Video Games as Art?

Video Games as Art?



I think we can all agree that the Xbox 360 and PS3 are too new to be considered in an art category, though not for any other reason than the unwritten rule that only vintage technology can be considered for such status. Case in point is a recent art exhibit in a trendy Winnipeg art gallery featuring an Atari console ensconced by period-specific mid-seventies furniture.

Video Games as Art?

For some of us, that may be enough to qualify as art. It's a statement. But a developer has taken it a step further to ensure the exhibit as an artistic statement rather than a passive display that could be just as easily displayed in a museum.

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Ian Bogost has created a playable "poetic" video game entitled, A Slow Year. It doesn't sound exciting, because it's not. Its purpose is to capture a time when life was simpler. We're not talking about the early nineteen hundreds, but a relatively recent time at the onset of the technological explosion: the seventies. Having lived in that time era, it's very strange to consider that a "simpler time."

Video Games as Art?

Artistic purists would scoff at labeling any modern consumer merchandise as art. But an adequate amount of time allows for vintage status. Case in point: a fifties pinball machine is considered "cooler" than an Xbox 360. Trendy people like vintage things, and trendy people determine art. So don't blame me.

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