell: Conviction that we saw at the press conferences, as well as Shaun White Snowboarding: World Stage, Academy of Champions: Football, Teenage Mutant Ninja Turtles: Smash Up, James Cameron's Avatar, and R.U.S.E., a new strategy game that will have players scratching their heads. It looks like a very unique, complex, and ultimately addictive addition to Ubisoft's line-up.
We didn't have any more time left, so that's was it for Ubisoft, but it was definitely a nice booth experience, in spite of all the crazy lines and groups of people surrounding the TV screens.
CCC Site Director