Bring 20 Poe Souls to Jiovani to get a Bottle with Fairy Tears.
Bring 60 Poe Souls to Jiovani to get a Silver Rupee worth 200 Rupees. Talk to him again to get another Silver Rupee worth 200 Rupees. Repeat this as much as desired.
Collect all 60 Poe Souls and bring them to Jovani. He is in a house in the southeast corner of Castle Town. Turn into a wolf and dig your way inside. Use your senses to find out where to dig. After you give him 60 Poe Souls he will give you a Silver Rupee worth 200 Rupees. Talk to him again to get another Silver Rupee worth 200 Rupees. Repeat this as much as desired. Then, go to Malo Mart in the Kakariko village. Donate enough money to lower the prices at the Town Castle's Malo Mart. You will now be able to buy a Magic Armor there for 598 Rupees. The Magic Armor makes you immortal, but normally reduces your Rupees until you have no more. Because you can get unlimited Rupees, you can stay immortal.
After receiving a letter about new events near Zora's Domain, go to the Fishing Hole in Upper Zora's River. It is through a door in a cliff just east of the canoe rentals. After reaching the fishing area, go inside the nearest building and talk to the guide (Hena). Decline her offer to fish. Walk into the top right corner of the room and press C-stick to look at the board game on the shelf. The guide will instruct you to play "RollGoal". The mini-game costs 5 Rupees per play and you win 10 Rupees for each round completed. Successfully complete the 1-8 round to unlock the Frog Lure. Successfully complete the 8-8 round for Hena to completely fill your wallet and to unlock the Special Edition of the RollGoal mini-game. This version of the mini-game is free and allows you to choose any level with a time limit of 4:00:00, but you cannot win any Rupees.
To get Bomb Bag 1, purchase it from Barnes Bomb Shop in Kakariko after the second temple. To get Bomb Bag 2, free the Goron from the giant lava rock located underwater in Zora's Domain. To get Bomb Bag 3, destroy the rock barriers for the River Canoe mini-game owner.
Score 25 points playing Iza's boat game by shooting jars on the way down to Lake Hylia. Yellow jars are worth 1 point and red jars are worth 2 points. After you score 25 points Iza's helper will allow you to carry double the bombs in all of your Bomb Bags. The amount of bombs in each bag depends on what type of bombs you are currently holding in each bag.
Enter the large tent in Southeast Hyrule Castle Town and play the "STAR" mini-game. If you have the Clawshot, win level 1 of the mini-game to unlock the Big Quiver, with a 60 arrow capacity. If you have the Double Clawshot, win level 2 of the mini-game to unlock the Giant Quiver, with a 100 arrow capacity.
The Adult Wallet can be obtained after defeating the giant Twilight Bug at Lake Hylia. Go to Hyrule Castle Town as a human, then go to the southeast alleyway and look for a door. Go inside and give Agitha any Golden Bug you have collected and she will give you an Adult Wallet (Big Wallet), capable of holding 600 Rupees. One Golden Bug is outside the south entrance of Castle Town, on the top of a large vine covered column. Blow up the rocks with a bomb and a Golden Ladybug will come out. It will resemble a point of light. Hit it with the boomerang and grab it with A. There are also two Golden Ants in Kakariko and Kakariko graveyard.
To get the Giant Wallet that is capable of holding 1,000 Rupees, collect all 24 Golden Bugs and then bring them to Agitha in Castle Town South Road.
Locate the Gerudo Mesa and Cave Of Ordeals in the Gerudo desert to be able to unlock Fairies, and later Great Fairies, at each spring around Hyrule. Successfully complete the indicated number of rooms in the Cave Of Ordeals to unlock the corresponding Fairies. Smaller fairies can be bottled and used to restore up to eight hearts. Great Fairies give you a bottle full of Great Fairy Tears, which fully heal Link and temporarily boost his attack as long as you have an empty bottle and no Tears in your inventory already. Both kinds of Fairies have an unlimited supply once unlocked.
- Fairies in the Eldin Spring: Successfully complete 30 rooms in the Cave Of Ordeals.
- Fairies in the Faron Spring: Successfully complete 20 rooms in the Cave Of Ordeals.
- Fairies in the Lanayru Spring: Successfully complete 40 rooms in the Cave Of Ordeals.
- Fairies in the Ordon Spring: Successfully complete 10 rooms in the Cave Of Ordeals.
- Great Fairies in all Springs: Successfully complete 50 rooms in the Cave Of Ordeals.
- Fairies in the Faron Spring: Successfully complete 20 rooms in the Cave Of Ordeals.
Progress past the third dungeon, then donate 1,000 Rupees to Goron inside the Malo Mart in Kakariko Village. Talk to the old Goron outside the shop and complete the quest he offers. Once completed, the second donation amount will be reduced from 2,000 to 200 Rupees.
Donate 1,000 Rupees and complete the Hot Springwater side quest, then donate another 2,000 Rupees to Malo Mart. A new Malo Mart will now open in Castle Town with Magic Armor available for purchase.
When you defeat the Boss of the Yeti's place, the two Yetis will hug. About 300 Hearts will appear. Each time you talk to them another one will come out.
When you are low on Hearts, go to any spring whose spirit you have returned (for example, Ordona's spring in Ordon). Walk around in the spring for awhile and your hearts will slowly fill up. Alternately, you can go to the Hot Springs at Death Mountain to regain Hearts.
To easily find the locations of all Heart Pieces, go to Fanadi's Palace in Hyrule Castle Town and pay her 10 Rupees for a Love fortune. She will show you an area in the game that contains a Heart Piece around it, which is obtainable in some manner. Repeat this and she will show you other locations, but she will sometimes repeat the same location a few times.
When you are a wolf, go to Lake Hylia and play the song that gets Plumm near you. Talk to him and he will tell you the game will start when you take flight. Play the song again and a giant Twilight bird will come pick you up. Get 10,000 points by hitting only the red ones and get a big combo (shown in the lower right screen). When you finish, he will give you a Heart Piece. If you do it again and surpass your high score, Plumm will give you 100 Rupees.
Exit Castle Town through the south gate. Climb the pillar to the left. At the top is a circle of rocks. Turn into a wolf and dig in the middle. You will drop into a cave filled with water with two small islands on each side. Kill the enemies for a chest, then knock down the bee hive for bait. You can catch record breaking Pike and Greengills here and nearly every other cast can yield a bag of Rupees. It is possible to fill your wallet here.
After you have filled your third Vessel Of Light and are again in human form, go to the Howling Stone high up on the cliff by Lake Hylia (the one you could not reach as a wolf). Behind it is a bombable wall leading into a cave. Bomb the wall and go in. Make sure you have plenty of Bombs and Lantern Oil. Bomb the walls all around the cave to find enough Rupees to fill your wallet.
In Kakariko Village, after you have the ability to change into a wolf whenever desired, and after you can make bomb arrows, turn into a wolf and jump on top of the big building with the giant bell on top. Shoot the bell with a Bomb Arrow to get a Silver Rupee worth 200 Rupees.
This trick requires the bow combined with bombs. Warp or go to Kakariko Village. At the top of the Shaman's house is a giant bell. Aim the bow to the inside of the it and shoot. You can see it clearly with the Hawk Mask that you can buy at Malo's Mart. A kind of light will fall from the inside and stays on the roof of the house. To get it you must go where no one can see you and transform into a wolf. At the side of the house there is a hand-cart. Get over it and Midna will help you jump to the top of the house. There will be a Silver Rupee worth 200 Rupees.
Go to Lake Hylia to play the little bird's mini-game where you pop the fruit balloons. Get a perfect score by getting everything at the beginning (you should have 24 points) then just hit all twenty strawberries to get a Silver Rupee worth 200 Rupees.
There is a dog and bone near the Castle Town west gate. If you throw the bone into the patch of grass to the right of the doctor's house, the dog will try to get it, but will instead come back with a Rupee. You can do this as many times as desired.
Go to any place that has a lot of birds flying around (for example, the bridge over Lake Hylia) and kill all the birds with your bow and arrow. Once all of them have been killed, a number of Rupees of different values will fall to the ground.
Once you have the Zora Armor and can dive into deep water, dive into the water in the center of Zora's throne room. Lift up the small rocks on the bottom and around the area to find high value Rupees. Four or five rocks have Yellow Rupees (worth ten Green Rupees), a couple have Blue Rupees (worth five Green Rupees), and one has a Red Rupee (worth twenty Green Rupees). Once you have collected all of the Rupees, rise to the surface and exit the throne room. Then, go back into the throne room and dive back in to find the now respawned Rupees. This is a quick way to fill your wallet.
Go to Death Mountain and a Goron will ask if you want to climb on. Say "Yes", and continue following the path. A second Goron will asked you the same thing. Say "Yes" and look to the right. When you arrive, grab the rock, and a Red Rupee (worth 20 rupees) will appear . Continue following the path and grab the other rocks. Each one will have a Red Rupee. You can do this as many times as desired.
In the first actual room of Lakebed Temple, there will be Blue Chu Jelly. You can collect this as many times as desired, as long as you leave the temple each time before you get it again.
Kill a Yellow Chu and then immediately afterwards take out your lantern and scoop up the jelly to fill it to the brim.
After getting an Empty Bottle you can get as much Lantern Oil and Red Potion for as cheap as 0 Rupees (the unsafe way) or 1 Rupee (the easy and safe way). Go to the small shop near the Forest Temple run by the talking bird. You can take whichever item desired. If you do not wish to pay, run. If you are not fast enough the bird will attack you repeatedly, then when you return he will call you a thief and may attack you again. However, if you want to use the safer method, grab as much as you desire, then walk over to the box besides the bird. Only pay 1 Rupee no matter what the price is. He will make a comment about how cheap you are getting it for, but will not attack.
When you have the Ball and Chain, throw it behind your enemies. If it hits them on the way back it is very powerful and should kill them in one hit.
When you have the Shield Bash and Helm Splitter, do a Shield Bash and afterwards do a Helm Splitter. Then, do a spin move. This is helpful when you are facing one enemy and your health is low.
Once you unlock Falbi's Flight-By-Fowl mini-game on Lake Hylia, save immediately after you enter his hut. Then, pay for the mini-game and try to land on the top tier platform. If you fail, reload to start again inside his hut. Repeat this as many time as desired to avoid having to pay 10 Rupees to get launched from Fryers attraction each time.
To get free arrows, find an enemy that shoots arrows at you (usually fire arrows). Keep dodging them. After the arrows that were fired at you hit the ground, you can retrieve them. You may only have a few seconds to do this. Repeat this as many times as desired.
The rare Chu jelly (golden and sparkling) can be found in various places (for example, in the Snowpeak area). This is very valuable Chu jelly because it restores all of your hearts and also temporarily increases your attack strength.
Gain access to the City in the Sky. Whenever you go there and leave it will be daytime.
Stand in an area without moving. Notice that time will move very slow between day and night. If you move and do things, it will move a bit faster. If you want day or night to appear a lot faster, do a combination of moving and warping to make the effect happen faster.
When you are low on health and are not in the middle of something, go to Southeast Hyrule Castle Town. If you have not already done so, complete the STAR mini-game. This is the game inside the large purple circus tent. Afterwards, talk to the three girls directly outside. After they "freak out" about you, three hearts should appear. You can repeat this as many times as desired.
When your health is low and you see a fairy, take out your bottle and run into the fairy. While the fairy is circling around, use your bottle. The fairy will heal you and be captured in your bottle.
When your health is low, catch some fish. You can do this as many times as needed.
When you are in Ordon, pick up a chicken and run off a hill or some other high location. The chicken will flap its wings and you will be able to hover to the ground.
While in a dungeon and you save and turn off the game, when the game is resumed you normally have to go through the entire dungeon again to get back to the room where you left off. To avoid this, before you save use your Ooccoo and warp out. Then, save and turn off the game. When you turn it back on, use your Ooccoo again to resume in the room where you left off.
To get the Frog Lure, which is a great lure for catching Bass, you must complete all eight levels of the RoalGoal mini-game found in the owner's establishment. To play it, just look at it in first person using C. The game requires 5 Rupees per play and you win 10 Rupees for each round completed, and the Frog Lure for the eighth. Note: If you run out of Rupees before getting the lure, you can mow the tall grass just outside (in the Fishing Hole area) for around 60 Rupees.
To get the Sinking Lure, you must catch a Hylain Pike, Hyrule Bass, and a Ordon Catfish in the Fishing Hole area with the Lure Rod. Once you have caught one of each, go to the south east corner of the water closest to the house. Use the Fishing Rod (bobber) to catch the Sinking Lure. Note: Make sure Hena does not see you use it or she will take it away.
To catch the Hylian Loach, go to the northern-most cove during the summer. Cast the Frog or Sinking Lure in the lily pads. Once he bites, he is hard to reel-in.
In the Zora Temple, find the room where you get the Boss key. There will be Skull Fish and two Hylian Loaches. Be careful not to catch a Skull Fish as they just take up bait.
Go to the Fishing Hole and find the sign that says "No Littering!" You can get a bottle if you fish on the left side of the bridge that is near that sign; it is darker water than normal.
Go to the Fishing Hole behind the sign at the entrance to find three little mounds of dirt. Turn into a wolf and dig these up to find Worms. Put them in an empty bottle and use them as bait to make fishing easier.
In the Zora Temple, once you have dived into the pool with the fish inside, take out the fishing pole (bait works faster). Cast into the water, and you will soon catch a fish that will not be recorded because it is forbidden.
Once you complete the Goron Temple and free Hyrule from the Twilight, go to Hyrule Town. Go to the southwest side of the town square. Enter the building there. Immediately when you enter, you should see a Goron standing there. Talk to him and he will thank you for saving their mines. He will then ask if you would like to buy the Hylian Shield for approximately 210 Rupees.
When you are in the Goron mines, go to the village beneath it, then go to Huryle Field. The postman will soon run up to you, giving you a letter that describes the Hylian Shield. The general store in the village beneath Death Mountain (Goron mines) has the shield for 200 Rupees.
Hit a Cucco approximately eight times to go into its view and to be able to move it around. The easiest way to do this is just after you get the Iron Boots. Walk outside the building to find a Cucco. Wear the boots and roll into it eight times.
Once you get the last Fused Shadow piece and enter Twilight, jump off a bridge to land in water and find the scent of Ilia.
When you able to become both human and wolf, go to a patch of "Horse Calls" as a wolf. Press A to howl. Howl the song as indicated with blue lines, and Epona will come to you. Still as a wolf, go up to Epona and talk to her. She will tell you to hurry up and turn back into a human.
To get the kitten in the Prologue, you must have a Fishing Rod. Go behind the locked house and catch a fish. Then, throw the fish to the cat. The cat will take the fish back to the shop. Talk to the shopkeeper to collect your reward.
Go to Castle Town as a wolf and cause an uproar in the square. Soldiers will come out to fend you off, but they will cower if you get close. Let them surround you and wait for them to get close. Then, use your dark field to do a special spin attack. This will scare the soldiers away and make them drop arrows, Rupees, and Hearts.
In Castle Town, after entering the gate to the east, go south as if traveling to Agitha's house. There is a brown and white dog laying by a tree near a bone. Pick up the bone and throw it. The dog will run to get it then bring it back for you to throw again.
Go to any place with water and chickens. Throw the chicken in the water and then use the Iron Boots to sink to the bottom. Then, use your Clawshot and bring the chicken to you. The chicken does not do anything special when under the water.
After getting the lantern, go to Link's house and climb down into the basement. Take out your lantern and look around the area of the chest with the purple Rupee to find a mirror. Switch to first person mode to see Link's reflection.
Use the following trick to move small statues before you have the Fishing Rod. Take out your mace and chain and throw it behind the statue. It will eventually slowly drag it. You can use this to get past the force field at the beginning to get the heart piece.
This trick can be done anywhere there is a magnetic ceiling, such as the first one encountered in Death Mountain Mines. First, equip the Iron Boots to the D-pad but do not put them on. Then, go under the magnetic field and equip the Iron Boots. In mid flight up to the ceiling, pause the game and put an item where the iron boots were on the D-pad; make sure the Iron Boots are not anywhere on the D-pad. When you unpause the game and finish flying onto the ceiling, you should be on the ceiling without the Iron Boots on and will stay there and be able to walk faster. To get down, walk off the magnetic part of the ceiling or equip and unepuip the Iron Boots.
Immediately after killing a monster, put away your sword. It will do the same sheathing move as when you kill a Boss or when you learn a new Hidden Skill.
At the entrance to the Sacred Grove, you will howl from a symbol on the ground (resembling the Triforce) to make two stone giants come to life on a group of blocks. They will ask you to lead them to their sentry post by hopping on the blocks. Jump in the following pattern: left, down, right, right, up, left, up, up, left, down, down, right, up. They will congratulate you and allow you to pass on to the Master Sword.
When you are in certain rooms of the temple and begin to walk funny (almost as if you have the Iron Boots on), transform into a wolf and turn on your senses. You will find that little rats have attached themselves to you. Use the wolf's spin attack to kill them. Turn back into a human and you will be able to walk and run normally again.
When you are in the temple and you come into contact with the large skeletons that paralyze you when they shriek, continually press A to roll out of the way just before they hit your paralyzed body with their sword.
While in Princess Agitha's house, if you have already caught a Golden Ladybug, look on its back. When the glow goes away you should see the Triforce in the center of its back.
The locations of all 24 Golden Bugs are as follows:
Ant - Kakariko Village: The male is located on a tree to the right of the hole in the back of the Kakariko graveyard. The female ant is in the house just prior to the bomb shop on the west side of the village.
Beetle - Faron Province, Hyrule Field: The male is located on a tree in the southern portion of Hyrule Field. The tree is positioned between two raised land masses. The female is on a tree on the western side of the field. It is just south of the giant dirt patch.
Butterfly - Hyrule Field east of Castle Town: The male is just south of the east entrance of Castle Town is a small flower patch containing the male. The female is on a vine-covered ledge just northeast of the east castle town exit.
Dayfly - Gerudo Desert: The male is found in the southern part of the desert, almost dead center, north of the barricades. The female is found in the trenches at the southeast end of the desert (near the chunk of bridge). It is recommended that you do this at nightfall.
Dragonfly - Zora's Domain: The male is on top of the hill at the southwest end of the domain. The female is right in front of the boating game shack.
Grasshopper - Eldin Province, Hyrule Field: The male is at the entrance to Kakariko Village. The female is at the northeastern part of the map. This is best done at night.
Ladybug - South of Castle Town: The male is on the vine covered pillar southwest of the gate. The female is near the three trees of the left side of the balcony.
Mantis - Great Hylian Bridge: The male is on the wall of the northern half of the bridge. The female is on a rock just south of the bridge. It is easier to find her by looking at the bridge.
Phasmid - Eldin Bridge: The male is on the arch on the south end of the bridge. The female is on a cliff to the north of the bridge. You will need the Clawshot.
Pill Bug - Kakariko Gorge: The male is on the southern end of the bridge. The female is found by some flowers on the southwest corner, north of the bridge.
Snail - Sacred Grove: The male is on the inside of the southwestern alcove. The female is inside the Temple Of Time, on west side of the staircase.
Stag Beetle - Hyrule Field north of Castle Town: The male is near a tree on the east side of the bridge. The female is on the northern side of the field, above a bombable entrance to an icy cave.
Bottle 1: Sera gives this bottle to you with milk at the beginning of the game.
Bottle 2: Purchased from Coro South of Faron Forest for 100 Rupees (includes Lantern Oil with purchase).
Bottle 3: Go to the Fishing Hole that Hena owns at the place called Upper Zora River. Go to the Fishing Hole and bobber fish at the bridge where there is a sign. The water is murkier than normal. This may require multiple attempts.
Bottle 4: Defeat and collect 20 Poe Souls and bring them to Jovani in Castle Town (all the cats must be able to dig where they are).
Just before you enter the Forest Temple you automatically learn one move.
Death Mt.: In the place with a lot of geysers.
North Zora's River: Northeast of boat shop.
North Faron Woods: At the beginning of the Sacred Grove maze.
Lake Hylia: On a cliff at the south end. Climb up the ladder to get there.
Snowpeak: Climb up the mountain; near the secret underground cave entrance.
Forgotten Village: Jump through a window in the western building.
Ending Blow: When an enemy is on the ground, stab them.
Shield Attack: This attack lowers an enemies guard and lets you attack freely. It is useful against armored foes.
Back Slice: This move is rather difficult to perform. Lock on and jump around your enemy until you roll, then you swing your sword.
Helm Splitter: After successfully using a shield attack you can jump above an enemy's head and attack in mid-air, landing behind them.
Mortal Draw: As an enemy approaches you, press Attack. This will almost always kill the enemy.
Jump Strike: Lock on and hold Attack to perform a powerful version of the jump attack. It hits multiple foes.
Great Spin: Upgrade your spin attack to have a longer range and to do more damage. However, you must have full health to use it.
You can use an empty bottle against the energy balls that the possessed Princess Zelda shoots at you. It will work the same as the sword. It will look as if Link is punching the energy ball but it will not hurt him.
Use the following trick to defeat Aeralfos (small flying dragon with shield) in City In The Sky. When it flies in the air, wait for it to put its shield up and flaps its wings rapidly. Then, Z target its shield and use the Clawshot to pull it towards you. Slash it as many times as you can. Do not use the Clawshot while it is on the ground or it will pull you towards itself and slash you. Keep pulling it towards you and slashing it until the Aeralfos falls and dies.
When battling Darkhammers (for example, the three in the last room of the Cave of Ordeals), throw bombs. This takes their armor off quickly. Once all of it is off, it will dodge if you throw bombs. To kill it with the armor off, get close enough until it tries to hit you. Just before it hits you, roll out of the way to get in back of it. Then, just start slashing it with your sword.
When fighting the Dynalyfos Duo in the City in the Sky, do not keep attacking them; they will block all of your attacks then hit you with an attack of their own. Take out your ball and chain and throw it at them. They will be stunned for a few seconds. Try to get in a few attacks. Repeat this strategy until they are defeated. Alternately, when you enter the room stay where you are and take out your bow and arrow. Combine it with the Hawkeye and shoot the Dynalyfos. They will fly back against the wall. Repeat this until they are defeated. Note: You should have 60 arrows. Arrows are weak against them and you are likely to run out before you kill them. Although arrows are weak against the Dynalyfos, it is better than rushing into the battle and losing a lot of HP.
Shoot the crystal on his head. When he is stunned, go around and pull on either of the chains that are attached to his feet to trip him. Go up to his head and start slashing until he gets back up. Repeat this until he is defeated. If you are running low on arrows or health there are pots around the room.
When fighting Ganondorf, take out the fishing rod. He will drop his guard and watch the bobber. While his guard is down, take out your sword and hit him. Repeat this until he is defeated.
Ganon will start the battle by taking over the Princess and knocking out Midna. She will fire balls of energy at you. When they hit, Midna will explain that your sword can reflect them. When it connects three times with Zelda, Midna will pull Ganondorf out of her and the next stage will begin. Ganon will turn into a large beast with a jewel in his head. Shoot the jewel with an arrow then attack his belly. He will disappear and red swirling portals will appear. One will turn blue before he charges at you from it. Continue shooting until he disappears each time you shoot him. Midna will tell you to turn into the beast. When Ganon charges again, target him and hold A, which will imitate the cattle wrestling from the start of the game. Midna will grab him and you must select a side to throw him to, then attack his belly. Ganon will appear to die but will return once more. Midna will use the fused shadows to try and kill his spirit while teleporting Zelda and Link away from harm. Hyrule Castle will explode from all the magic yet Ganon will remain. You will start the third stage of fighting Ganon with him on horseback and Zelda given Light Arrows from the Spirits. You must ride close to Ganon so she can shoot him then attack with your sword. Note: If Ganon gets behind you he will attack and knock you off then play chicken until you can get behind him again. After a certain number of hits on horseback, you will face him in a sword fight. He will teleport every so often, but you can easily roll away. The best way to kill him now is use the rolling attack from behind, then swing your sword afterwards. He will take the spinning hit and two slashes afterwards, but then block the rest. After this, Ganon will be defeated.
An easy way to defeat this Boss is to use the spinner and go along the side of the sand pit he is in the middle of until you are directly behind him. Hit the "support bone" which is the spine. To hit the bone you must use the spinner's attack. Each time more skeletons will come up to block you from reaching the spine, but they do not regenerate. If you kill one, the next time you attack there will be a gap in the wall of skeletons which you can slip through and attack. After you have done this three or four times the sand drains and the head of the beast will still remain. Use the spinner to raise the platform. As you walk out, an intermission sequence of the head coming to life and knocking Link off the platform will play. You must use the spinner to climb the platform. After awhile the head will start shooting fireballs at you while you are climbing. The key here is to jump from the platform track to the track on the wall every time he tries to hit you with a fireball. The head will then get irritated and come in beside you, at which time you can jump and attack it with the spinner. When on the ground attack the sword that Zant puts in its head. Repeat this two more times to kill him and get a heart container.
You first fight this heavily armored enemy as a mini-Boss in the Temple Of Time. You will then see him several times later as regular monsters. The strategy is the same each time. First, if you are having trouble timing the dodge to attack him multiple times, you can just wait and use the Mortal Draw ability when he gets close enough. Note: This does not work on the mini-Boss version, but works on every other one. He will lose one piece of armor every time you hit him with the Mortal Draw. When he throws his sword away he will begin wielding a smaller sword. Get close to him, roll behind him, and use the Rising attack (where you roll around him and rise up from the ground spinning). He will block the Rising Attack but will become vulnerable to regular attacks immediately afterwards. Do this three times and he will be defeated.
First, use the Double Clawshots and latch onto its tail when it is not attacking you. Immediately after latching onto its tail, use the Iron Boots to bring it down so its armor breaks. After doing this a few more times, he will rip off the rest of the armor and it will start to rain. The rain will bring floating plants from the ground that circle the battleground. Use the Clawshot on the plants and circle around the dragon while dodging his flame attacks. When you are behind him, use the Clawshot on his back and attack the jewel with your sword. After one or two more times, he will be defeated and you will get the last shard of the Twilight Mirror.
An easy way to defeat Twilight Monsters is to kill the one that is not near you, then use the force field to kill the rest.
Zant will go through almost every Boss battle you have done so far. You must defeat him essentially the same way. The trick is remembering how you defeated the Boss in the first place. The final battle against Zant is fairly easy, but he moves erratically. Block his spin attack and do the rolling attack from behind to land more hits.
Malo is the little child who resembles an infant or toddler, but is in fact probably one of the smartest children in Hyrule. He tends to make fun of everyone he encounters. Here is how to get him to make some of his comments:
When you are showing everyone how to use the sword and the slingshot listen to Malo's response.
When you find him in Kakariko Village, enter his shop and he will say rude things to you.
When you are showing off your archery skills to the children, cancel. He will ask if you need more arrows. Say "No" and he will ask if you want to give up. Select "I am no quitter". He will then quickly respond with some snide comment about how slow you are.
After the store is closed in Kakariko Village, come back at certain times of the night. Before morning, he will leave comments on his door.
When you are restoring items such as the bridge in Kakariko Gorge, the fountain in Zora's Domain, or the bridge north of East Hyrule, go to the item. Then, warp somewhere besides where the location should be. Midna will get frustrated and yell at you.
Once you finish restoring Darbus back to normal, go over to the bomb shop and enter the building. Find and stand next to Barnes. Take out your lantern and he will quickly tell you to put it out. Then, stand somewhere else out of sight of him. He will stomp the ground and spray water all over you. It does not matter where you are in the building. You will always get water sprayed on you if you pull out your lantern.
There is a Bullet Bill on Fyer's left arm.
The Skull Kid leading you to the Sacred Grove is a reference to the Skull Kid in The Legend Of Zelda: Majora's Mask.
The three spirits that watch over Hyrule are a reference to the goddesses in The Legend Of Zelda: Ocarina Of Time. Their names are similar.
In the house in the Fishing Hole, there are pictures on the wall. The one on the far left is that of the fisherman from The Legend Of Zelda: Ocarina Of Time.
The songs that are played during the game (for example, the hidden skills and when you call for your horse or summon a bird) are the songs that you play in The Legend Of Zelda: Ocarina Of Time.