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With
the release of Tom Clancy's Rainbow Six 3 for the
Cube, the game is now available on all next-gen consoles.
You may recall that this game originated on the PC
and has subsequently been distilled down to its basics
with each transition from the Xbox to the PS2 and
finally to the Cube. If you want to play the game
the way it was originally intended to be played then
you can't do any better than the PC version. The Xbox
version is the best of the consoles both in terms
of depth and graphics. Although the Cube version may
be considered Rainbow Six 3 -Lite, it makes a good
first-person shooter.
As
a military-themed shooter Rainbow Six 3 delivers the
action. There are not as many commands to issue in
this version due to the lack of processing so while
the gameplay may not run as deep with less strategy,
the focus has been shifted to make this a challenging
action adventure game with plenty of shooting.
Events
take place in the real world using real world weapons,
situations and physics. As the leader of an elite
anti-terrorist squad, you will lead the five other
Rainbow members on a series of single-player missions
that include hostage rescue and destruction of enemy
installations. During these missions there will be
plenty of gunfire to exchange with the enemy which
pops up in some of the least expected areas.
The
campaign mode is linear and scripted which means that
events take place at the same time and at the same
place. Trial and error will often be the only way
out of a situation. There are relatively few briefings
or other indicators that will alert you to where the
enemy is hiding - before they begin firing. An onscreen
map will show you where the enemy is once the battle
begins. It's better late than never. Some of the AI
are crack shots and you can't take many hits. Teammates
that die are out of the mission but will reappear
in the next mission. If the leader, Chavez, bites
the big one, the game is over.
Unlike
the Xbox game you can't save anywhere. Checkpoints
will automatically save your progress but they seem
so far and few between. It's not easy getting through
this game as events are very unpredictable the first
time through. If you want to replay the game and require
more of a challenge, you can replay the levels in
the Custom mode which eschews the scripted events
for more random ones. There is also a split-screen,
two-player mode which works very well. It doesn't
make up for the lack of an online mode but it does
a decent job of conveying the excitement of working
with another human that you can communicate with in
real time. Teamwork is paramount because the game
continues even if one of the players dies. It can
be very boring waiting for your pal to die so you
can play again.
The
weapons not only look great but they sound realistic.
Overall this version is probably the worst of the
bunch with washed out graphics, stiff animation and
an overall lack of special effects. But the weapons
are the stars and there's no apologies issued for
these little babies. Assault rifles, sniper rifles,
machine guns and grenades are all highly accurate
and deadly. The targeting reticle expands when you're
standing still, auto-aiming at any enemy inside its
parameter. Despite the absence of blood, taking out
the enemy is still a satisfying experience for the
most part. Some of the AI puts up a real good fight
while others just take up your ammo as they run at
you like suicidal bots.
Compared
to other military games, the voiceacting in Rainbow
Six 3 seems more realistic. There is not a lot of
grandstanding or philosophical soliloquies from commanders,
enemies or dying soldiers. The battle sounds are good
but some sounds such as the heartbeat that gets louder
as you lose health can be a real annoying distraction.

Rainbow
Six 3 can only be recommended for gamers that haven't
experienced it on a superior system - which would
be any other system with the exception of the GBA.
Since there has been so much hype about this series
for years, the less you expect from this game the
better you'll like it.
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