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With
all this talk about aliens you almost have to be a
rocket scientist to understand this game.
Okay,
you don't have to be a rocket scientist to play Rebelstar
Tactical Command but it would certainly help. Youngsters
weaning themselves off of Pokemon would be well advised
to stay clear of this game unless they want to learn
something. This game is more welcoming to those strategists
that enjoyed games such as Fire Emblem and Advance
Wars. While Rebelstar isn't as complex as these games
it hangs in the same neighborhood.
Rebelstar
tells the futuristic tale of the planet Earth ruled
by aliens in the year 2117. This Arelian Empire is
evil at the core, which forces a group of rebels to
plot to overthrow them. Led by an ambitious trooper
named Jorel, a small squad infiltrates the core using
various tactics such as stealth and full-out warfare.
Implementing
RPG elements you will acquire points for kills and
healings that will be randomly distributed to your
squad. You will be able to assign one of four points
to any character you want to increase their abilities
or weapon prowess. Skills such as healing and stealth
are a necessity to the gameplay as well as equipping
your teammates with various weapons such as grenades,
rifles, lasers, chain guns and missiles.
Each
character has a certain number of points which you
must spent to make them perform a task at each turn.
The game is turn-based so once you make your move
you should consider using the environment to block
yourself from attack. There are plenty of options
at your disposal such as which weapons to use, ranged
or close combat, stealth, heal, retreat, attack and
so forth. I just love using the term, "so forth."
It makes me sound important - and I really need that.
The
menus are easily accessible but that's not much help
if you don't know what you're doing. Turn-based strategy
games are not pick-up-and-play games. You won't find
these in an arcade. You should line up someone to
teach you the finer points before you consider purchasing
this game. The instructions are decent but they are
no substitute for a good tutor or in-game tutorial.
Graphically
the game suffers a lot. The renderings are very plain
and the animation is stiff and jerky. It's got a colorful,
cartoon presentation that would certainly benefit
from more detailed graphics. The music is just plain
awful. It's tinny and repetitious. Take those headphones
off, quick, lest you go berserk!
A
two-player Skirmish mode will squeeze more replay
value out of the game but you should know that it
uses the same cartridge and the same GBA system, so
if you don't want to hand over control of your machine
to some idiot you might want to think twice about
this game.
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