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Other
than the nostalgic factor, Final Fantasy 1 & II:
Dawn of Souls has little to offer modern-minded gamers.
The
RPG craze is in full swing but playing this collection
of old games, one has to wonder why anyone would have
bothered with the genre in the first place. Aside
from those tree huggers that cling to "classics,"
the average gamer of today would have little use for
such long, drawn out RPGs that just simply can't compete
with today's RPGs. There's a reason the RPGs are really
popular now and that's because they've evolved from
what they were.
Final
Fantasy 1 & II are very basic. You have a party
of characters that are out to save the world. They
encounter all kinds of hostile enemies which they
must fight. The more they fight, the more experience
they gain and thus the more powerful they become.
Dungeons are rife will all kinds of treasures, weapons
and magic but you have to fight your way out to keep
the goodies which will generally make your lengthy
quest easier.
Encounters
are random and plentiful. The more you fight, the
more experience points you earn in which to level-up
the characters in your party. In Final Fantasy II
this process is more refined as specific powers such
as attacks, spells and defense will increase depending
on which actions you favor. If you use a lot of spells
your spell powers will increase, and so on. It's neat
to see how the gameplay evolves from the first to
the second game as you begin to have more control
over your character as an individual. It's no Knights
of the Old Republic but it's a start.
Compared
to the original games there are four more dungeons
and an extra playable stage available when you complete
Final Fantasy II. You'll also find that the story
has been extended in the second game. These new elements
just weren't enough incentive for me to complete either
game. I played both of them long ago when they were
released on the PSX as Origins.
Both
games look almost as bad/good as they did on the PSX.
They are simple and colorful but they would be more
at home on the GBC. The music is old-school but the
melodies are catchy enough to give you a lift. The
characters get better looking in the second game.
If fact, everything is better in the second game.
The monsters are varied and the locations have a believable,
fairytale quality to them. There are lots of repeated
textures which add to the tedium of the exploring
which at times can seem endless.
If
you have a PS2 you can pick up a used copy of Final
Fantasy Origins for next to nothing. If you don't
have a PS2, you may be able to look around and find
a used PSX system and a copy of the game for less
than the price of a brand new GBA cartridge.
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