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Out
of the handful of Classic NES games released last
week, Excitebike is probably the most obvious one
not to recommend. The reason is simple. It's just
a motocross racing game. Virtually every motocross
game released for the GBA in the last three years
is better than this one.
Only
fans of the original Excitebike will get a rush out
of this game, although it's expected to be short-lived.
The game is much too primitive for today's sophisticated
gamer despite the inclusion of a track editor. Yes,
Excitebike was one of the first NES racing games to
include a track editor. While you may feel nostalgic
about Excitebike I can almost guarantee it won't live
up to your expectations. Whether you want to admit
it or not, your tastes have been changed by many of
the excellent games that have been developed over
the past few years. Someone once said, "You can't
go back home," and that's just as true with games.
The
four-lane track is scattered with various jumps, bumps,
pitfalls and other obstacles. Everything is intended
to stop you or at least slow you down. When taking
a jump you have to make sure you land properly. You'll
maintain your speed if you land with both tires simultaneously.
Controls
couldn't be simpler. Steer and accelerate. The A button
will get you moving but the B button will get you
moving faster, but there's a downside. The longer
you hold on to the B button the more heat your bike
will generate. There's a gauge that indicates temperature.
If you push it to the limit you'll have to stop and
let your bike cool down. The use of the B button is
best used sparingly and strategically.
You
can race alone or with three other AI-controlled bikes.
You don't actually race against the other bikes, you
race against the clock. For each race you'll have
to beat any of the top three scores to stay in the
game.
In
the GBA version of Excitebike you can store one edited
track. Place the ramps and pits anywhere you like
and save it to the cartridge. This is the only notable
improvement over the North American NES game. The
Japanese NES version allowed you to save an edited
track.
The
graphics are simple geometry but they can be overlooked.
You can see clearly enough what to aim for and what
to avoid. I really missed the lack of a 3D engine
in a game such as this. The controls are good but
overall the game doesn't provide enough of a challenge
even as it increases in difficulty. The old sounds
are back including the buzzy whine of the engine.
I
found the gameplay to a lot of fun but not for any
extended period. Not even a multi-player mode would
get this game a recommendation. If you could try it
out at Blockbuster you probably wouldn't even rent
it because it's all too obvious the fun is finite
- just like this review.
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