As games become more and more realistic, their ability to affect us becomes greater and greater. Early games represented characters with blocky, barely recognizable images, while nowadays we have nearly photorealistic characters. It's much easier to identify with a Final Fantasy protagonist with a face and a voice than it is to fall in love with the block from Atari's Adventure, brave though he (she?) was. Because we can identify with characters now, it is much easier for these characters to evoke emotion in us, whether it is fear, anger, or sorrow. However, we want to take a lighthearted look at the characters and games that made us laugh, whether due to situations in the game or simply humorous characters.
D'Marcus Beatty, Co-Site Director
The game that has actually caused me to laugh the most would probably be anything from the Monkey Island series. Although elitists probably have games in the series they consider better than others, I have thoroughly enjoyed every iteration of Guybrush's antics, mostly for the ridiculous situations that he finds himself in and especially his ironic comments. I remember the game self-parodying Guybrush's ability to carry multiple objects and pull large objects from nowhere and ridiculous items like the favorite chicken with a pulley in middle, which made many appearances in the Monkey Island games over the years. I could run through a list of things in the games that made me laugh out loud, but the context would be lost here, since there is continuity between the games.
Lucasarts, it's time for another Monkey Island, with more Murray the talking Skull, more Pirate LeChuck, more Herman Toothrot, and definitely more Guybrush Threepwood. It would also be great (albeit unlikely) to see the classic Monkey Island games pop up on Xbox Live, PSN, or the Virtual Console.
Maria Montoro, Co-Site Director
I guess the question gets more and more difficult every week! What game actually made me laugh?
Well, actually it's not that tough... There are more than a few games that made me smile with clever situations that put the characters' personalities to the test, like Sphinx and the Cursed Mummy, The Legend of Zelda: The Wind Waker, Super Paper Mario, Sheep Raider, God of War (gee! It's so brutal!), and I-Ninja. Then, there are other games that actually made me laugh, like Rayman Raving Rabbids and Wario Ware: Smooth Moves for the Wii. And of course, there is one that has truly made me LAUGH; I'm talking about Wario Ware Inc.: Mega Party Game$ for the Gamecube.
When I first popped that game into the GameCube, I didn't even know what it was about. I knew it was a bunch of quick minigames that would allow us to have a fun time with our friends, but I didn't have a clue about what the game looked like other than the couple of screenshots I had seen, and the fact that it was a Nintendo game with Wario as the main character. We started playing and things began getting crazy and out of control really quickly with all those wacky, quirky, old-school looking images and the few out of place comments and voices that make Wario Ware games what they are. Wario is such a jerk! But I still love him; hopefully we'll meet in person some day. Well, I know that won't happen but still, he's a crazy dude!
Not only were the minigames fun and innovative, but they also allowed for an unequalled gameplay and unparalleled multiplayer fun. All of my friends loved that game and couldn't wait to get to our house and have another session of fun and laughter. It's not that the story was really in-depth or funny by itself, but it just had that magic Nintendo touch we all love and understand; that, and the fact that it was new. Wario Ware: Smooth Moves for the Wii was entertaining and funny as well, but it didn't have the surprise factor that the GameCube game did. I guess sometimes a funny storyline is not necessary; just throw in a dose of ridiculous graphics and other absurd content and you're good to go!
Jonathan Marx, Freelance Writer
Video games are fun and many of them are filled with wacky events and funny happenings. I've had a great time over the years poking fun at backwards elements in games. For example, I used to crack up at the voiceover work in the NES basketball game Double Dribble. The title screen would flash on the television and the announcer would say "Gobble Geeble." The technology was so crude that voice reproduction was impossible. The developers had to use sounds in combinations that somewhat resembled a human voice. My cousins and I still giggle about that game.
I've also had a lot of laughs with gratuitous violence in video games. I absolutely roared the first time I kicked one of those vicious little dogs in God of War. Their helpless yelps were so satisfyingly funny. The Metal Slug series was always a hoot too. I loved loading those poor little pea-shooting thugs full of ammo. If one of them actually did come through the wall of lead I laid down and got too close, then the hero would seamlessly whip out the bowie knife, and make quick work of the unfortunate sot. Finally, I loved taking players out by making their heads bleed in EA's NHL '94 for the Sega Genesis. They got rid of the fighting that year, but they added the head injuries and it was something special. Doing that to your buddy's skater was ever so sweet. If you've never had the chance to play the game you should rent the movie Swingers, and you'll see exactly what I'm talking about.
Crude technology and gratuitous violence certainly have made for some humorous moments in gaming, but for me the funniest moments come from the competition and jeering between friends. I guess, therefore, the funniest games for me in the history of gaming are 007: Goldeneye and the MarioKart series. I loved taking out my buddies with one shot from the golden gun or a perfectly placed green shell. I can't tell you how many times I've been given a Charlie horse or have been told to take a long walk off a short pier by a disgruntled buddy. Gaming is great fun, and the games that involve a little friendly competition are the funniest.
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