Enter "ZELDA" as a case-sensitive name.
Configure the bombs and arrows as the two button items, then press A + B to shoot.
In level three, the Boss will taunt you and say that you will never find him. To get infinite rupies, get to the Boss, but do not ram the wall with the Pegasus Boots. Kill the blobs that fall on the screen for easy money.
Select an expensive item from the counter, and begin payment. As your character's rupees are being deducted, quickly press A + B + Start + Select, then save and quit the game. Reload the saved game to keep the item and most of the rupees used to purchase it.
Complete the first three levels and get Marin as a follower. Use the teleport hole to travel to the animal village. Move to the left, then press Select just when you are about to enter the next screen. Your character should move across the screen. Marin will now remain in your party for the duration of the game.
Refer to the game map as a grid with 1 to 16 going left to right and A to Z going up and down. The heart pieces are located at the following coordinates:
- 1: 1-K
- 2: 2-I
- 3: 5-E
- 4: 3-G
- 5: 15-M
- 6: 9-H
- 7: 15-C
- 8: 14-M
- 9: 7-H
- 10: 8-A
- 11: 2-A
- 12: 7-I
- 2: 2-I
A heart can also be found surrounded by holes in the forest when trying to rescue Bow-Bow.
Your character can steal from shops by taking an item, and standing above the store keeper. As he looks towards the top of the screen, use the door to leave the shop. Note: Your character will be branded a thief and may never return to the same shop. However, the game can be saved and reloaded if your character is killed by a store keeper, which allows the store to be re-entered without penalty.
Obtain the Boomerang and the Rooster. Throw the Boomerang and pick up the Rooster. The Boomerang should hover below you. You cannot get attacked by normal enemies but you may attack them.
- Wall check
Use the sword to stab at the walls. If a hollow clank is heard, a bomb may be used to open the wall.
- Bonus seashells
Find exactly five secret seashells, then go to the Seashell Mansion. Enter, then walk right until finding the water flowing up a big pipe. Another bonus shell can be found by doing this with exactly ten seashells. Note: Return to the Seashell Mansion with twenty seashells to obtain a level two power sword. This sword can shoot when your character's life is full.
- Crane mini-game
Position the crane on the top left side of the screen, with the shadow over the left moving conveyer belt. Wait until the desired item in the bottom right corner before dropping the crane.
- Have Marin get thrown out of Crane mini-game
Go to the Crane mini-game after Marin is following you around. She will ask if she can play. Answer yes and she will play, then pick up the Crane operator to get thrown out.
|Infinite 14 Hearts (Only Use If You Have 14)||01705ADB|
|Infinite Magic Powder||01204CDB|
|Infinite Small Keys||0101D0DB|
|Cannot Gain or Lose Any Extra Rupees||01995EDB|
|Orciana Has All The Songs||010749DB|
|Have All 5 Golden Leaves [Note]||010515DB|
|A-Button Slot Modifier||01??01DB|
|B-Button Slot Modifier||01??00DB|
|Magic Powder Modifier||014CDB|
|Bracelet Level Modifier||010?43DB|
|Shield Level Modifier||010?44DB|
|Sword Level Modifier||010?4EDB|
|Quantity Digits to Accompany Slot Modifier Codes|
|00 - Blank|
01 - Sword
02 - Bombs
03 - Power Bracelet
04 - Shield
05 - Bow
06 - Hookshot
07 - Wand
08 - Boots
09 - Orciana
0A - Feather
0B - Shovel
0C - Magic Powder
0D - Boomerang
Note: After giving Richard his key, save the game and turn the code off.