By Nathan Meunier
Nintendo will also soon be catching up to its competition in other ways. In his presentation, Aoyama announced Wii owners will soon be able to access downloadable content - a feature already well-used by Sony and Microsoft - for downloaded WiiWare titles and traditional disc-based games alike. Additionally, Nintendo will begin charging players for access to the online features of certain games through Nintendo Wi-Fi Connection Pay and Play. Details are still forthcoming about cost for accessing the extra game content and which games will utilize the feature. Games with free online content will retain the blue Wi-Fi Connection icon while the Pay and Play titles will have a red icon. Wii points will continue to be the currency for purchasing content online.
Recent word of the U.S. delay of Super Smash Bros. Brawl left many hardcore series fans dismayed at the prospect of having to wait until March 9 to get their hands on some serious Nintendo brawling mayhem. Fortunately, it appears Nintendo plans to stick with the game's March release date, which should be good news for Wii owners who've had to resort to popping in the GC version and daydreaming in anticipation about the melee frenzy fast approaching. During another GDC panel Friday, Super Smash Bros. Brawl Developer Masahiro Sakurai was apologetic for the North American delay, but focused his presentation on the makeup of his team, the approach they took in creating the distinct visual style and moves for the game's varied cast of characters comprised of 30 franchise favorites, and the success of the Super Smash Bros. Dojo website in spreading hype for the hotly coveted title. The wait will be over in a matter of weeks, so be sure to check back here for our full Super Smash Bros. Brawl review.
CCC Staff Contributor