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Just
because a game is old doesn't mean that it's a classic.
There may be some out there that consider Mr. Driller
a classic but I'm not one of them. The fact that Namco
thinks it requires a sequel is something that I just
don't get.
Someone
will inevitable argue that an arcade game is deemed
classic by virtue of how long it's been around in
the arcades. I would agree with that assessment for
the most part but there are some backwoods, backward,
arcades and pizza parlors that haven't changed their
machines in 25 years. Some small-town gamers are forced
to play bad imitations of once-popular games simply
because the owner may have purchased them outright
for a steal - and will milk them for all they're worth
- which usually isn't much. This kind of situation
doesn't reflect trends in the real world. These are
the kind of places I would expect to see Dig Dug,
Bubble Bobble and Mr. Driller - or unreasonable facsimiles
thereof.
In
one of the lamest stories ever concocted, different
colored blocks are originating from beneath the Earth's
surface and are threatening major cities across the
planet. Only one man can save us from the invading
blocks. By drilling through the Earth, Mr. Driller
is able to shift blocks of the same color to link
together and disappear. Until now, this was the exclusive
domain of Mr. Driller but a new driller named Anna
has decided to take up this once male-dominated profession.
Is that enough of an addition for you to purchase
this game? How about wireless multi-player?
Considering
that the gameplay remains virtually unchanged from
the original, I can't justify Mr. Driller 2's existence.
It's so redundant that whatever addicting quality
it may possess is eroded quickly over time due to
the repetitive nature of the gameplay. Players new
to this game may get a real kick out of it for the
first hour or so and wonder what the hell I'm talking
about but I know there are very few gamers with the
patience required to play this to the bitter end -
myself included.
Mr.
Driller is a Tetris based game but it uses the concept
in reverse. The blocks don't move down, as they originate
from the bottom. The character moves down instead
of the blocks, clearing them by making combos and
chains by drilling into the surrounding ground.
Mr.
Driller can die if the blocks tumble down on him or
if he runs out of oxygen. There are plenty of oxygen
power-ups to grab at the beginning of the level but
the further down you drill the more scarce the oxygen.
As
the difficulty increases you will find yourself faced
with some rather daunting puzzles. Moves you make
early in the level can force you into a situation
in which there is no escape. You have to be able to
look at the entire layout of blocks and adopt a strategy
from the get go that will take into account the various
links that will be triggered in the exact sequences
that will permit you to get to the bottom unscathed.
This kind of forward thinking is something that you
might expect from of a great chess player. We all
know that great chess players don't play GBA games.
Those that don't possess this kind of super mind power,
myself included, will be relegated to playing these
levels using trial and error. Not a lot of fun in
my books.
Mr.
Driller 2 maintains an old-school look and style that
does little other than to serve as an excuse for the
hackneyed and repetitive gameplay. In its favor it
does allow you to save anywhere at anytime. It will
also save your high score and features a ranking system
to show you just how bad you really are. Not that
it inspired me in any way to "do better next
time."
I've
attacked this game for reasons that I think are obvious
but those that would have a difference of opinion
may find this game to be everything they want and
more. Certainly it's consistent and the gameplay is
solid. There are no technical issues to complain about.
The graphics are large, well-defined and primary colored
making everything easy to see. To help sustain a player's
interest there are plenty of unlockables in addition
to a multi-player mode.
Mr.
Driller and Mr. Driller 2 would have made great unlockable
mini -games but like Kramer, George and Elaine, it's
just not good enough to make it on its own.
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