Although still technically TBA, consider this a cry out for Michel Ancel to let Rayman bask is his newfound glory and get back to work on Beyond Good & Evil 2. As one of the first games I got to review for Cheat Code Central, I have since become a cult fan myself of the original BG&E's oddly designed yet completely engrossing story. I would love to see what a decade wait could do for a sequel. Pey'J & Jade have so much more to offer, and a wacky yet epic adventure is just what this brooding industry needs. The most current screenshots and teaser trailers may be a couple years old, but they're still worth checking out for any fans of the series.
Ancel has stated that Beyond Good & Evil 2 is waiting for the next generation consoles to emerge, and with the Wii U launching this year, and his studio working on Rayman Legends exclusively for Nintendo's new system, it could possibly be the test machine to push this sequel forward. If Sony & Microsoft reveal their new systems next year, it could even be a launch title, which would be the first game I'd pick up, for sure.
I clearly understand why the reboot of Tomb Raider is on the top of every gamer's watch list—it looks absolutely gorgeous, stars an iconic character in an origin story that shows a naive and untested side we've never seen, and is about as cinematic as a video game gets. However, this year's E3 left me a little more disappointed than the preview last year, where we really saw Lara in a tenuous position, scared and frail, with the notion that a slight misstep spelled death for our young heroine. This year's E3 demo focused more on the combat and the dynamic cutscenes in between. Sure, we were told that the gameplay shown occurs later in the game, but has Lara really transitioned so quickly into a killer without remorse, launching headshot arrows and stabbing thugs in the throat? I was hoping for something a little less Uncharted—which is admittedly one of my favorite series, but Lara needs to blaze her own trail.
The delay till 2013 is so developers can make Tomb Raider the highest quality title possible, and I have no doubt it will be. Visually, at least. I still have my reservations about the gameplay seeming a bit too familiar, which is why other titles take higher spots on this list.
Originally called Metal Gear Solid: Rising, this title has had its share of production woes. Then, everything moved forward when development was handed over to Platinum Games. Although Revengeance may have ties to the Metal Gear characters and history, Raiden's adventure in the gameplay department is completely unlike that of Solid Snake. Stealth and recon have been replaced with fast-paced hack and slash, more similar to something one would find in Ninja Gaiden.
A smooth attack feature where your katana can slice intricate lines across any plane using a "bullet-time" method creates a visceral melee experience. Your sword is the master, and guns are for the lowly enemies. There is some strategy that outperforms simple button-mashing, though, since well-placed cuts in cyborg foes will reward you with many different upgrades.
E3's demo was all about the blade, but it will be curious to see if the quick thrill can hold up in a lengthy campaign. Hopefully the "Early 2013" release holds true and we get something concrete to kick off the new year.