Systems: Xbox 360, PS3 | Publisher: Atari
Developer: DIMPS Corporation | Release Date: June 10, 2008
Interview with Donny Clay,
Producer of Dragon Ball Z: Burst Limit
by Amanda L. Kondolojy
May 22, 2007 - Dragon Ball Z is definitely a powerhouse when it comes to anime-inspired brawers. The Dragon Ball Z Budokai and Budokai Tenkaichi series were blockbuster titles on the last generation of consoles. The franchise has most recently broken into the current-gen systems on the Nintendo Wii. But now the PS3 and Xbox 360 will be getting their first taste of the Dragon Ball Z franchise this summer with the release of Dragon Ball Z: Burst Limit! Dragon Ball Z: Burst Limit will have a whole host of new features including killer graphics, an updated battle system, and online support.
So will this title escort in a new era for the DRAGON BALL Z franchise? CCC asked all the hard hitting questions….so you can get the inside scoop on this hot, upcoming title!
DC: Donny Clay - Producer of Dragon Ball Z: Burst Limit
CCC: Cheat Code Central
CCC: 1. Tell us a little about DBZ Burst Limit. What can new and old DBZ gamers expect from it?
This game can best be described as all the greatest components of past DBZ games put into one next-generation game. It has regional online play, completely revamped graphics, the fighting system is super fine-tuned, and it's just a lot of fun to play.
CCC: 2. Will DBZ Burst Limit be the start of a new DBZ series?
We'd like to think so - anything is possible, but nothing has been decided.
CCC: 3. What has been upgraded from the Budokai Tenkaichi series?
The fighting system has been rebalanced, and the graphics have been redone for the next-gen consoles. This is probably the most realistic to the series DBZ game we've produced.
CCC: 4. In terms of the DBZ series overall, how is Burst Limit's gameplay going to be different?
This title was developed by Dimps. They are responsible for the Budokai series of games, and Burst Limit is what I would call a culmination of all the best pure fighting games we've done.
CCC: 5. What will we be able to expect in terms of new content, situations, or characters?
Well, Burst Limit has some new "what if" scenarios in the storyline that happen outside of the Main story which covers the Saiyan saga to the end of the Cell Saga. I like to leave those as a surprise as they are the only completely new story content DBZ fans get these days since the Anime and Manga have both stopped making new stories.
CCC: 6. What about technical specs? What are we looking at in terms of resolution, frame-rate, etc.? Is it a great-looking next-gen title?
Burst Limit runs at 720p and looks gorgeous. Easily the best looking DBZ title to date. As for the frame rate, it looks great to me, and I don't notice any chugging while playing so I would guess its running at 60fps no problem.