Disney Epic Mickey Developer Interview

Disney Epic Mickey Developer Interview

Disney Epic Mickey Box Art
System: Wii
Dev: Junction Point
Pub: Disney Interactive Studios
Release: November 30, 2010
Players: 1
Screen Resolution: 480p

CJ: Chase Jones - Developer at Junction Point
CCC: Cheat Code Central

CCC: Were there any unique challenges bringing back Oswald (since many contemporary Disney fans were unaware of his existence until recently)?

CJ: Not really. This was very much part of creating this game. We were hoping that Disney fans would be excited about his appearance in this game and that newcomers would be introduced to him and become fans. Since one theme of the game is about forgotten characters being remembered, we hoped to do this in kind-of a breaking the 4th wall kind of way.

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CCC: How do you balance the darker elements of the game (such as the paint thinner mechanic), while still maintaining the Disney "image" and the Everyone rating?

CJ: That was actually easy to do. Looking back at Disney films and how I remembered them, some parts were dark and somewhat scary. We wanted to craft a story for an epic hero, which meant that we needed to add some dark parts to the story for Mickey to triumph over evil in the end. To do this properly though, we needed to explore how Disney did this in their past movies and tried to bring that to the game.

Disney Epic Mickey Developer Interview

CCC: The game has received a lot of pre-release buzz...I know it's early but has there been any talk of an Epic Mickey sequel?

CJ: Not at the moment. We are focusing on the holidays and taking a break before we dive back into anything new.

CCC: What can you tell me about the pin-collecting feature in Disney Epic Mickey? I'm assuming this is a nod to real-life pin traders at Disney parks?

CJ: It is a nod to the real life Parks pin collectors and something many of the team members do every time they go to the park.

Disney Epic Mickey Developer Interview

CCC: What do you think is the one thing fans will appreciate the most about Disney Epic Mickey?

CJ: I am hoping that it is the fun and the details in the game. I hope they appreciate all of the time and dedication that the team put into everything, from the environments to the character movements and personalities, as well as the amazing story with all of its choices and truly fantastic moments.

We really appreciate you taking your time to answer these questions. We're sure our readers can't wait to get their hands on the game as well!

By Amanda L. Kondolojy
CCC Senior Staff Contributor

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