A bad game is a bad game is a bad game. It doesn't matter what excuses are used to defend it. The end result is that if it's not good enough to compete on the World Market, it's going to tank. End of story.
But that's not the end of this story, it's just the beginning. There are a plethora of reasons why a game could fail to be up to par. It may be full of glitches, awful graphics, or just founded on a terrible gameplay concept. Sometimes it's all of the above. Fortunately, there are some really great games that may suffer from some minor issues, but these are easily overlooked if they are just a bump on the road rather than a pothole in the highway to Hell.
As a game reviewer, I want the game I am reviewing to be great. I don't want to waste my time with some buggy, lame, #%&*-fest! I'm not some angry, middle-aged loner living in my parents' basement with a hate-on for the world that's passing me by. (I mean, I don't exactly live in the basement.) What I really dislike is having the developers, investors, or publishers contact me after a negative review, and not only question my judgment, but offer excuses as to why the game turned out the way it did.
I really do feel for these guys. This is a tough industry. But if you're going to take on the best, you've got to be better. Here are some of the more popular excuses I've heard:
Here is some of what I imagine the excuses might really be:
A game may come with a parental advisory. It warns of graphic violence, sex, language, and adult situations. Maybe games should come with a Crap Disclaimer, listing all of the problems and poor production values. Of course that will never happen. For now, you can always count on your Cheat Code Central reviewers to uncover those fault zones and expose them to the light of day. No excuses.
By Cole Smith
CCC Senior Contributing Writer
*The views expressed within this article are solely the opinion of the author and do not express the views held by Cheat Code Central.*