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Play Xbox Originals on the 360!

Xbox Originals article

Just a little bit ago Microsoft decided to renovate the Xbox 360 dashboard, including several new features and a new section within the Xbox Marketplace named Xbox Originals. Microsoft is giving you a new taste of old-school gaming. Check out these fan-favorites and see if you fall in love all over again!


Crash Bandicoot: The Wrath of Cortex - Xbox Original Crimson Skies: High road to Revenge - Xbox Original Fable - Xbox Original Fuzion Frenzy - Xbox Original Halo: Combat Evolved - Xbox Original Indigo Prophecy - Xbox Original Psychonauts - Xbox Original


CRIMSON SKIES: HIGH ROAD TO REVENGE

Developer: FASA Studio
Publisher: Microsoft Game Studios

Crimson Skies: High Road to Revenge quite possibly ranks among the top ten or so original Xbox games of all time. While it may have had a bit of a rough time getting to release, it's undeniable that the final product was a true work of art. It featured absolutely everything that any gamer could possibly want: an awesome plot, great characters, a stirring soundtrack, and above all, fantastic aerial combat. While the flying sequences that made up the vast majority of the game may not have been all that realistic, what's important is that they were an absolute blast to play.

Xbox Originals article

The flying mechanics, while not very reflective of what flying a real plane is at all like, were simple to learn. And that was a good thing, because the game quickly swarmed you with countless enemy aircraft. Additionally, there was tons of variety in this game. Mission objectives could have easily been dull and monotonous, but instead they were highly varied, ranging from shooting down a boatload of enemies to racing through the sky to escorting allied aircraft to specific locations. There were also tons of different planes in this game, most of which were unlocked after you beat the game a first time. And like the mission types, these vehicles aren't indistinguishable; rather, each was specialized and played very uniquely.

The missions were unique, but the game was also interesting because it was very open-ended. It wasn't a very linear game, and it didn't force you from point to point (although thanks to the fun of the dogfights, you probably would rush to your next objective as quickly as possible). These sandbox-like areas offer a great contrast to the very intense shooting sequences of the game, which take advantage of High Road to Revenge's excellent control scheme. From barrel rolling to looping around to just shooting the heck out of your opponent, you'd be hard pressed to find a more enjoyable gaming experience than Crimson Skies: High Road to Revenge.

MEMORABLE CHARACTER:

Xbox Originals article

by Joseph Catalanotto




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