
By Amanda L. Kondolojy
Major League Eating: The Game
Developer: Sensory Sweep/ Mastiff
Release: May 12, 2008
Is your sports game collection missing something? You've got soccer, football, baseball, even bowling, but somehow, you find yourself feeling…incomplete. That's where Major League Eating: The Game comes in. Just think, all of the competitive eating you want, and none of the puking and/or weight gain. As you might expect, you will be using the Wii-Mote to simulate all the eating action. Yum!

Pop
Developer: Nnooo
Release: TBA 2008
You may have heard of shooters on the Wii. And you may love popping bubbles. But did you ever think that these two things would ever coexist? The game's premise, however, is deceptively simple. The game is timed, and the bigger the bubble, the bigger the time bonus. But smaller bubbles give you more points. The trick is to achieve a good balance of both, and with great accuracy. The game also has sixteen individual modes and drop-in online support for up to four players.

Final Fantasy Crystal Chronicles: My Life as a King
Developer: Square Enix
Release: May 12, 2008
Final Fantasy Crystal Chronicles: My Life as a King is a little bit of a departure from the previous FFCC games in that it is not about adventure at all. Instead this title challenges you to master your managerial skills by doing things like building your empire, keeping your citizens happy, and employing soldiers. Sound exciting? Well, maybe not to the hardcore RPG traditionalist, but for those who love any game with the word "tycoon" in it…this game should fit the bill.

Eternity's Child
Developer: Luc Bernard
Release: TBA
Eternity's Child is an action platforming game that has a very unique art style. It was created using the XNA design studio. The basic gameplay actually has you taking control of two characters simultaneously using the Nunchuk to control one and the Wii motion controls for the other. Both characters will be able to work together to execute attacks and perform other actions in the game.
