They Said What: Reggie Fils-Aime and the Insatiable Fanbase

They Said What: Reggie Fils-Aime and the Insatiable Fanbase



Just for fun, let's look at things from a broader perspective: these are freaking video games. They're digital otherworlds made possible through pieces of technology that the human race couldn't possibly have imagined years ago. That's nuts.

The video game industry is only about 40 years old. To all you younger folk reading, think about that for a second: your dad was probably alive before the games you hold as commonplace today were even invented. Considering how, in that time, we've gone from Pong to Skyrim, one would imagine that plenty of hungers would have been sated.

But they haven't. Putting things into perspective, this insatiability sounds pretty absurd.

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For better or for worse, though, gamers don't normally put things into perspective. We live in the now.

Maybe we shouldn't though. Maybe we should just be happy with what we got. Maybe we should put more faith in companies like Nintendo to provide the experiences we want without perpetually being on their case.

Or maybe not. As is typically the case with these kinds of debates, the best path to take probably lies somewhere in the middle of the road. Yes, it'd be a kinder gesture for fans to, frankly, pipe down every once and while and just appreciate the gifts we've been given. Being constructive and realistic in our criticism, and understanding that a big part of the industry's job is satisfying the needs of consumers, would probably go a long way in fostering a healthier relationship between buyers and sellers.

They Said What: Reggie Fils-Aime and the Insatiable Fanbase

At the same time, the needs of gaming fans aren't always borne out of an unwarranted sense of entitlement. Sure, some trolls out there like to complain for the sole purpose of being useless, but more often than not, the demand for exceptional gaming experiences genuinely comes out of a place of love. This hunger can go overboard, sure, and I think that's what Reggie was specifically addressing here, but fans' dissatisfaction wouldn't exist in the first place if there wasn't such a high level of care for these games.

And that's something we can all agree on: We love our games. Our common goal is to make them the best they can be. That kind of thing takes time. It also takes desire. I think fans, developers, and publishers alike would do well to keep these things in mind for future reference.

By
Jeff Dunn
Contributing Writer
Date: August 16, 2012

*The views expressed within this article are solely the opinion of the author and do not express the views held by Cheat Code Central. This week's is also purely a work of fiction*

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