This is the type of music that makes me want to hide under a cardboard box and listen to for hours on end. For a stealth-centric series, the Metal Gear games have action-packed tunes that work great with the loud, eccentric personality of the games. The best scores of the series are definitely the more recent ones, specifically Sons of Liberty, Snake Eater, and Guns of the Patriots, all the work of composer Harry Gregson Williams. These tracks could easily take on any big budget blockbuster Hollywood throws at us, and they'd do so without attracting the attention of the guards.
This was a defining moment for the gaming industry. Irrational Games created a beautiful, moving, and original world, and their game gave us a prime defense in the endless debate over whether video games can be considered art. The only thing that could set the mood for a beautifully realized underwater utopia where science had no rules were the licensed songs from the game's era and Garry Schyman's composition. Never has a game's music been so emotional, so haunting, and worked so well within the environment you explored. If the morality of your decisions didn't get to you, the music did. And if that didn't, there's a good chance you lost your soul somewhere.
Martin O'Donnell is one of the most renowned video game composers out there, and nowadays most of his work can be found in Bungie's games. O'Donnell's work (with the help of fellow composer Michael Salvatori) on the Halo series made humanity's fight for survival against the relentless onslaught of the Covenant feel even more epic. Halo's theme song is now one of the most easily recognized tracks in video game history, and rightly so. Hopefully the future of the series stays bright, and not to mention easy on the ears, now that Bungie won't be involved with the franchise any longer.
You had to see this one coming. Halo's music might be widely recognized by gamers, but even my grandma, who's never seen nor played a video game in her life, knows the Mario theme song. Mario is the industry's most iconic character and the tracks that accompany many of the games he's in are just as fun and catchy as his personality and trademark tagline. It'sa Me, Mario!
Silent Hill takes the top spot because the soundtracks are arguably the most important element in the game. Sure, there are interesting characters, iconic bad guys, and the widely recognized foggy town aesthetic, but the music is what people remember most fondly about the games, even to this day. As time passed and the quality of the games lost their luster the music has always retained its eerie, industrial sound. In fact, Akira Yamaoka's soundtracks for the games were so incredible they were used in the Silent Hill film, and even though Yamaoka left Konami to work on the upcoming Shadows of the Damned, there are rumors he'll be composing the soundtrack for the next film, Silent Hill: Revelation 3D (insert 3D-induced groan here). Yamaoka may have left the series he's worked on since the beginning, but that doesn't mean his shoes can't be filled. Composer Dan Licht (Dexter TV series) will be creating the score for the next game in the series, Silent Hill: Downpour, and from the few tracks that have leaked out so far, Downpour's soundtrack will be just as remarkable.
By Adam Dodd
CCC Freelance Writer
*The views expressed within this article are solely the opinion of the author and do not express the views held by Cheat Code Central.*