Although the previous Fight Night game was highly lauded for its new "Total Control" system, Fight Night Champion is going to expand on the franchise's gameplay elements with a new, story-focused "Champion" mode that promises a gritty look at the realities of life in the ring. The game will also include a new damage modeling system, which aims to make the game the bloodiest and most realistic the series has ever produced.
EA is pushing for a more mature-feeling game this time around as far as the visuals are concerned, but this also extends to the game's control as well. The Total Control system is going to be augmented with a "Full Punch Control" system that gives players better control over their upper body movements. And with over sixty boxers making up the game's roster, Fight Night Champion is sure to have quite the replay value. Check out the full preview here!
Mortal Kombat is getting back to basics in its newest entry, which drops both the numerals and the subtitles in the hope that the series can win back disenchanted fans with a clean slate. The game will actually be the first in the long-running series to use 3D characters on a 2D plane, which is something fans have been clamoring for since the jump to 3D models was made nearly a decade ago.
As far as the game's storyline goes, Mortal Kombat is going the Star Trek route and creating an alternate universe where the events post-Armageddon are already known to series mainstay Raiden. Raiden's precognition of the events the way they played out in the original Mortal Kombat trilogy cause him to interfere considerably and create an all-new story for the MK faithful to experience. Look here to read our full preview.