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Rave
Master: Special Attack Force is the fighting equivalent
of a kart racer. It's based on yet another Saturday
morning anime show which none of us here have hear
of. If the show is anything like this game then I'll
be sure to never hear of it again. I certainly wouldn't
go out of my way to look for it. I'm sure it's like
Sailor Moon for little boys.
There
aren't many fighters on the GBA and considering how
well some of the 2D fighters have turned out on the
PS2 that's surprising. Then again, seeing how bad
some of them turn out, like Rave Master, it's not
that surprising.
As
a fighter, Rave Master just doesn't have enough depth.
The moves are basic and every confrontation is reduced
to button mashing. Special Attacks are the prime focus
of each match. These are finishing moves that you
use when your opponent is out of juice. If you time
the attack just right you win the entire match. There
are no more rounds. The developers have placed too
much importance on this special move. It's just not
satisfying enough to win a match with these special
attacks. It feels so anticlimactic.
Punching,
kicking, weapons and combos can all be used to combat
your opponent. You can unleash what at first seems
like a tight cluster of combos but the game automatically
puts a stop to your beating fest when the CPU determines
your opponent has had enough by rendering them invincible.
Sure it may be a godsend to less-skilled players but
how are they ever going to learn if they don't get
the crap beat out of them each time they falter.
While
blocking is a great defensive move there is no meter
or gauge to tell you if you've done it correctly.
You're forced to button mash blindly when your opponent
has the upper-hand in a combo situation. The only
gauge you will use is the Tension Gauge which you
can't miss as it takes up a third of the screen space.
Once if fills up this is where you can unleash a series
of combos, battle cries and special attacks.
There
are plenty of arenas in which up to four players can
battle it out. Some of the environments have multi-tiered
levels so that you can, in a sense, get a leg up on
your opponent. In the Ranking Mode you will purchase
fighters for your team and place them on a grid where
the battles will take place. It's slow going at first
as the only moves you'll have available will be kicks
and punches.
There
are different background stories on all of the characters
including the hero, Haru who becomes the Rave Master
to collect the Rave Stones and stop the evil Shadow
Guards. The story mode tries to go deeper but there
are some translation problems that make the whole
thing hard to understand. I suppose if you watch the
show you'll know what's going on but it really doesn't
make the game play any better. The only thrill anyone
will get from this game is the novelty of seeing their
favorite TV characters star in a videogame.
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