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Paper
Mario: The Thousand-Year Door is the latest Cube game
to exploit the flagship plumber as he embarks on another
adventure to save the princess. The Thousand-Year
Door is not just another adventure, it's a RPG that
captures the excitement and fun of the Super Mario
Bros series and combines it with depth found only
in top-shelf RPGs. It all adds up to what is sure
to be consider another Mario classic.
This
is a smart Mario game. It's designed for players that
enjoy a good story, a good laugh and lots of interaction.
Regardless of age, Paper Mario is virtually guaranteed
to appeal to everyone. It features new characters
and many, if not all, of the characters that you came
to know and love throughout the series. It's presented
in a kind of "behind-the-scenes" look as
they go about their daily routines while you go about
yours. It makes the characters seem more real. With
great translation, the humor is preserved as well
as the nuances of the double entendres and personality
quirks.
There
are no voiceovers, all of the dialog is text-based,
but it's paced well and is interesting enough to make
you want to read it. We are given a new perspective
on Mario's world. It's as though we are actually in
the game and not just playing one. The characters
have much more personality and dimension to them,
which makes it all the more compelling since we have
known many of them for years.
It
seems that Princess Peach is missing again. She wandered
into the bad part of town, Roguesport, but left Mario
a treasure map to locate the seven powerful crystals
which would give him unparalleled powers. Mario will
gain new moves and abilities in a variety of ways.
Like all RPGs, he will earn points that can be used
to level him up. In this case you will acquire badge
points from performing various quests and winning
battles which can be distributed to various badges
that represent more than a dozen different abilities.
The
game is presented in 2D, hence the name, Paper Mario.
It's often juxtaposed with 3D environments and characters
which prove the developers weren't just taking the
easy way out by throwing together a side-scroller.
Battles are turn-based but they aren't random. You
will see the enemy and be given a chance to earn an
extra strike by jumping on their heads. Along with
Mario, you can bring one other character along with
you in battle.
Battles
take place on a stage with an audience. It's a little
surreal but you'll get used to this kind of strangeness.
You will launch your best attacks and be able to block
and counter some of your opponent's attacks with timing-based
button commands. If you press the A button immediately
after an attack by the enemy will reduce the amount
of damage you sustain. Pressing the B button at the
exact time an attack is launched against you will
eliminate any damage and allow you to counter. Turn-based
attacks are usually dull but there is a level of interactivity
here that makes it way more interesting than standard
turn-based games.
Along
with fighting, the game includes what I like to call
the "three P's," platforming, pitfalls and
puzzles. Mario's adventure is very reminiscent of
his classic Super Nintendo days with plenty of imaginative
and surreal locations and enemies. He will have various
running and jumping moves in addition to his hammer
which he will bring down on the heads of enemies.
But since he's a 2D, paper Mario, he also can take
on the characteristics of paper which allows him to
slip through tight spaces, fly as folds himself into
a paper airplane, and even roll up into a tube. Continually
confronted by new obstacles and challenges, you will
find uses for all of the moves and abilities.
Character
interaction is essential to unravel the story and
clues to the locations of the seven crystals. One
of Mario's companions is Goombella. She's got the
skinny on just about everybody. She can tell you their
strengths and weaknesses which will give you the upper
hand in battle.
If
you perform all of the side quests, explore all of
the locations and try to locate the secret areas,
this game could take you weeks and even months to
complete. Visually it looks as good as any Saturday
morning cartoon. It's easily one of the best-looking
Cube games currently available. The sound effects
are great and the music is bubbly and cheery where
need be, but it also gets dark and downright scary
when you encounter some of the more intense areas.
Don't
even consider renting this one. You need this one
in your collection. There is no way you're going to
complete this game in a weekend and see all of it.
Simply put, if you own a Cube, you should have this
game. It's the reason the Cube was invented in the
first place.
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