;: .. ;titiDifLfi: ;fDEKKKKKKKKEGGGfi;t;. ;LEDfGjfLLtjLDEEEEEGfi, .LEEGDLDDfGLfGEEEKEDDDf: :LLKEEDiLLGLGDGEEKKKLi;jf, :.fEEEDGLftLDLGKEEEEE; . iGfDDt;,;,;;fEKKEjjf: ,jfttGGji;;ijEKEEE; t, GGLLLGEGGtt;LEtjiLj :. iWDDGGLftttiiffLj,., ,KKGLff;ti;;;;;iLGLft, .EWDLLff:,j;i;:,iffLLff, ,iGKELLLLLjGttii;jfffDWt :j:.iLDLLGGGLfLffjLLLfEE, :tfffLLjjffLGLLGGGDDGLGKL: ,jjfffGGjjjjtttjLLGGDGGLLL: ,jjffLGLjjjfLfLLLLGGDDLffLi .jjjffGfGLfLGLjffjjLGDGLftf. ijjjjffffjfLDfEfDGLLDLLfffi .jjjjjLfjjjGLGDWfGfjfGDGji: ijjjffLfjjjLDDKWDGLfffGL: fLffffLffjjfffEWWWLfLffLLf, :GLLLjLfffjjLffWWWWDfLfffLLf, :fjffjLffffLffGWWWWWLfLffffLj, jfjjjfffffLffDWKDWWDfLfffffLj. :GLfjfLfLLLffWWEfEWKffLfLGLfjt .ifGLLLGDGGLfDWWKt:DWGGEWWWKfLt; .;itfittjfWWWKWWWWj ;WWWWWWWWGfft, .ititjijttjLWWWWWWWD. GWWWWWWWDfLtt, ;ttit;;jit;:KWWWWWWK, ;WWWWWWWKffftt ,ttiti;;tit. jWWWWWWWt GWWWWWWWGfftj, :ttiit,;,tt, .KWWWWWWL ,KWWWWWWWfjttt. .ittiitt;itj. DWWWWWWL. jKWWWWWWKfjjt; ;tjtiittttti EWWWWWWL. ifWWWWWWWKjftt. :itjiittttij, ,WWWWWWWf ;tGWWWWWWWEfjt; itjt;tttttij. iWWWWWWWf ,tjDWWWWWWKGftt. ,ttjtittiitti tWWWWWWWf .ttfWWWWWWWEfjt; .;tjjiittittj, ;WWWWWWWf ittEWWWWWWKfftj. ,itjtiijtiiij. DWWWWWWL ;itjKWWWWKEDGtt; .;ttjtitjttitt iWWWWWWG. :ttjLGGLLLGDitt; :itjjtiti,;it; tGGLLLfG, .. jjjjfffj;. .;ii,iit. . :fffffjf, ,jjtjjjLi : .. :ffffjffi ifjjjjjL; iLfjfffj. ffjLffLt ;GffffLf. tGfLLGGL. jLfLffL; tGLDKEEj GLLLLGG; LKWWWWWi tGKWWWEf ;EKWWWDG, iKWWWWEf :fGEDGf, ,GLDDGGt ;jLj:. ,tfLLi .::. Tales of Symphonia Guide V 0.75 Copyright 2004 Joel Acree, "Triad" (triad@teamclouds.com) Table of Contents I. Legal Junk (LJK) II. Updates (UPD) III. Introduction (INT) IV. Instructions (IST) A.The Basics (TBS) B.The Menu Screen (TMS) 1.Tech (TCH) 2.U.Attack (UAT) 3.Strat (STT) 4.Status (SAS) 5.Synopsis (SYN) 6.Items (ITM) 7.Ex Skill (EXS) 8.Equip (EQP) 9.Cooking (COK) 10.System (SYS) C.Controls (CTR) 1.Towns (TWN) 2.Dungeons (DNG) 3.World Map (WDM) 4.Battle (BTL) V. Walkthrough (WLK) A. Disc I (DSK 1) 01. Classroom 02. Iselia 03. Martel Temple 04. Iselia 05. Iselia Forest 06. Iselia Human Ranch 07. Iselia Forest 08. Dirk's House 09. Iselia 10. Nova's Caravan 11. House of Salvation 12. Triet 13. Sylvarant Base 14. Triet 15. Triet Ruins 16. Triet 17. Ossa Trail 18. Ossa Trail 19. Izoold 20. Palmacosta 21. Nova's Caravan 22. House of Salvation 23. Hakonesia Peak 24. Palmacosta 25. Hakonesia Peak 26. Palmacosta Ranch 27. Palmacosta 28. Thoda Island 29. Thoda Island Geyser 30. Temple of Water 31. Hakonesia Peak 32. Asgard 33. House of Salvation 34. Luin 35. Balacruf Mausoleum 36. Luin 37. Asgard Ranch 38. Luin 39. Hima 40. Asgard Ranch 41. Asgard 42. Hima 43. Tower of Mana 44. Temple of Water 45. Lake Umacy 46. Hima 47. Balacruf Mausoleum 48. Ossa Trail 49. Dirk's House 50. Triet Ruins 51. Hima 52. The Tower of Salvation 53. Sylvarant Base 54. Fooji Mountains 55. The Imperial City - Meltokio 56. Tethe'alla Bridge 57. The University Town - Sybak 58. Fooji Mountains 59. Meltokio Sewers 60. Meltokio 61. Sybak 62. Gaoracchia Forest 63. The Mystical Village - Mizuho 64. The Quiescent Village - Ozette 65. Altessa's House 66. Toize Valley Mine 67. Ozette 68. Mizuho 69. Temple of Lightning 70. Tethe'alla Base 71. Exploring Tethe'alla Part I 72. Dragon's Nest 73. Exploring Tethe'alla Part II 74. Temple of Earth 75. The Snowy City - Flanoir 76. Temple of Ice 77. Ozette 78. The Seaside Paradise - Altamira 79. Otherworldly Gate 80. Palmacosta 81. Exploring Sylvarant Part I 82. The Remote Island Human Ranch 83. Palmacosta 84. Sylvarant Base 85. Exploring Sylvarant Part II 86. Altamira 87. Meltokio 88. The Temple of Darkness 89. Loose Ends Part I 90. Linkite Tree 91. Tower of Mana 92. Iselia Human Ranch B. Disc II (DSK 2) 93. Iselia 94. Melotkio 95. The City in The Sky - Exire 96. Altamira 97. Sybak 98. Mizuho 99. Ymir Forest 100. The Hidden Elven Village - Heimdall 101. Latheon Gorge 102. SE Abbey 103. Loose Ends Part II 104. Tower of Salvation 105. The Holy City - Welgaia 106. Tower of Salvation 107. Altessa's House 108. Flanoir 109. Loose Ends Part III 110. Tower of Salvation 111. Heimdall 112. Torent Forest 113. Heimdall 114. Dirk's House 115. Derris-Kharlan 116. Welgaia 117. Vinheim 118. Unfinished Business 119. Niflheim 120. Meltokio Coliseum 121. The Final Battle 122. Finale VI. Mini-Games/Side Quest (M&S) A. Mini-Games 1.Mini Game: Emotional Balloon - (MGB2) 2.Mini Game: Waitress - (MGW2) 3.Side Quest: Pop Quiz - (SPQ2) 4.Mini Game: Orienteering - (MGO2) 5.Mini Game: Red Light/Green Light - (MGL2) B. Side Quest 1.Character Titles 2.Colette's Dog Naming - (CDN1) 3.The Restoration of Luin - (ROL1) 4.Figurine Book - (FGB1) VII. Characters - CHR VIII. Frequently Asked Question (FAQ) IX. Outro (OUT) ======================================================================= I. Legal JUNK - LJK ======================================================================= I wrote this document while playing through Tales of Symphonia, while I have gathered information from other sources, I'd like to think that this Guide is of my own doing. So please be respectful and don't steal, alter, sell, or do any other crap like that with this Guide. It's for your own personal use. This guide should only be seen on Cheat Code Central (www.cheatcc.com) Neoseeker (www.neoseeker.com) Gamehelper (www.gamehelper.com) or TeamClouds (www.teamclouds.com). If you would like to ask any questions or contribute to this Guide, feel free to email me: triad@teamclouds.com ======================================================================= II. Updates - UPD ======================================================================= 08/03/2004: I've been lazy, I'm sorry. I did however manage to update up to after completing the Temple of Ice, so that should tide you over for a while. I decided a few things though, and that is that I'm most likely going to cut out any sort of data chart or what have you not. I just don't have the time, and I don't find it nearly as entertaining as I do writing the actual walkthrough. Oh well, there's plenty of FAQS on CheatCC now, so you should be able to find whatever it is you're looking for. Hmm... I forgot to mention in the last update that I ditched the Type To Keys for the sections of the actual walkthrough in favor of just looking up the number. I've also added a few more sites to the Legal Junk section. 07/26/2004: Finally got an update done. Pretty big one too. I fixed all the stuff that got messed up in the rush job submission last time. Made things a little more pretty with borders and what have you not. Changed the version number to reflect more on the progress of the guide. As you can see the guide goes up to completing the Tower of Salvation. That's currently where I'm at in the game, so as I progress I'll be adding more. Added some stuff to the Side Quest section, some of it a little more incomplete than I would have hoped. Don't expect the data charts anytime soon, when the actual walkthrough is finished than we'll talk. Well, there you go. I'll try to get another update up as soon as possible, so hand in there. Oh yeah, added some more allowed sites. 07/20/2004: V.1 is finished. I got my official Brady Games guide today and finished filling out the Instructions section. I've only made it up to Palmcosta in my game, and any information in this guide before then could be incomplete. I'll try to go over the official Guide and my own writings of events prior to Palmcosta in future updates. Everything after Palmcosta (first visit) will be checked with the guide. So never fear. Hmm... What else... Well I do mean to get up a bunch of data for Section VII. I already plan on doing Character Information, Tech Skills, Ex Skills, and Union Attack List. I might do more.... hopefully. In any case.... look forward to more of the guide as it is written. Also... seems I was having some technical difficulties with submitting this so I had to take it into MS Word and mess with it. I'll try and make it look pretty again with the next update. ======================================================================= III. Introduction - INT ======================================================================= Hello, I'm Triad, and this is my first FAQ. As you can see.... this one isn't quite finished yet. No, in fact I haven't even completed the game yet, but I will be updating this thing as often as possible. As far as I'm concerned getting all this Introductions and Instruction crap out of the way will make life a lot easier on me. Anyhow... the ASCII art up there is of my favorite character Sheena <3. I originally intended for this guide to be an all in one deal, but it turns out that I just don't have the time to complete a project of that magnitude. The guide will cover the entire walkthrough of the game, including all the side quest and mini games, each area will have a complete list of everything that can be done and obtained there, but what I won't be including are data charts like I would have like to have included. So you'll have to go to another guide to find a Complete Bestiary, Character Title Stats, Techs, and EX Skills. But other than that, this guide should be complete. I've tried my best to list everything in the Walkthrough in an order that eliminates backtracking as much as possible. Also, I've tried to include everything.... though there's a lot to cover =p. On top of that, I tried to make this as Spoiler Free as possible, when spoilers do apply however - I'll give you a warning. Hmm.... oh yeah... as you can see in the Table of Contents, each section of the guide has a type ahead tag... so if you need information on a specific part then just hit Ctrl-F and enter the tag I've provided in the Table of Contents. For example.... say you want to get to the next section (Instructions) you'd hit Ctrl-F and enter IST. Boom, instantly there. Good stuff I'd say. Well I hope you find this guide useful, see ya at the Outro! ======================================================================= IV. Instructions - IST ======================================================================= Note: All Instructions are based on the default control setting. If you need these instructions to learn a certain aspect of the game, it would be in your best interest to use the default config, at least until you are comfortable with everything. ----------------------------------------------------------------------- A. The Basics - TBS ----------------------------------------------------------------------- Tales of Symphonia is a Role Playing Game (RPG) and thus you will be spending a lot of time increasing your characters stats to survive in the world. This is accomplished mainly by leveling your characters up by gaining experience through battling the enemies that dwell in ToS's Dungeons and Fields. You'll also be in charge of outfitting your characters, setting up their combat skills, and so on and so fourth. ----------------------------------------------------------------------- B. The Menu Screen - TMS ----------------------------------------------------------------------- This is one of the most important aspects of the game. This is where you will setup your characters for battles; manage equipment, skills, titles, items, and even various cooking recipes. You can also save your data on this menu, view your current game statistics (Cash, Playtime, # of Encounters, and # of your maximum combo) and check a synopsis of the game so far. If you press down to go to your characters you will have the option of setting the On Screen Character, as well as choosing your party. The first four slots will be you're active slot, while the ones below it will be inactive. Also, the first party member on the list (whether they are the on screen character or not) will be the one you control in battle. Here's what the menu screen looks like (roughly) ------------------------------------------- |Tech U.Attack Strat Status Synopsis | |Items EX Skill Equip Cooking System | ------------------------------------------- |>------ Lloyd HP 327/327 ||Gald| | | | || 500| | | | T <+ S TP 36/36 ||Time| | | | Lv 3 Next 249 ||0:00| | ------ ||Enc | | || 0 | -------------------------------------|Comb| | 0 | ------------------------------------------- Close enough.... The Blank Box is Lloyd's Portrait, Enc is Encounters, and Comb is Combo, and the > next to the box represents the 'On Screen Character' Flag. You can view up to four of your characters on one screen, that would be your active party. While you're reserve members can be seen by pressing down, they'll be shaded out a bit. Regardless, that's the menu screen for you. Now I'll explain each aspect of the menu as best I can. ----------------------------------------------------------------------- 1.Tech - TCH ----------------------------------------------------------------------- This is where you will assign and manage your character's learned skills. There are two different tech screens, and three different control settings. These can be cycled by pressing the Start button. In most cases, your other party members will be set to Auto. Anyways... I'll start by explaining The Manual and Semi-Auto Tech Screens by using Lloyd as an example. On Lloyd's Tech Screen you will see a list of Buttons on the left side, and a list of learned skills on the right side. On the left panel you can assign any one of Lloyds skills to a specific button combination. For example, Lloyd's Demon Fang will automatically be assigned to the stilled Control Stick at the start of the game. During combat if you press B, he'll use Demon Fang. If you were to assign Demon Fang to say, the next button combination, which is B + Up, You would have to Press Up on the Control Stick as well as the B button at the same time. Now whenever you have a certain button combination highlighted on the tech menu, you can remove it by pressing the X Button. To reassign a skill just press A and select one from the bank to the right. Now, you will also see the C Stick on Lloyd's Tech Screen. This is reserved for your other party members. So Lloyd can only have four skills assigned at a time. The two C Stick Buttons are for you to select a skill from your other party member's banks. So for example, if you choose the First C Stick (Up) and chose Genis' Fire Ball Spell, you would push Up on the C Stick in Battle to have Genis cast that spell. It's that easy. As for the skill bank on the right. Here you will see all the Techs that Lloyd has learned. To access it, Press A. Once in the bank you can assign any of the Techs here to any of the four button combinations in the left. You can also press X to Forget, or Y to Execute. The only Techs you'll be able to Execute in the Menu are Supportive Skills like Healing, so most of the time, for Lloyd at least, this will be useless. Now then, switch over to Genis's Tech Screen (By pressing Left or Right to shift through party members) which should hopefully be set to Auto. If not do so. Now you will see a large a skill bank, rather than a skill bank and a button assignment panel. Here you can set which skills you want the AI to use by turning them ON/OFF. Select Fire Ball and you will get the options of Pressing A to Execute (Won't work, same rules apply as before with Lloyd) Y to turn the skill ON/OFF, and X to Forget. If you turn a skill OFF, The AI won't use the skill in battle...ever. you'll have to do it if you want to use it. You're other option on the Auto Tech Screen is to setup your Union Attacks. The attacks you assign here are the attacks that will be available when you trigger an U.Attack. ----------------------------------------------------------------------- 2.U. Attack - UAT ----------------------------------------------------------------------- Setting up Union Attacks is easy enough. When you go to the U.Attack screen, you will see a box representing each character in your active party, along with four of their skills assigned to a button configuration similar to that of regular Tech Attacks. When you use an U.Attack in Battle, Lloyd will start it off by using whichever one of his skills has been assigned in the U.Attack Menu. For example, if you had Demon Fang assigned to the first button combination, and you wanted to use it in The U.Attack. You'd first fill up the U.Attack Gauge in battle, then press Z to start it. Assuming Lloyd is your controlled character, his action button would be A. So to perform Demon Fang, you'd just press A during the U.Attack Prompt. Now let's say Kratos is the second character and he has Sonic Thrust Assigned to The Up Direction. After using Lloyd's Demon Fang, you'd press Up + B to have Kratos use Sonic Thrust. It's just like using tech attacks, but with different buttons for each party member. The game suggest that you start off by just using the first attack you've assigned (a single button press for each party member as opposed to combinations) to get a feel for the system. Not a bad idea really. The more complicated aspect of U.Attacks are pulling of Compound U.Attacks. Compound U.Attacks are triggered when two party members use two skills that complete the requirement for the Compound Attack one right after another. Each Compound Attack involves two party members using two different techs. There are a few CU Attacks to be found throughout the game. ----------------------------------------------------------------------- 3.Strat - STT ----------------------------------------------------------------------- On The Strategy Screen, you will see your party members and three types of strategies by each of them. If you select a party member, you can assign the strategy you'd like the AI to use. For example... Select Lloyd. Then choose the first option which is how the Character should Attack in battle. You can choose any of the strategies from the bank to the right. The description is listed at the bottom of the screen. For whichever character you are controlling in battle (IE: Manually, the Computer isn't doing anything with that character) none of this really applies, but when the computer does take over, this is how it will act. Below Attack Behavior, you can set how the character will spend their TP. You can either order them to go all out and waste all of their TP, Conserve it and use it only when they really need to, or just not even use it at all. Below that you will be able to setup their movement in combat. You can either have the character up close and personal with the enemy, or sniping away from the back lines where it's a bit safer. For the most part, Melee characters should be up front, while Mages and weaker characters should be in the back. Aside from that, you have the option to choose Orders, this option will appear when you don't have a specific character selected. Press X to bring up Orders and you will have the option of selecting an overall configuration. As you will be able to see, all of your characters setting will be changed the same way according to which Order you choose. You can have three different order settings, and these can be helpful because you can switch to these orders on the fly during battles. Below you can see a Graph that will kind of display how active your characters are in battle, as well as they're position. Characters towards the front will be really up and in the thick of it all, characters in the middle will use caution when attacking, and characters in the back will be pussies. ----------------------------------------------------------------------- 4.Status - SAS ----------------------------------------------------------------------- When you go to the Status Screen you will be treated to a portrait of the selected character as well as a full list of their stats (duh) The Format of The Stats will be listed as such Character Name Title Lv X T/S Meter HP X/X TP X/X Exp XXX Next XXX Str XX Det XX Sla XX Acc XX Thr XX Eva XX Int XX Lck XX Weap. Weapon Name Body Armor Name Head Headgear Name Arm Arm Gear Name Acc.1 Accessory Name Acc.2 Accessory Name Now for an explanation of what all that means: Character Name: The Name of The Character's Stats you are looking at... Go Figure Title: The Character's Current Title. Pressing A will bring you up to the Title Bank where you will be able to Select a Title for the Character. Titles are earned in various different ways throughout the game. When you highlight a title you will see which stats will level up when you gain a level with this title equipped, you'll also get a brief description about the title, usually how it was obtained. Level: Character's Current Level T/S Meter: This meter shows you how developed you are with your EX Type. T-Technical, and S-Strike. When the meter is complete in one direction that is your assigned Ex Type, and any skills you learn from compounding Ex Gems will be of that type. Furtur details on this will be explained in the Ex Skills section of the instructions below. HP: Character's Current HP/Max HP TP: Character's Current TP/MAX TP EXP: Current Experience Points Character has accumulated Next: The Required amount of Experience points the Character needs to Level Up Str: The higher the "Strength" the higher the damage done. Def: The higher the "Defense" the less damage taken. Sla: Lloyd Only It affects the damage done when he performs a 'Slashing' attack Acc: The higher the "Accuracy" the higher the damage done, when the character's attack hits the enemy. Thr: Lloyd Only. It affects the damage done when he performs a "Thrusting" attack Eva: The higher the "Evasion" the less the damage taken. when the enemy's attack hits the character. Int: The higher the "Intelligence" the more effective spells are, and the less damage taken by spells. Lck: "Luck" affects many things, including the Critical Hit percentage. Weap.: The Character's Currently Equipped Weapon Body: The Character's Currently Equipped Armor Head: The Character's Currently Equipped Headgear Arm: The Character's Currently Equipped Arm gear Acc.1: The Character's Currently Equipped Accessory Acc.2: The Character's Currently Equipped Accessory Pressing Down on The C Stick will tell you which Skills you can learn from your current equipment. While pressing Left or Right on the Control Stick (or Pad) will allow you to cycle through characters (as usual) ----------------------------------------------------------------------- 5.Synopsis - SYN ----------------------------------------------------------------------- This is pretty cool. When you check the Synopsis Screen you will see a list of events that have unfolded so far. When you highlight one of the events you can see where it took place (the name of the place AND the location on the map) as well as your current level when the synopsis was recorded as well as the date (the real date) Cool Beans! ----------------------------------------------------------------------- 6.Items - ITM ----------------------------------------------------------------------- This is pretty self explanatory, the item system is laid down much like it has been in previous installments of the 'Tales' Series, and it also reminds me of Star Ocean (like a lot of other things in this game... hmm). But I digress, Perhaps you haven't played any of these (for shame ><) Basically there are several categories you can cycle through to kind of sort the items you're looking at. The first icon (the little baggy) will show you every item you have. While The Red Gel will show you healing, the pieces of equipment will show you a list of your current inventory of that respected piece of equipment, and so fourth. You can only hold up to 20 of any given item. You can also Press X to Discard an item, but that's kind of foolish considering you could sell it if you really didn't want it =p ----------------------------------------------------------------------- 7.EX Skill - EXS ----------------------------------------------------------------------- Ex Skills are an interesting aspect of Tales of Symphonia that have quite a bit of depth to them. To start off, the big number here is four. Each character has four slots for four ex gems, and there are four levels of ex gems that can be found. Each level of Ex Gem has four different skills. And each character has a different set of skills. Now, selecting an Ex Skill is simple enough. Once you acquire an Ex Gem just place it into any slot for any character. When you do this you'll be able to select from the four skills of that Ex Gem Level for said character. Once you get in there, and you're doing it, it's simple enough. Now, it's easy enough to tell which of these skills you want. For the most part they'll boost your stats or what not. The tricky part comes in picking the right combination. A few things to keep in mind when selecting a combination of ex skills. First, any ex gem you insert cannot be removed. It can be replaced, but not removed. Ex Gems aren't as rare as you would think, but they're rare enough that you shouldn't be changing them at all times, especially Level 4s. Of course, you can spend your hard earned grade points at the Katz shop to buy more gems, but it's generally not recommended. Anyhow... second thing is to keep in mind what the skills type is. S or T. Depending on your S/T alignment you'll be able to choose from Ex Skills of that type. Now, that isn't to say that if your meter is completely full towards S Type you won't get any T Type Skills, but you are going to get a better selection of higher level S Type Skills than T types. Finally, the biggest part about selecting ex skills is trying to unlock a compound ex skills. Compound Ex Skills come about when a character combines two different skills that unlock a particular compound skill. So for example... if you give Lloyd Strong and Tough.... He'll learn the Compound Skill EX Attack. To learn the skill, all you need to do is have the right combination of Ex Skills equipped, and fight one battle. That's it! ----------------------------------------------------------------------- 8.Equip - EQP ----------------------------------------------------------------------- When you go to the Equipment screen you will see your character and a list of their current equipment. As well as equipment you have in your inventory. If you highlight the characters name you can press Y to access the Optimal Menu.... not sure what this does yet. If you move down to the actual equipment section, you can sort the order of the equipment in your inventory by pressing Y. You can sort your equipment in Alphabetical Order, or by the Equipments Paraments. When you highlight a piece of equipment you will get a description of the weapon at the bottom of the screen. If you press Start you can view the equipments paraments. If you select a piece of equipment that can be removed, press X to unequip it and place it back into the inventory. Press A to select a piece of equipment from the inventory. ----------------------------------------------------------------------- 9.Cooking - COK ----------------------------------------------------------------------- In the Cooking Menu you can select a character and see they're rank in the art of culinary. According to the number of stars they have, you'll be able to determine how skilled they are, and what their maximum potential is. Obviously, the character with the most stars is the better cook. You can press X to cook the selected recipe which will appear under the characters name, and will be displayed in the description box at the bottom... assuming you have the required ingredients which can be seen on the right. Along with a list of additional ingredients that can improve the meal beyond the standard requirement. As you can see, a more skilled character will have a wider variety of additions to choose from. If you highlight the current recipe you'll see the recipe book, in which you can select any of your collected recipes. Once a recipe is chosen, this is what you will cook. Aside from cooking in this menu, you'll be given a choice to cook after battles. By selecting a different character in the Cooking Menu, this is the character that will be given the chance to cook after battle. ----------------------------------------------------------------------- 10.System - SYS ----------------------------------------------------------------------- You can Save, You Can Load, You Can Customize your game. That was easy! ----------------------------------------------------------------------- C. Controls - CTR ----------------------------------------------------------------------- There are several different areas in the game, and each of them uses a different set of controls. Here you can read about those sections and their respective controls. ----------------------------------------------------------------------- 1.Towns - TWN ----------------------------------------------------------------------- Towns are easy enough to navigate. Use your control stick to move your character around town, and use the A Button interact with people, doors, and other objects. Skits can accure in towns, so press Z if you see the skit indicator appear. You can go to shops and purchase items and equipment. And some towns have Blacksmiths. You can still access your menu by pressing Y, and you can even use The Sorcerer's Ring by pressing X. Though it has no real use in Towns. Customizers Customizers are pretty much like normal shops accept you trade items for better ones rather than buy them. The customizer will take an old piece of equipment and combine it with raw materials that you can find around the world. Sometimes you can get stuff that's way better than what's currently offered in a shop, so be sure to invest in this. ----------------------------------------------------------------------- 2.Dungeons - DNG ----------------------------------------------------------------------- Dungeons are pretty much exactly like towns. With the exception of Monsters roaming the area instead of people. You can and will often use The Sorcerer's Ring in Dungeons. Also to access a memory circle in a dungeon you will need to activate it by fighting monsters until you find one that drops the gem to activate the save point. Skits can happen in Dungeons just like anywhere else, so be on the lookout for it. Other than that, it's the exact same setup as with towns. ----------------------------------------------------------------------- 3.World Map - WDM ----------------------------------------------------------------------- You'll spend a fair bit of time on the World Map, so it would help to get accustomed to how things work. Although there will be several points in the game where you will acquire new means of transportation where different rules apply, I'll lay down the just of it all. You can access your menu screen the same as usual, you can also save anywhere on the world map. Skits can happen out here as well. Monsters will roam around the map, and if you're on foot, then you'll probably end up encountering most the enemies you come across. Pressing Start will change the Mini Map in the bottom right hand corner. You also have your compass in the top left hand corner. When you're near a city or an area you can Press A to Enter it, or B to leave it without entering. Press X to ride Noishe when you have Long Range Mode, which will be explained automatically in the game. Pressing R/L will rotate the camera in the respective direction. Push left or right on the control pad to view the world map. Sometimes you will come across Relationship Skit Points on the World Map. These are glowing objects that when you interact with will engage you in a little dialogue with choices between Lloyd and other members of the party. How you answer will determine the kind of relationship Lloyd has with his fellow part members. Later in the game, when you get a Boat, you can use it by going to a pier and pressing B. And even later on you can press B anywhere on the world map to summon a Rheairds to fly around on. Cool Beans ----------------------------------------------------------------------- 4.Battle - BTL ----------------------------------------------------------------------- When you're in a battle you have quite a few things to keep in mind. First off, for whatever character you're controlling A is a Normal Attack, while B is a Tech Attack. Pushing A and a direction on the control stick will yield several different types of attacks. The same holds true for Tech Attacks, whichever Attack you've binded to the combination of the B Button and the Control stick will be executed when you perform the respective combination. Pressing Y will bring up a Menu. All movement in battle will stop while the menu is up. From the Menu you can select tech attacks for each character to use, you can select union Attacks, Change the Strategy of your party members, change equipment, use items, or flee. If you attempt to flee a gauge will appear and it much chare fully before you will be able to escape. Pressing X will Block, Pressing X with a combination of directions on the Control Stick will have you performing various different types of blocking, even jumps. Z will activate a Union Attack if you're able to execute it at that time. Using the direction pad you can shift between your preset orders on the fly. You'll be able to use the C Stick to trigger the Techs of your party members that you have bound to the appropriate direction. Pressing or Holding R will allow you to switch targets. And pressing start will pause the battle. ======================================================================= V. Walkthrough - WLK ======================================================================= *Note: The Table of Contents does not include the hundreds upon Hundreds of times I've written "World Map" if you want to see what you need to do on the World Map search for the last section you were on, or the next section you're going to, and behold.... the World Map section is in the middle of the two. That easy. Watch the opening scene that explains a bit of the back story while you get an overview of the land. Finally we zoom into our destination, where this journey will begin. ======================================================================= A. Disc One - DSK 1 ======================================================================= ======================================================================= 01. Classroom Items: Magic Lens Title: Klutz (Colette) Skit: It'll Be Fine ======================================================================= Watch the scenes here. Once you gain control of Lloyd, familiarize yourself with the controls of the game. The Control stick moves Lloyd around. The Control Pad's Left and right buttons will pivot Lloyd in their respective directions. Pressing Y will bring up the Menu Screen. Anyways... Now that you've (hopefully) familiarized yourself with the controls thus far, go around the classroom and talk to everyone. To talk to people just walk up to them and Press A. The button will flash on the screen in the lower right hand corner, so that shouldn't be too hard! Make sure to talk to everyone several times. Sometimes they have more things to say. Keep talking with them until you either read all of what they have to say, or just plain get tired of them. When you're finished talking to everyone, try and leave the classroom. Choose the first choice when you get the chance. After the scene Colette and Genis will join you. A window will pop up explaining about Skits. Make sure to be on the lookout for the Z button to appear in the corner of the screen! Before leaving make sure you examine the hole in the wall to view a short scene, and get a new title for Colette! (Information on Assigning titles can be found in the Instructions section) Also, talk to the boy with the Blue Hair to get a Magic Lens. ======================================================================= 02. The Village of Oracles - Iselia ======================================================================= Watch the scene. You're objective now is to escort Colette to the Temple. I'd suggest exploring the Village first. Before going very far, you might want to Save your Data at the memory circle. It's right next to the school house. A tip from an RPG Veteran: Save Often, and use multiple saves. At least two, one for 'safe' times, and one for 'dangerous' times. Safe like on the World Map, or in a Town. Dangerous like a dungeon. Use your instinct (and/or this guide!) to help decide which is which and when is when. If that makes any sense... Head south from the Memory Circle and you'll come across The Item Shop "Halo". You can stock up if you want, though your funds are rather limited at the moment. Aside from that, there isn't much else to do. You can check out Genis house for a little information about the Densian, and you can go to Collette's house and have Frank heal you. Everything else is locked, and you can't go out the South Gate. Once you head north past the save point, a monster will appear and you will be engaged in your first battle. The game will provide you with some brief (I mean really brief) tutorials over the next couple of battles. For more information on the battle system check the Instructions section. If for any chance a battle will call for a drastic overall in the strategy settings, I will include that in the initial walkthrough. After the short battles you might want to go back to Frank to heal, afterwards head out the north gate and onto the world map. ======================================================================= World Map Skit: What's The Temple Like? ======================================================================= Once on the world map you can save as if you were on a Memory Circle. Also, you'll notice that you'll be able to see the monsters roaming the land so you have somewhat of a choice whether you want to fight them or not. I seriously recommend fighting every monster you see throughout the entire game unless I state otherwise. This should keep you from having to spend much time 'level-building'. Which is more or less taking time from the game to stop and focus your efforts on just fighting battles over and over to gain experience for underdeveloped characters! It's up to you though. You should probably spend a little time gaining a level or two now though, and familiarize yourself more with the combat system. When you feel you're ready, head into The Martel Temple at the tip of the peninsula, southeast from Iselia. ======================================================================= 03. Martel Temple Items: Life Bottle, Panacea Bottle, Sorcerer's Ring Skit: Test of The Chosen?, Lloyd's Thoughts on Angels., Do I Have To?, The Oracle. ======================================================================= When you arrive watch the scene. Now head up the stairs towards the Temple. Watch a scene and then you will get into a battle with Two Soldiers. They seemed easier than the monsters outside to me. Afterwards you will get into your first boss fight! ----------------------------------------------------------------------- Boss: Vidarr: HP: 4000 TP: 30 Strong Against (S): None Weak Against (W): None Exp: 115 Gald: 25 Item: Life Bottle This guy's attacks hurt, so watch out, and try to be on the defensive. After a short little bout a scene will commence. After the scene, the fight will resume. The same rules apply as before, except now you have a little more slack due to your new found ally. He'll cast healing spells on you, so you can take some risk if you're feeling impatient. You might as well use up all your TP here as well. It won't take long to finish off this guy after that. ----------------------------------------------------------------------- After the battle.... watch more scenes! Now that Liquid Snake.... I mean Kratos has joined you, you have a healer of sorts (Yay!) Anyways... after a scene Kratos will give you a training manual. You can review it in the Items Menu. Pretty basic stuff though. Go right and keep going along the path until you come to a stairway leading down. The enemies in this area aren't so tough, and provide some pretty good experience. Take advantage of having a full party. Though be careful, seeing as how I'm sure everyone is running low on TP, Kratos doesn't have infinite TP to heal with! Head downstairs and watch Collette act stupid.... after the battle watch a scene. The scene will explain what you have to do to progress. Basically you're gonna want to fight these Golems and keep pushing the blocks they leave behind into the holes. Use the stairs on either end of the platform to go down to the area where you've been pushing the blocks into. After you've mad enough pathways you should be able to get the two treasure chest, and the ring you saw from the scene upon your entrance (which is needed to progress) Once you get the ring, you can press X to use it. This will be helpful in getting past the next part of the Temple. Now head back to the main hall. When you get upstairs you should see another skit. Once back at the entrance take the north stairway up to a blue barrier. There will be a short scene and the group will decide that you should try using the ring. Do so, then watch another scene. Now take the teleporter. Watch a scene. Afterwards talk to your peeps. Scene. Walk around the room a bit for a skit with Genis. Warp back down. After a fairly humorous scene walk around a bit for another skit. Wait around a bit for yet ANOTHER skit. Attempt to exit the temple for a short scene. Head back to the map. ======================================================================= World Map Skits: The Journey ======================================================================= As soon as you exit the temple you'll see another friggin skit. Now head back to Iselia. ======================================================================= 04. Iselia Items: Collector's Book, Grapes, Bread Skit: Sole Redeeming Feature Title: Brotherly Love (Genis) ======================================================================= Go around the village and talk to people. Maybe even stop by the Halo and buy some Gels and Bread. When you're done messing around, head over to Collette's House for a scene, and you will receive a Collectors Book. A handy little item that will list all of the items you've collected so far save for key items seemingly. Afterwards head to Genis' House. On the way, pass by the schoolhouse to trigger a skit. Also, make sure to walk into the classroom for a scene and get a new title for Genis. When you get to Genis'House you'll get some stuff to make sandwiches with, and a tutorial on cooking. If you ever want to check out the tutorial again, come back and expect that cabinet where you got the ingredients. When you're ready, head down to the south gate for a scene. ======================================================================= World Map ======================================================================= Just walk on over to the Forest. Simple ======================================================================= 05. Iselia Forest Items: Apple Gel, Life Bottle Skit: Genis' Friend ======================================================================= Watch a short scene and then head up the path until you get a skit. Proceed up the path collecting the treasure along the way. When you come towards a Memory Circle, you'll see a short scene. Save and head towards The Human Ranch. ======================================================================= 06. Iselia Human Ranch Items: Orange Gel ======================================================================= When you enter the Ranch you'll see a short, disturbing scene. Walk forward for another scene. Pick the first choice when you have the chance, then the second one. After the scene plays out you'll have to help her out. Head back towards the entrance and behind some trees to get to a ledge. After the short scene, you'll receive a short tutorial about the action button. Jump on up. Jump up again, and the jump to the right for a chest. Jump back down, and jump up to the left. Watch a scene, and then you'll be fully healed. Watch more scenes. Get into a fight with a couple Whip Masters. They aren't too hard. Watch a scene. ======================================================================= 07. Iselia Forest Items: Leather Glove, Apple Gel(X2), 500 Gald, Orange Gel ======================================================================= After the whole ordeal, you'll end up back at the save point with Genis' equipment. Hold onto it for him. Head north onto the next screen. Since Lloyd is by himself now, be careful with combat. Don't be afraid to use a lot of tech attacks, Lloyd can regain TP with ease. Head north and pass the first passage, go right at the second and open a chest. Head back and go left towards another chest. Now head back towards the entrance Go right at the first passage and circle around the roundabout to get to a chest. Head back down a bit to the bridge and cross it, keep going until you see a chest. Follow the path up and pass under an old trunk acting as a bridge. Head up towards the trunk and walk to the Bag to collect the goods. Keep heading north until you reach the exit. ======================================================================= World Map Skit: Restless Noishe ======================================================================= Head right towards the small house with the river passing by it. Along the way you'll encounter a skit. ======================================================================= 08. Dirk's House Item: Apple Gelx2, Life Bottle, 500 Gald, Sylvarant Map ======================================================================= When you enter you'll see a scene. You can't do much here, so just head inside the house. Scene... oh yeah. After the scene, you'll see another one, and then have a choice. Pick the first one.... and watch a scene. In the morning, head downstairs and talk to Dirk at the grave. Watch a scene, and get some loot, including a map of Sylvarant which should come in handy. After a few more scenes you'll be in... ======================================================================= 09. Iselia Item: Apple Gel, Orange Gel Skit: Dirk, the Craftsman, What is Colette Hiding?, Desians Attack Title: Drifting Swordsman (Lloyd) ======================================================================= Well... that was fast. Anyways... you'll see a short scene, afterwards make sure you re-equip Genis. Talk to the people around the entrance than head into the yard of the Item Shop Halo, you should get a skit. Head to the right and you should get another skit. Make the rounds... talking, shopping, and all that good stuff. Save if you'd like. Afterwards head over to Collette's House. Scene Time. Afterwards talk to Frank if you need to heal, then brace yourself and head outside. You'll see a short scene, and now there will be a Memory Circle outside of Collette's House. I suggest you use it, I also suggest using your 'danger' save if you took my advice from earlier. Anyways, time to bust some heads. Go around the whole town, but avoid the south exit for the time being. After you fight the guys up by the schoolhouse, the militia guy will give you an Apple Gel and an Orange Gel for helping out. Afterwards you should see a skit. Walk by Genis' House for a short scene. When you're ready go back to Collette's House to rest and save, than make your way to the south gate for a scene. Boss time! ----------------------------------------------------------------------- Boss: Exbelua HP: 5000 TP: 38 S: None W: None EXP: 280 GALD: 320 Item: Panacea Bottle This guy can be pretty tough, you're best bet would be to hit it with as many Demon Fangs as your TP will allow you. When you run low try to go in and get a combo going, I found that I was able to keep the boss from attacking while whacking on it quite a few times consecutively, Hell.... if Genis got in on the action. You might need to use a few Gels though. ----------------------------------------------------------------------- Some rather depressing scenes will ensue. After the scenes talk to Phaidra and Frank. The rest of the Village is off limits aside from the Militia man you helped at the school, and Collette's Empty House. So you may as well head out the south gate. There you will see a short scene. Lloyd will than receive the title of Drifting Swordsman. ======================================================================= World Map ======================================================================= Just head south, following the road. eventually you'll see a Caravan. ======================================================================= 10.Nova's Caravan ======================================================================= When you enter there will be a short scene. You'll be able to rest here for free. After that little interlude, head back out onto the World Map. ======================================================================= World Map ======================================================================= Keep going along the path. Before long you'll stop for a short scene. You'll get an explanation on how to use Ex Skills. Afterwards keep going along the path. Before long you'll see a building. ======================================================================= 11. House of Salvation Skit: Why do Desians Exsist? ======================================================================= Enter and walk up a bit to trigger a scene. Here you'll get an explanation about Traveling in Long Range Mode, and using Guidepost Monuments. After you've heard about those, head inside the House itself. Stand still for a moment in the doorway and you should trigger a skit. Talk to the people in here. You'll be told to go upstairs to rest, do so if you so desire. Afterwards head back outside, and exit to the world map. ======================================================================= World Map Item: Ex Gem LV.1 Skit: I don't sleep in class Skit Point: Genis ======================================================================= You should be able to ride on Noishe now by pressing X on the World Map. Before heading up towards the Desert, and without mounting Noishe, head over to the forest area west of The House of Salvation and you should see a chest. Open it to obtain a Level 1 EX Gem. You can equip this, or save it. I chose to equip it on Lloyd. After getting the chest, head east into a long path of forest. When you reach the end you should see your first Shiny Relationship Skit Point. When you walk onto the glowing circle you will see a skit scene, according to how you answer will affect the relationship between Lloyd and Genis. This will hold true for all these Shiny Relationship Skit Points. Now, Head up towards the desert area. Watch out for the snakes and scorpions that will appear in some encounters around this area, they're pretty tough. Head towards the town in the desert to trigger a skit. You might want to consider building some levels before entering the town. As I said, some of the enemies in this area are pretty tough, and they give good experience. Might as well take the time to better situate yourself. I recommend running back and fourth from the desert to Nova's Caravan to rest. Sure, it's farther away than The House of Salvation, but at least Nova doesn't charge 100 bucks ><. Either way, I was at level 9 before I decided to move on. You might want to consider 10 (if not higher) if you are so patient. But I was getting tired of the Snake/Scorpion poison. Whenever you're ready enter Triet. ======================================================================= 12. The Desert Oasis - Triet Item: Soft Leather, Cabbage, Pork Recipe: Cabbage Rolls ======================================================================= Watch a scene yo. This is important - DON'T LOOK AT THE POSTER YET. Alright. First you want to go around town, talk to peeps, and check out the item shops. You should come across a guy who will ask for a minute of your time. Agree. This is the game's first customizer. He'll ask you for some beast hide. I'm sure you have some by now, so give it to him. He'll give you a Soft Leather, and agree to make you something. Go ahead and get the Hard Leather. Next to him you'll find a Weapon Shop, some pretty pricey items here, but I highly recommend you at least upgrade Lloyd's Weapon. And right next to THAT is an Armory. Luckily Lloyd just got that free Hard Leather, so he's not too pressed to upgrade, but if you can afford it, do so. And next to that is... well a fairly humorous hole =p. You'll see a funny looking cat person who represents The Katz Exploration Team. These can be found throughout the game, they will look into stuff on the map you may have missed for you... for a fee that is. You probably don't have the funds to blow right now, so just keep it in mind for later. There will be another useful person around the Katz center that will trade you Ex Gems for your GRADE. Grade as you might have noticed is something collect after each battle depending on how well you did. My advice to you would be to save your Grade up for now, and keep this place in mind for later. Across the street from the Katz center, and past the Wanted Poster (don't check it yet!) you'll get to the Inn. Stay/Save if you'd like, than head upstairs and down to the end of the hall for a scene that will yield a new recipe for your group! Head out of there and go north past the Katz Center to a new area of the town. Talk to the people there and eventually you'll come to a shop that sells Cooking Ingredients. Stock up if you so desire. Head down the path and go into the Fortune Teller's Tent for a scene. When given the choice you might as well pay.... though you end up getting ripped off anyways =p. Afterwards she'll tell you your compatibility with your party members for free. Nice. Once you are done messing around.... you can finally check the poster. After that try and leave and watch a scene. Then a battle. Afterwards a scene. ======================================================================= 13. Sylvarant Base Items: Beast Hide, Beast Fang, Magical Cloth, 1500 Gald Skit: Unknown Technology, Feels Different, Help, Genis? ======================================================================= Watch a scene and listen to some groovy music. Afterwards you'll have to shoot the guard with the Sorcerer's Ring. After you get out of the cell, open the one next to you for a treasure, and the one after that for a Memory Circle. Head right past the cells and head up to the chest to get your gear back. Go right more until you get a scene and then a battle. After beating these wimps head up through the door. Watch a scene that'll describe how to complete this puzzle. Touch the globe to change the function of the Sorcerer's Ring. Now you can start working on this puzzle. If you run around the room you should trigger a skit. Also, if you get into a fight with one of the robots, don't worry. Another will take it's place. In fact you should at least fight one, when you finish the battle you should trigger a skit. Afterwards take the left door into a hallway, and take the first passage north. In this room grab the chest. You'll also see a vending machine that you can purchase items from. Leave the room and head back down, take the stairs left into the... hehe.... Gamecube room. Use the Memory Gem if you have it to activate the Memory Circle. Wait around near the GCN for a Skit. Now check the panel on the left side of the GCN for a short dialogue. Afterwards you'll know that you need to step onto the platforms and fire the Sorcerer's Ring at the pillars. Shoot the middle and top pillars and the light in the room should change read and say that the entrance has been opened. Go south and collect a treasure. There's nothing else you can do here, so head back to the GCN room. Back in the GCN room, shoot the top pillar, the middle pillar, and finally the bottom pillar. The room's light should turn Green, and it should say the Control room has been unlocked. Save your game, than go north through the door. Watch a scene and then you'll get into a Boss Fight ----------------------------------------------------------------------- Boss: Botta, Two Foot Soldiers HP: 4200 TP: 224 S: None W: None EXP: 475 Gald: 1500 Item: Poison Charm Luckily you have a full party for this fight. This guy can be pretty tough, make sure to take out the two Guards first, than you can pound on Botta. Sword Rain and Tiger Sword are really good for juggling this boss if Lloyd has those. Kratos will be here to heal, so you have some slack. Even so, this guy can really rack up the damage, so be alert. And don't be afraid to use items. ----------------------------------------------------------------------- Now time for a scene. ======================================================================= World Map Skit: Know The Enemy ======================================================================= You've got a full group again now. But before you do anything else, you should head back to Triet. As you approach the town, a skit will automatically ensue. Afterwards Combos and Status will be added to the Training Manual. Afterwards, head into town. ======================================================================= 14. Triet Item: Monster List Skit: Journey to Save the World Dog: Cammy ======================================================================= Watch a scene when you enter the town. After the scenes talk with Kratos, and then leave your room. Go upstairs and enter the first door on the left. Watch a scene. Afterwards talk to Raine, than examine Genis. The choice is up to you, but I left him alone. Now try and leave the room and view a short scene. When you come out of the room you'll see another scene, choose to follow him. Watch another scene. The next morning leave your room again and leave the inn. Scene. You'll receive a monster list from Raine during it. Afterwards Raine will join the party. *Note*: Raine has a special ability that when she uses a Magic Lens in battle she will get the complete information on any monster she scans, she is the only one who can get complete information. If you are a completeist, this would be you'd have to include her in your party for every unique battle in the game (save for the ones before getting her). Just thought I'd let you know. Head back towards the end and you should trigger a skit. If you head up north to the next screen and talk to a man wearing a turban standing next to the water you'll trigger a scene. Afterwards make Colette your on screen character and then talk to the dog standing next to the man, she will then name the Dog. This is a little side quest that will last throughout most of the game, there's usually a dog in ever area for Colette to name, and in the end you will get a special title for naming them all. I've included a complete list of the locations of all the dogs in the Side Quest section of the guide. Hop over to Colette's Dog Naming (CDN1) if you'd like to check that out. *NOTE: I missed the first three dogs on the list at first, so I won't be able to list the names until hopefully my next update.* At this point you should decide which characters you'll be using for a while. I replaced Raine with Genis, seeing as how I like Raine and Genis was the second highest leveled next to Lloyd, so I figured he could afford to warm the bench for a while. Go ahead and gear up your party members. If you can afford to upgrade everyone, by all means do so. Before heading out, stay at the inn again, you'll trigger a scene. When you're ready to leave head out to the world map. ======================================================================= World Map Skit: We're not on Vacation, Kratos' Intention, Noishe Worries, Sense of Direction Skit Point: Colette Dog: Kitty (Uhh Okay Colette) ======================================================================= Your destination are the Triet Ruins to the west of Triet, but you might want to catch up on some leveling you might have missed out on due to a lack of members. The battles should be easy enough with a full group. I didn't spend too much time out here. With a full group the enemies were easy, and the most experience any group of enemies yielded was about 40. You can still spend some time out here if you wish though. Before heading into the ruins though, head back to the House of Salvation and have Colette name the dog there. Next wander around near the Base area and you should trigger a skit. If you wander around the desert some more you should get another skit. If you head far east from Triet you'll be able to find the Mapstone Marker which will enable you to ride Noishe in the desert. Also if you keep trying to head towards what looks like an entrance to a mountain pass you'll see two skits. One should appear when you're getting close, and another when you try to enter the area, that one will automatically happen, and will keep happening for as many times as you try to enter that area prematurely. After that, pass by the mountain path and head toward the grassy area, you should come across a Shiny Relationship point. This one is between Lloyd and Colette. Regardless of whether you were leveling (and if you were, I'd suggest returning to town to rest) or skit hunting, when you're finally ready to move on, head to the ruins. Before entering though, head down the long path of Grassy Area next to the ruins on the other side of the mountain. You'll find another Shiny Skit Point. This time between Lloyd and Raine. After that's over with, head back to the ruins and enter. ======================================================================= 15. Triet Ruins Skit: Combo! Lloyd and Colette Title: Archeological Mania (Raine) Items: Lemon Gel, Apple Gel, Bracelet, Life Bottle, 1000 Gald, Mumei, Stiletto, Circlet, Savory ======================================================================= When you enter there will be a scene. You'll get into a battle with two Fire Elements. Nothing Special. Afterwards a scene. Afterwards all you're party members will learn some valuable skills. Lloyd will learn Guardian, Colette will learn Damage Guard, Raine and Genis will learn Force Field. You can assign these skills as a special move, or you can press Down and X during battle to activate it. Once that's over with, the scene will resume. After the scene you should trigger a skit right away. After that head to the stairs and watch a scene. During the scene you'll obtain the title of Archeological Mania for Raine. Then the scene will resume. Afterwards, head down into the dungeon. Head up the path and head south down and left down the path until you get to a chest with some rocks on top of it. Use the Sorcerer's Ring to knock the rocks off and collect the treasure. Along the way make sure to fight the monsters and get a feel for your new guarding abilities, they'll prove invaluable throughout the game. Go up through the door in front of you and head right for a scene. When it's over use the Sorcerer's ring to light the torch. There will be a couple scenes. Once back in control head back towards the entrance and enter the first door you see along the way. In this area go around and collect all the treasures. When you're done raiding the chest, push the two big stone blocks in the room in the crevice next to the base of the ramp you see straight across from where you entered. Cross over the blocks at light the torch. Head up the ramp and follow the path for more treasure. Head back to the main hall, and take the remaining path north, IMPORTANT: IGNORE THE CHEST, for now at least, but keep it in mind. Head through the door into the next area. Head along the path until you get to another Stone Block, push it into the hole not far from it. Cross over, grab the treasure, and light the torch. Head towards the new path you just made and follow it up, past the memory circle point and the warp to grab some treasure. Head over and unlock the memory seal (if you don't have the gem, go find it) save. Heal up and put Genis in the party if you already haven't. Turn off all of Genis skills except for Aqua Edge, change his strat to go all out with TP, and setup a shortcut for Aqua Edge on your controlled character if you'd like. Step onto the teleport. Watch a scene, and than a boss. ----------------------------------------------------------------------- Boss: Ktugach HP: 5000 TP: 50 S: Fire W: Water, Ice EXP: 628 Gald: 85 Item: Red Quartz Boss: Ktugachling x2 HP: 1500 TP: 180 S: Fire W: Water, Ice EXP: 60 Gald: 15 Item: None Obviously, your best means for dealing damage in this battle is to use Genis' Aqua Edge... A LOT. Aside from that, it'd be in your best interest to take out the two Ktugachlings first. Afterwards just focus all your attacks on the main boss. Kratos (or Raine) should be in your party to heal. Better Kratos than Raine seeing as he can at least try to fill his TP back up with relative ease. Just keep pounding it with Aqua Edge, and watch out for it's magic attacks, they hurt! ----------------------------------------------------------------------- Afterwards you'll see some scenes. After it's over, Colette will learn Angel Feathers. Now step onto the warp, save, then make your way out of this place. (NOTE: Still don't open the chest, now is not the time for it. Just keep it in mind for later!) When you get outside you'll witness a scene. During the night talk to everyone, though save Colette for last. Answer everyone however you want, it makes no difference really. Talk to Colette, and then talk to her again. You'll see a scene. Afterwards you'll be back on the World Map. ======================================================================= World Map Skit: To Palmacosta ======================================================================= You should trigger a skit immediately, viewing it will suggest that you return to Triet. Do so now. ======================================================================= 16. Triet Title: Sisterly Love Skit: Prayer ======================================================================= When you enter, there will be a scene. Raine will get a new title "Sisterly Love" after the scene. Head over to the inn and rest there, you should see a skit. Afterwards, save and shop if you need to. When you're finished, head back outside. ======================================================================= World Map ======================================================================= Your destination is The Ossa Trail you may have ventured to earlier to grab the Mapmarker Stone and to trigger a few skits. You can go there now, or you can return to the Triet Ruins for some leveling. I'd suggest the leveling, seeing as how the Ruins is a pretty good place to build up some Exp, at least for a couple of levels. I got up to level 14 before I decided to move on. This is more than enough, really it's up to you though if you'd like to be higher or lower than that. If you're level 12 and aren't having any problems fighting the monsters in the area than you're more than efficient enough to go onto the next area. None the less, whatever you decide, once you're finished rest/save and head off to the Ossa Trail. ======================================================================= 17. Ossa Trail Item: Battle Staff, Melange Gel, Apple Gel, Orange Gel Skit: Team Coordination ======================================================================= Enter and head up the path until you encounter a scene. Here you'll meet my favorite character in the game, Sheena ^^. When you get a choice choose whatever option. I went with the second. After the scene continue up the path. The only enemies to be careful of in this area really are the Manadragoras, despite their appearance they can do some seriously wicked damage. The Bear creatures aren't even a challenge, just watch out for their grabs. They won't do that much damage but they can hold you for a few seconds. Keep going along the path until you get to a chest, then go along again. When you get up far enough there will be a little stop where you can save and collect two treasure chest. Do so, and then proceed forward. Follow the path until you get to another chest, open it, before going on though - HEAL!! up if you need to, you have a boss coming up. Then keep going until you see a scene. And then a boss battle! ----------------------------------------------------------------------- Boss: Clumsy Assassin (Sheena) HP: 1800 TP: 131 S: None W: None EXP: 200 Gald: 128 Item: Holy Bottle Guardian-Wind HP: 2000 TP: 400 S: None W: None EXP: 250 Gald: 250 Item: Magic Lens This battle was tougher than I had imagined it would be. First off it caught me off guard so I wasn't fully healed. Second off I went after the Guardian First. Bad Idea, Sheena is the one who will be laying waste to your party members. So make sure you pound on her. It can be difficult because she likes to guard a lot, but keep at it. Try to keep everyone's health up, and after you've dealt with her the Guardian is laughable. ----------------------------------------------------------------------- Afterwards, a scene as per usual. Before heading into the cave, keep going down the path. Try to leave and you will automatically get into a skit with Lloyd and Kratos. After it you will FINALLY be able to use Unison Attacks. There will be an explanation on them. Setup your U.Attack now by going into the menu and selecting U.Attack if you'd like. Then step outside for a minute. ======================================================================= World Map Skit: An Assassin? ======================================================================= As soon as you exit the trail a skit will trigger. Afterwards save and head back into the trail. ======================================================================= 18. Ossa Trail Items: Fine Guard, Black Silver, Beast Fang, EX Gem Lv1 Skit: The Ossa Trail, Raised by a Dwarf ======================================================================= Head into the cave now. When you enter you should get a skit. Head down the path a little and you should get another skit. Keep going down the path. Ignore the left split and keep going, take the second left turn you see and grab the chest. Head back towards the entrance and take the right passage this time, head south to get a chest. Head back to the main hallway, and go north to the next screen. Avoid talking to the skull and back your way past it to the back of the room to get two chest (one is hidden behind a crate) Just for your information the Skull is a really difficult boss that there's no way you can take on at this point. Ignore it for now and keep it in mind for later (like that damn chest in the Triet Ruins) *UPDATE* I got an email stating that it's quite possible to defeat this monster when you first arrive, and now that I think of it, I probably could have. ----------------------------------------------------------------------- Hi. I was going through your ToS FAQ, because there was a pretty toug henemy that I fought and I wanted the name of. It is that skeleton thing with four weapons, in the Ossa Trail. When I went to your FAQ, you state that there is no way to beat him....I beat him when I first got there! ^O^ What yo ucan do to beat him is always have Genis charge a Stalagmite, and always have Collette charge up an Angel's Feather. Have Kratos always healing Lloyd or using Orange Gummies on some body (just maek sure he doesn't get in fornt of the enemy) With Lloyd, go up to him and block and do a combo when he is open. DO NOT go back, because when there is nobody right in front of him, he starts to go towards the party. With this strategy, Lloyd can attack and withstand it somewhat, and everyone will be supporting with spells from behind. He will be dead after a while. I used an Eyeglass on him to find out he has 8000 HP. ----------------------------------------------------------------------- Credit goes to Mohammed Ahmed for this tip. So give it a shot if you'd like. However you can come back to this later if you prefer, I'll cover that later on in the guide. Now that you're done here, head back to the World Map. ======================================================================= World Map Item: Lemon Gel Skit Point: Genis, Kratos ======================================================================= Save and all that good stuff, then head out. If you head faaaar north from the trail you'll see a bridge, before crossing it go towards the mountain side and you should find the Marker Stone. Grab that and then cross the bridge, on the beach there will be a Shiny Skit between Lloyd and Genis. In this area of beach near the Shiny Skit are some fairly difficult battles. It's not anything you can't handle, but they are noticeably more difficult than any other encounter in the area. Just a fair warning. However, don't go furtur north past the beach with the Shiny Skit, this is an area you aren't supposed to be in yet, proof of that lies in the monsters in this area that will wipe the floor with you, so just stay outta there. Once you're done messing around way up there, head all the way south back to the trail and you should see your destination just a stone's throw away. But first, head past it going furtur south. You'll soon end up at the tip of a peninsula and won't be able to go any furtur, that's alright though because the Shiny Skit I sent you over for is right here! This one is between Lloyd and Kratos. Make your way over and into the Port Town of Izoold. ======================================================================= 19. The Small Fishing Port - Izoold Item: Rice, Lyla's Letter Skit: Even if I become an Angel? Recipe: Rice Ball Dog: Pookie ======================================================================= Not too much to do in this quiet little village. As usual talk to everyone in town. There's a dog near the entrance of town for Colette to name. Head into the first house on the left, this is the inn. Stay the night for a rather touching little skit. Avoid the top left house for now and head around the rest of the village first. Head into the house that the Kats are standing around and go to the top right hand corner of the house, examine the spot and you'll meet up once again with Wonder Chef. He'll teach you the recipe for the infamous Rice Balls. In the port area you can talk to a Katz to play Emotional Balloon. ---------------- Mini Game: Emotional Balloon - (MGB1) --------------- Emotional Balloon, or "EB" is a little memory game Genis can play with the Katz person in Izoold at anytime. There are three different difficulty settings, each a little more complex than the last. If you match the Katz' emotions by pushing the correct buttons perfectly, you'll get a prize at the end. Here are the three prizes for each difficulty. Mode: Easy| Rounds: 10| Prize: 5 Apple Gels Mode: Normal| Rounds: 15| Prize: 5 Life Bottles Mode: Hard| Rounds: 30| Prize: 5 Lemon Gels ----------------------------------------------------------------------- Anyhow.... when you're ready go check out that house I told you to pass over before. Have a chat with Lyia for a scene. Afterwards, chase after her. Go into the port area and down the dock to trigger a scene. When given the choice, pick the first option. Afterwards, if you're ready, talk to Max to set sail for Palmcosta! There will be a scene when you board the boat. ======================================================================= 20. The Port City - Palmacosta Item: Rice, Egg, Palma Potion Skit: To Fight the Strong, Dorr of Palmcosta, Imposters, Colette's Imposter Recipe: Omelets Dog: Teddy, Pepe Title: Turbo Waitress (Colette), Honor Roll (Genis) ======================================================================= When you arrive there will be a scene. Talk to everyone along the docks, if you stand still for a while on the docks you should get a skit. Afterwards Battle Tips will be added to the Training Manual. Keep going along of the docks into the harbor area. Get Colette out and talk to the dog near the market stands. Talk to everyone around here, and then head down to the shops. You'll find a customizer here, so try and take advantage of that. You probably won't have any White Silver so the Masamune and Mage Cloak are out of the question ;_;. You should be able to make a Slicer Ring, Gem Rod, and Steel Sword though. After that head to the armorer in the next stall. You should have a pretty fat stack of cash at this point, and seeing as how you shouldn't have to buy to upgrade most of your party's weapons, you can probably afford to upgrade everyone. I'd certainly recommend it. Head down to the Weapon Shop at the bottom stall and buy new weapons for Lloyd and Genis. Head down the bridge into the next part of town. Watch a scene. You can't go past the Inn (the building where the other group came out of) so head in there, Rest here, use the memory circle, all that good stuff. Head back outside and head across the bridge, talking to people along the way. Entering the building at the end of the street will yield a scene. Afterwards you'll trigger a skit. It turns out this is an item shop, and they sell Palma Potion! It cost 1k though... if you have that, that's all well and good. If you don't Cacao will suggest taking up a part-time job at the Palmacosta Academy. I had the funds on me so I went ahead and bought it without all the hassle. If you head upstairs and examine the bookshelf you can read a little bit about the Desians. Now leave the shop and head back to the adventures to settle your debt. If you head across the bridge next to the item shop you'll come to the next part of town, and a scene. Talk to the people here and then switch Colette to be the on screen character, have her talk to the dog. If you enter the building in the right most corner there will be a scene. Then you'll have a choice to accept a challenge. Do so, if only just to show these punks up. After the scene head over to the weird looking post and examine it. Tada! Wonder Chef is here to teach you how to make Omelets. If you head down the hall on the first floor, the second door will bring you to the Academy's Cafeteria. If you talk to the guy in the back, Colette will be able to take up the Part-Time job as a Waitress. You should do this even if you had the money to pay for the Palma Potion, because doing so will net Colette a new title. --------------------- Mini Game: Waitress - (MGW1) -------------------- This little mini game can be played by going to the Cafeteria in Palmacosta's Academy. Colette will take up a part-time job as a Waitress. All you have to do is remember the customers order, order it from the kitchen, and then bring it out to the right customer. Simple enough... you'd think. But it's kind of hard to tell the customers apart. The best tip I can give you is to jot down a few little notes on a piece of paper. Write down the order and maybe the hair color of the customer. You don't have all day to view the orders before the customers will take their seats, so be quick about it. When you're finished you'll be paid according to how well you did (and get a free Palma Potion if that's what you came here for) as well as get a title for Colette. You can play this Mini Game again, but you'll only get Gald from now on. ----------------------------------------------------------------------- Now go up to the second floor of the academy. Enter the first door you come across and watch a scene. Now you'll be able to study for the challenge. You'll be asked some questions. I've provided the answers here, but if you'd like to solve them yourself, go ahead. -------------------- Side Quest: Pop Quiz - (SPQ1) -------------------- When you first arrive in Palmacosta and visit the Academy you'll be able to accept a little challenge to show off how smart Genis is. Before the challenge however you'll have a pop-quiz. This may or may not effect the out come of the actual challenge, but none the less, here are the answers for the three questions Raine will ask: 1. Guardian 2. Acceleration due to gravity 3. I don't know ----------------------------------------------------------------------- Afterwards it's time to head over to the test room. Exit the classroom and head over next door. Watch some scenes. Afterwards Genis will get a new title. Leave the classroom. Now the once empty classrooms are full again, so talk with the students if you'd like, then finally head out of here. Head next door to the academy and enter the church. If you head to the front and talk to the Pastor standing there, you'll see a scene. In the right corner of the church next to the entrance you'll see Chocolat, talk to her for a scene. Once you head outside there will be a scene. Next to the church you'll see a path leading up to a Steam Ship. Head towards the ship for a scene. When you're finally ready to move on head to the Governor Building and talk to the guards for a scene. When given the choice go ahead and pick the second one. Watch a fairly humorous scene and then head back to the Governor Building. Head up the steps for a scene. Once it's over you'll trigger a skit. Now... You're finally done with Palmacosta! For now at least. So make your way back towards the inn. When you try to cross the bride that leads back towards the other section of town you'll trigger another skit. ======================================================================= World Map ======================================================================= Once you leave Palmacosta you should see a forest with Nova's Caravan parked in it just to the north. Head on over there. ======================================================================= 21. Nova's Caravan Item: Linkite Nut ======================================================================= When you enter watch a scene. Afterwards talk to the children standing next to Nova. After all this talk of nut shaking you'll get a Linkite Nut by talking to the little girl. After talking to everyone here there will be a scene. Afterwards you can go back to the map. ======================================================================= World Map Item: Ex Gem Lv. 2 ======================================================================= Head around the mountain just to the east of Nova's Caravan to get a chest containing an Ex Gem Lv. 2! Follow around the mountain until you see a road bridging out on your mini map, heads north towards it and along the way you'll find the Mapmarker Stone. Hit that up and keep heading towards the road. Head west along the road to come to a House of Salvation. ======================================================================= 22. House of Salvation Dog: Caramel ======================================================================= When you enter talk to the people. You'll notice a dog in the corner, so bust Colette out and talk to it. Head inside the house for a scene. You'll be given an option, I choose the first one of course, and you should too! After the scene, Head upstairs and nap if you'd like. Once you're done here head outside. ======================================================================= World Map Item: Magic Mist ======================================================================= Your destination is to the north of the House of Salvation. Head up that way until you see what looks like a mountain pass. Before going in, head east and you'll find a treasure chest. After getting that, look on your mini map for a peninsula to the south east of Hakonesia Peak, go there now. You'll see a bunch of forest leading up to the tip of the small tip of land, at the edge you'll find a map marker stone. Now head into Hakonesia Peak. ======================================================================= 23. Hakonesia Peak Skit: Lloyd Admonished ======================================================================= Walk up and talk to the people, but ignore the building for a moment and walk towards the guards, they'll direct you to the building. So head down there now and enter. Talk to the old man for a scene. When you leave the building there will be a scene. If you stand in the middle of the crowd of people, there should be a skit. ======================================================================= World Map Skit: Lloyd's Praised ======================================================================= When you exit Hakonesia you should trigger a skit. Now then, you can't go to the Hose of Salvation yet because the head Priest isn't there right now. So head over to Palmacosta instead. You might want to level a bit if you've been slacking off. I had the chance of leveling while looking for stuff on the map, and I'm Level 17. I'm sure 15 would be fine though. Regardless... Should you consider leveling, use the House of Salvation as an Inn. When you're ready head to Palmacosta. ======================================================================= 24. Palmacosta Skit: Mystery of the imposters, Palmacosta's Future, Don't tell Lloyd ======================================================================= Once you enter town, head to the inn, rest/save, and head to the east side of town when you're ready. Watch a scene, afterwards you'll get into a battle. After the fighting watch a scene. Once that's over with, you should trigger a skit. Head downstairs and then outside for another skit. Head back towards the end, but head up into the Harbor Area for a Skit. Anyhow, once you're done messing around, head towards the exit. You'll see a priest standing here, if you talk to them they'll ask if you can escort them to Hakonesia Peak. This works out for your benefit because if you agree to, it'll instantly take you to the peak, which is where you need to go. Another alternative is to take them half way, to the House of Salvation, or you can just flat out refuse them. Might as well take them all the way. ======================================================================= 25. Hakonesia Peak ======================================================================= When you arrive the Priest will thank you, afterwards head up the path. You'll see a scene. When given the choice, agree. Afterwards exit the Peak. ======================================================================= World Map Skit: Defeat Magnius ======================================================================= You're off to another Human Ranch, in order to get there head back to the House of Salvation. Stand around the House of Salvation for a few seconds to trigger a skit. Now head down the road to the east of the House of Salvation (the one I told you to come up from behind the mountains when you originally came to this House of Salvation) Once you pass the mountains you'll see a large building in the forest. Save and enter. ======================================================================= 26. Palmacosta Ranch Item: Omega Shield, White Silver, Orange Gelx4, Life Bottlex3, Apple Gelx2, Ex Gem Lv.2, Mage Cloak, Melange Gel, Panacea Bottle, Purple Card, Blue Card, Red Card Skit: The Second Ranch, At the Palmacosta Ranch ======================================================================= As soon as you enter you'll trigger a skit. Head up a bit to trigger a scene. The choice is a bit tricky. It can go either way and neither will end up affecting much aside from the entrance into Palmacosta Ranch. I'm going to follow the advice of the Official Guide here and go into the Ranch first, if you decide you want to go back to Palmacosta first, it's pretty straight forward. Anyways... pick the first option and we're ready to roll. Head to the right and up the path until you get to some guards, you're gonna have to fight your way in. After you wipe up the guards open the gate and head in. Fight your way through more guards until you get up to the entrance of the ranch itself. Head down into the interior. Examine the object in the center of the room to change the function of the Sorcerer's Ring. This 'Radar Ring' will allow you to see hidden items and objects throughout the dungeon. After the short scene explaining the ring, head to the room on the right. There should be a skit. Turn on your radar ring and you'll see little specs of light floating in the air. These are the hidden treasures. Collect the one in the bottom right corner of the room to get an Omega Shield. The one at the top near the entrance is a White Silver (YESSS!!! Okay Sorry.... Really wantin that Masamune ><) Now then, turn on your ring and access the switch in the top right corner, this will create a bridge. Cross over to the right for a scene. Here you will encounter a Refresher. This device will heal you, as well as act as a basic shop. After the scene is over dispose of the guard, He'll drop the Purple Card. Afterwards flip on the Radar and grab the sparkle in the top right corner of the room for an Orange Gel. Hit the radar once more and activate the bridge switch to the left, cross over and activate the radar again to see a light. Collect it for a Life Bottle. Head back across, and make sure to turn the bridge off (this is important for later) Head back across the bridge to the previous section of the room, and turn that bridge off as well. Now make your way back to the main corridor. This time cross over to the left room. Fight the guard in here to obtain the memory gem. Afterwards activate the radar and collect the sparkle for an Apple Gel. Head down the path and take a right at the fork, keep going along and you'll see some stairs leading up. This is the entrance for those who chose to go back to Palmacosta before storming the ranch. You can't go out that way now, so just keep going. Turn on the radar to see a spark in the corner, collect it for an Orange Gel. Head back the way you came and take the left path this time. When you get to a doorway leading up, flip on the Radar and collect a sparkle for another Orange Gel. Soon after you pass the doorway hit your radar and get another sparkle for a Life Bottle. Now head back to the main chamber where you started. Turn on your radar and enter the warp at the top of the room. In this room there's a memory circle in the center, and another warp at the top. Use the memory circle now if you so desire, but ignore the warp at the top (not like you can do anything with it just yet anyways). Head left into the next room for a scene. During the scenes you'll get a Blue Card Key. Afterwards head back into the previous room and cross over to the next. In this room there are invisible boxes that can only be seen with the radar on. First head down to where you see slots in the floor. Turn on the radar and push the box closet to the slots in and cross over it. Turn the radar on again and collect an Ex Gem Lv. 2. Head up to the top of the room and activate the radar, pull out the box that's blocking the spark, then collect it to get a Mage Cloak. Go ahead and push the box you just pulled out into a slot down below. Go back up, turn on your radar, and activate the bridge switch. Cross over and head downstairs. You'll get the Red Card. Now head back upstairs, across the bridge, and deactivate it. Go ahead and push the last two boxes into place, then return to the central room again. Go ahead and save if you want, then head up to the teleporter. Activate your radar and step on it, you'll insert the three cards you've gathered. Afterwards you'll be teleported. This little bit is tricky. You're now in a maze of teleports and there's a lot of treasure to be found, so let's get to it. For starters, stepping into the warp in the middle of any room, at anytime will take you back to start. Now then let's start. Take a left and activate your ring, you'll see a sparkle, grab it for a Melange Gel. Turn on the ring again and enter the yellow warp. In this room, head up towards another yellow warp. Take it into the next area and turn on your ring again. Collect the spark near the entrance for an Apple Gel. Then head straight up to a green warp and take it. You'll be back in one of the rooms from before. Now if you did as I told you and turned off all your bridges, you'll be able to climb up this staircase. At the top, turn on your radar and collect a Panacea Bottle. Now head back down and through the warp. Head back down to the yellow warp point again, take it once more and this time take the red warp to the left (you'll notice a spark, if you try to collect this it'll trigger a battle. No Biggie) in this next room head south and take the yellow warp. In this room, use the ring right away to spot a spark. Get another Life Bottle from it, than go back into the yellow warp. Go north and go through the yellow warp, head left and you'll see a sparkle next to another yellow warp. Grab it for yet another orange gel. Now use the yellow warp. Head north to the top yellow warp point in this room. In this room take the left red warp and watch a scene, follow by a battle. After that, watch a scene. Now, before follow Chocolate head right and find a sealed memory circle. Unseal it and prep yourself for a difficult boss battle. Of course you're gonna want to restore your HP/TP with items. But I'd like to make another suggestion as well. Seeing as how you have U.Attacks now, there's no reason not to take advantage of a fairly powerful Compound U Attack. Make sure Lloyd and Kratos are in your active party and have them set with the skills Tiger Blade (Lloyd) and Lightning (Kratos). It'd help if you went into this battle with a full U.Gauge as well. Anyways, when you feel that you're ready head on up towards the green warp. In the next room, watch a scene, and then a battle. You should cook at the end of the battle to try and restore some of what you may have lost during the fight. Now another scene followed by the boss fight. ----------------------------------------------------------------------- Boss: Magnius, Bowman, Whip Master HP: 8500 TP: 120 S: Fire W: None EXP: 675 Gald: 1700 Item: Warrior Symbol, Ex Gem Lv1 Magnius has some cronies with him, but they can be taken care of easily enough, just make sure to do it fast. Then you can begin wailing on Magnius. Once the guards are down, you should trigger U.Attack and use Lightning Tiger Blade, the CU.Attack I had you prepare earlier. After that just hack away at him with your strongest skills. He's pretty tough with some deadly fire attacks, and even Lloyd's Beast skill. Just keep working on him and he'll go down, though I had to use quite a few gels throughout the battle to keep everyone up and... not dead. ----------------------------------------------------------------------- Afterwards some scenes. Now that you're finally done here, head out to the world map. ======================================================================= World Map Skit: Make Sense? ======================================================================= As soon as you get outside you'll trigger a skit. Afterwards, it's time to head back to Palmacosta. ======================================================================= 27. Palmacosta Item: Pass (or Card Key) Skit: Justice and Strength, He's a Father, Mystery of the Desians, Parental Love ======================================================================= Now that you're here, head into the inn rest/save. Your destination is Dorr's House, but you might want to stop into the Harbor and craft that Masamune while you're here. You've got a boss coming up so it wouldn't be a bad idea, truly. Now head over to Dorr's Manor and enter for a scene. Before heading downstairs make sure Colette is in the party and that she can use Angel Feathers. It'll prove quite useful in the upcoming boss fight. When you're ready, head down to the basement for a scene. After the long scenes you'll get into that boss battle I've been going on about. ----------------------------------------------------------------------- Boss: Killia HP: 10000 HP TP: 400 S: Dark W: Light EXP: 500 Gald: 500 Item: Heal Bracelet Yeah... that's a big number. But in truth, Killia is easier than Maginus. Now, I told you to bring Colette to use Angel Feathers, right? Yes... well Angel Feathers will do massive damage to Killia so you'll be able to quickly deplete her large amount of HP. Other than that, use practically the same strategies as you did with Magnius. Try and pull off a Lightning Tiger Blade as well. She'll go down fast enough. ----------------------------------------------------------------------- You'll see a scene, when given the choice, have a heart and say Okay. You'll get a Pass now (or codes to unlock the alternative entrance into the ranch, should you have decided to go that route). Watch some more scenes. Afterwards, walk around the Governor's Office until you trigger a skit. There's a bit of a side quest to do here if you feel so inclined, yet a fair warning, you'll get no rewards for completing it. It's more or less just a little challenge. ------------------- Mini Game: Orienteering - (MGO1) ------------------ This little side quest, while yielding no prizes upon completetion, can be a fun little distraction from the main quest. To partake in it, talk to the Guard who will be positioned in the Governor's Building Square of Palmacosta after beating Killia. Talk to the Guard and you can have him explain the rules. More or less, this is a little scavenger hunt or sorts that will have you running around the city looking for people or objects. The guard will hint to what the first checkpoint is, and once you find that checkpoint it'll give you a hint as to what the second may be, and so on. You'll repeat the process a number of 4 times to complete the game. If ever you should need more of a hint, go back to the guard and ask him about the next checkpoint. When you get to the last check point, you may or may not be asked some questions. Some of these questions you might not be able to answer unless you've finished the game. In any case, when you've found all the checkpoints, head back to the guard to end it all. ----------------------------------------------------------------------- Head back across the bridge to the other section of town, and you should trigger a skit. Head into Cacao's store for a scene, when it's over head back outside to trigger a skit. Head over to the inn and rest/save. When you come back out of the inn you should trigger another skit. Aside from going around and seeing what everyone has to say about recent events, there's little else to do here. So when you're ready head on out to the world map. ======================================================================= World Map Skit: Someday, Strange Raine, Light Eater ======================================================================= As soon as you're on the world map, you'll get a skit. Now you need to go over to the House of Salvation once again. The main priest has returned, so go ahead and talk to him for a scene. When given the choice, pick the first one. Now you'll be off to Thoda Island. Leave the House of Salvation and head over to the Human Ranch. If you wander around near the ruins of the Human Ranch, you'll get a skit. If you get into an encounter around here, and cook after the battle, you might get a skit afterwards. Anyways, when you're ready, head east of the Human Ranch and walk south along the beach until you spot a building. ======================================================================= 28. Thoda Island - Sightseeing Boat Dock Dog: Binky ======================================================================= Place Colette as the leader of the party and than speak with the dog near the entrance. There's nothing else to do outside save for talking with the man standing by the building, so go on inside. You'll notice that this place is like a House of Salvation. So head upstairs to save/rest if you'd like. Afterwards head downstairs and talk to the lady behind the counter and pay 200 Gald to rent a boat. Watch a scene afterwards. ======================================================================= 29. Thoda Island Geyser Item: Spiritua Statue Dog: Bob Skit: Tower of Salvation ======================================================================= When you arrive watch a scene. Afterwards save at the memory circle on the dock if you want. Head up the slope path towards the people. You'll see a scene. Now feel free to talk everyone, you'll see a dog, so make sure Colette names it. The guy in the Green Hat with the back pack closest to the slope path will sell you some basic items if you'd like. If you head up the stairs towards the sign Colette noted in the scene, you'll see a scene. Now you'll have to play a little mini game of sorts to get across and grab the statue. Genis will freeze the water and Lloyd has to make his way across, go in the direction Genis tells you to. You have three chances to mess up and then you'll have to start over. Once you get the statue you'll see a scene. You should trigger a skit sometime shortly after getting the statue. Anyways... Now search behind the sign to find a stone switch behind it. Examine it for a scene. ======================================================================= 30. Temple of Water Item: Mermaid's Tear, Life Bottle, Circletx2, White Silver, Orange Gel, Stun Bracelet, Ex Gem Lv.1 ======================================================================= When you enter there will be a scene. Now head forward along the path fighting enemies along the way. Eventually you'll get to a chest, grab the loot inside and keep going. When you finally reach the bottom head over to the right, you'll see a device that can change the function of your ring, DON'T USE IT YET!! Instead walk past it and collect the booty. Now head back left and take the left most path down into the next area. See the two large stone pillars in this room to the right? Try walking in between them and you'll come into a secret room. Grab the treasure here and return to the previous room. Now back in this room, you'll see two stone hedges with fire markings on them, next to each of them is a torch. Use you're Sorcerer's Ring to light them. Now you can go back into the last area and change the function of the ring, and watch a scene. Afterwards, don't go back to the torch room yet, instead take the bottom right path out of this room. In this room, head down the stairs and collect the treasure chest under the arch. There's another arch with another chest right next to the first one, so grab that. Fight the enemies in this room, one of them will drop the Memory Gem. Now take the stairs down and follow the path to the left, head under the passage and emerge back in the torch room. Push the box you see here right back under the passage you came from, it'll fall into a slot and make a click. After that, head over towards the large structure and fill the bucket there with water using the ring. Now head back the way you came and return to the upper part of the room with the torches. Once back in here, use the memory gem to unlock the circle, then save. Afterwards, head over and fill the second bucket with water. The platform next to the structure will rise, and you'll be able to teleport to the water seal, but first head back to the memory circle to save and prepare. You've got a boss battle coming up, and these are my suggestions: First, make a party with Lloyd, Genis, and Kratos in it. Next, make sure Lloyd and Kratos can do their Lightning Tiger Blade CU Attack. Finally, turn off all of Genis spells except for his Fire and Lightning Elemental ones. Now heal yourselves up, save, and head over to the warp. When you arrive watch a scene. ----------------------------------------------------------------------- Boss: Adulocia HP: 10000 TP: 248 S: Water, Ice W: Lightning EXP: 825 Gald: 765 Item: Mermaid's Tear Amphitra x2 HP: 2300 TP: 120 S: Water, Ice W: Fire, Lightning EXP: 150 Gald: 200 Item: None Start by taking out the two Amphitras as swiftly as possible. Then focus all of your attacks on Adulocia. Adulocia's close range bubble attack can quickly deplete a character's health, so watch out for that. Unleash the Lightning Tiger Blade and keep pounding her with Genis' Spells. She has a lot of health, but the barrage of elemental attacks from the Child Prodigy should bring her to a hasty defeat. ----------------------------------------------------------------------- After the battle watch a scene. Now then, it's time to get out of here. Just head back the way you came to return to the Geyser. When you enter the Geyser area again you'll see some scenes. Afterwards you'll be back out on the docks, take the boat back to the docks and return to the world map finally. ======================================================================= World Map Skit: Getting Boring ======================================================================= When you're back on the world map, you'll trigger a scene. Now it's finally time to pass through Hakonesia Peak. So head on over there. ======================================================================= 31. Hakonesia Peak Skit: Angel Language ======================================================================= Head on into the building and talk to Koton for a scene. Afterwards, head outside and you'll trigger a skit. Now that you've taken care of everything this side of the mountain, it's time to pass through. Head up to the gate, with pass in hand you'll have no problems this time. ======================================================================= World Map ======================================================================= From the exit of Hakonesia Peak, head directly north towards a House of Salvation, ignore it and head west, and finally south until you spot a rather large structure within the mountain. This is the city of Asgard, and your next destination. ======================================================================= 32. The City of Ruins - Asgard Item: Beef, Kelp Skit: Sleepless Night, Human Ranch, Leave it to me Dog: Hal, Murry ======================================================================= Head up talking to the people along the way, the first building to your right is The Vortex Inn. This is the Inn you're going to want to use if you ever need to rest in Asgard (save for one occasion I'll explain later on) Now... for some reason there's three inns in Asgard, go figure. Each inn has a different price though, and the Vortex is the cheapest, so there you go. Now then, should you require some R&R head inside. Moving on, head up the stairs in front of you, and head into the first building. You can buy ingredients here, so stock up if you need to. Next to the shop there is an entrance to a cave, talk to the people inside to discover while Asgard is a major tourist location. Next door to the cavern is an armory and a weapon shop. There wasn't much to be had in the weapon shop for me, aside from the Hydra Dagger for Kratos, the armory is a different matter though. You shouldn't have any problems upgrading with the funds you've earned over the course of your adventure thus far. There's also a customizer in here too, here's where the real weapons lie. It should be easy enough to get a Mystic Ring, and a Falling Star. I didn't have a Battle Staff to make the Earth Staff with however. You should also be able to make a White Robe, and two Gold Circlets. Now the matter of upgrading Lloyd's and Kratos' weapons is a bit more difficult. There are two different weapons for each, The Sinclaire and the Earth Dagger are ideal, yet they have some steep requirements. It's doubtful that you'll be able to forge both without trading in some Grade Points for more Silver. It doesn't cost that much, so I just went ahead and did it, I wouldn't recommend spending anymore Grade Points though. If you head up the ramp outside the shops you'll come to the Katz Center. Once you're done up here, head back down and take the rightmost staircase down. There's a general store setup in an outdoor stand here, and a dog for Colette to name right next to it. Now head back past the general store and enter the cavern tucked away in the back. Talk to the people here, then make your way back outside. Head up the slope to reach the Cool Breeze Hotel, you shouldn't need to stay here right now, but keep it in mind. Now head back down, and go to the lowest section of Asgard and follow the path forward until you reach a cave with a child standing outside of it. Head inside to see uh... something. Once back outside, head over to the right and up the stairs to find the third and final inn of Asgard. Again, no reason to stay here... in fact you don't ever need to come back here again. Head back down the steps and take a right, following the path to enter the next section of town. In this area there are a lot of people to talk to, as well as another dog for Colette to name. There's a small house in the area in which you can talk to the woman inside, the larger house has a door in the back right corner that will lead you to a workshop. Nothing to do here yet, but keep it in mind. Now head back outside and up the steps, the house on the right is home to Aisha you've been hearing about. Talk to her, though she doesn't have much to say, than head upstairs and check the phonograph to summon the Wonder Chef. He'll teach you the recipe for Meat Stew, now head back downstairs and leave the house. There's a house next door to Aisha's, you can talk to the man inside, and tucked in between the two houses is a cavern workshop. Finally head up the stairs to find another little house, not much to do here aside from talking. Once you're finished in this part of town, head all the way back to the first part. Now take the remaining path to the north in between the two inns to proceed to the next part of town. Head up the large stairway for a scene. While Raine is going on, and on head behind the Ruin to trigger another scene. Watch a couple of hilarious scenes ^^. Afterwards head back up the stairs for a scene. Now head back to the other section of town with all the homes. Head up the stairs to Aisha's house and enter for a scene. Afterwards you'll be forced out of the house. You have a boss fight coming up, so save and rest if you need to. Now head back to the steps to talk to the Mayor again, watch a series of scenes. After the scenes a Boss fight ensues. ----------------------------------------------------------------------- Boss: Windmaster HP: 10000 TP: 220 S: Wind W: None EXP: 1325 Gald: 800 Item: Map of Balacruf, Talisman This guy has an even more annoying attack than the Adulovia's Bubble Attack. His swinging wind scythe can quickly drain a character down by about 500 HP, so watch out for it, and keep your healers TP up. If you have Genis in your party, his earth spells will fair well here, as well as Kratos' Earth Dagger you may or may not have customized earlier. All in all he's not that difficult, especially if you upgraded all your gear. Just keep pounding away at him. ----------------------------------------------------------------------- Afterwards a scene. You'll find yourself outside the Cool Breeze Hotel, however, you want to step back inside and stay another night. You should trigger a skit. Afterwards... stay the night... again for another skit. Now then, head over to the residential area part of town and go to Aisha's House for a scene. After the scene, Raine will rejoin your party, and you'll get the map of Balacruf. Now then, you can go around town talking to people if you'd like. When you return to the first part of the city you'll trigger a skit. Before leaving, head back over to the Cool Breeze... yeah, yeah I know. But this is the last time, I promise. Stay the night, and you'll see a scene with Kratos, Agree to go with him. Watch a scene. Now you're finally ready to leave Asgard, so head back to the World Map. ======================================================================= World Map ======================================================================= Not far from Asgard is the House of Salvation you passed earlier, it's time to go there now. ======================================================================= 33. House of Salvation Dog: Monmon ======================================================================= As per the usual with the Houses of Salvation, talk to the people inside and out, you can save/rest here if you'd like. It's important that you talk to the guy standing in the back of the house on the first floor. This will trigger a scene in just a little bit. Also, make sure that Colette talks to the dog hanging around outside. Once you're done here, head back out to the map. ======================================================================= World Map Skit: An Adult's Sense of Taste Skit Point: Raine, Kratos ======================================================================= Note, that if you get into a battle around here and cook afterwards, when the battle is finished you should trigger a skit. Anyways, if you head along the road leading north of the House of Salvation you'll spot a slope where you can climb up to a raised area. Here you'll find Lake Umacy. Go ahead and enter. You'll see a short scene, and that's about all you can do here for the time being. Now head back outside and head down one of the slopes to the east of the lake. Now head north, you should see a shiny skit point and Nova's Caravan. Let's grab the skit point first. This one is between Lloyd and Raine. Now head over to the Caravan. There isn't much going on here, the family is all abuzz about The Unicorn at the Lake, and Nova will still show the memo about the glowing bird. Nothing to important, so head on outta here. Back on the map head all the way west until you get to a road. From the road go west towards the mountains, you should see a slope leading up to some raised land. Head north along the raised land that's spotted with tons of forest, around here you might find yourself in battle with a mushroom monster. The only way to harm the mushroom is to kill the smaller mushroom offspring first. Just a fair warning. Anyways, once you reach the end of the raised land area you'll find another shiny skit point. This one involves Kratos. Now, I'm sure you've no doubt noticed the large city below you, so now it's time to roll on over there and see what's up. ======================================================================= 34. The City of Hope - Luin Item: Cod, Kelp Recipe: Seafood Stew ======================================================================= Head across the bridge talking to the people along the way, the first building you'll see is the Inn. Head in there to chat, rest, save. You know the drill. However if you do stay the night, you'll trigger a scene. Next door to the inn is a weapon/armory store, and a customizer, though I found most of their wares lacking after having upgraded everything in Asgard, I was still able to upgrade Raine's Weapon. Finish talking with the rest of the people in this area of town, and then head across the bridge in the lower left corner near the shops to move onto the next part of town. The first building in this area is a General Store, stock up if you'd like. Yeah... I know you see that steaming pig, and I know you want to mess with it, so do so. Surprise! Wonder Chef strikes again, and this time he teaches you how to make Seafood Stew. Now head across the bridge to enter the next part of town. When you arrive watch a cute scene ^^. When given the choice, pick whatever you like, though you shouldn't have any problems figuring out which one I picked =p. Anyways, afterwards just talk to the people around the fountain. If you head up the slope next to where you entered from it'll take you back to the first area. So follow Sheena's route to go back to the world map. ======================================================================= World Map Item: Technical Ring, Ex Gem Lv.2, Strike Ring Skit Point: Raine, Colettex2 ======================================================================= Head Northwest from Luin, and then west passing the bridge and keep going west you'll find a chest containing a Technical Ring and a shiny skit point. To get to the Skit point, just head down onto the beach and around to the tip of land. This skit is between Lloyd and Raine. Now head back to the bridge you passed earlier and cross over to hit up a marker stone. Alright, now this next point you're going to is out there a ways, so bare with me. You want to head far to the west of Luin, follow the road that's laid out. When it comes to an end, turn west and pass through the mountains and run along the beach south bound. Now when you go as far south as you can go, go north east behind the mountain until you get to the very end. Here you'll find a map marker stone, and a shiny skit involving Colette. Now, along the way here, and back you might encounter enemies called Cockatrice in battles. These enemies are very difficult, not only because of their powerful multi-hit attacks, but also because they can petrify you. If this happens it can of course be cured with a Panacea Bottle, but you'll be out of action until you're healed. Now head all the way back to Luin, then head over to that bridge from earlier, the one next to the marker stone. Cross that and head towards The Tower of Mana (You can't miss it o.o) pass the tower and keep going, you'll find a chest containing an Ex Gem Lv.2. If you head Northeast from Luin, you'll find a Human Ranch. Pass by it and keep going north. By the mountains you should find a narrow passageway leading east, when you're on the other side, head south to a Skit Point. This one involves Colette again. Now it's FINALLY time to move on, so head back to Hakonesia Peak. To the east of Hakonesia Peak you'll spot a bridge that connects to a long strip of island. Cross the bridge and head up the path until you spy a chest containing a Strike Ring. Beyond that tucked in between the mountains is our next destination. ======================================================================= 35. Balacruf Mausoleum - BFM1 Item: 1800 Gald, Beast Fang, Iron Guard, Blue Ribbonx2, Beast Hide, Ex Gem Lv.2 ======================================================================= When you enter, you'll view a short scene, afterwards talk to the people in the area. There's a chest under one of the huts behind a traveler to the left. Once you're done around here, head up the steps to view a couple of scenes. Once you regain control, head over to the right and open a chest. You'll notice a plaque on the east wall, plaques like these are scattered throughout the dungeon and are the key to solving it's puzzle. However, as you'll find out, it's too dark to read it without lighting the nearby torch. If you light the torch though, the wind will blow it out. So you're mission is two fold, first you must stop the winds from blowing out your fires, and secondly you must light the fires to read the plaques. Now then, head back left and up the stairs. You'll see a floor trap here, walk slowly over it to avoid triggering it. Should you trigger it you'll take some fairly hefty damage and it will knock you back, so be careful. Cross over the bridge and light the torch, then read the plaque. Go down and to the left to get to another plaque. You'll see a box just below that, push it over the edge, then head down the stairs to the right, fighting the enemy along the way down to claim a Memory Gem. Once at the bottom, push the box over onto a switch and the wind current will stop. Now head back up and over the bridge back to the first plaque. Now head left and carefully make your way through the closing spike traps. On the other side you'll see another wind current you'll need to take care of. Head up the stairs to the left and up towards another plaque. Now you'll have to make your way past another spike trap. After that, light the two torches to open a doorway, but pass it for now and head down the stairs to the right. Read the plaque and head down towards another box, push it over to the right and onto the switch to stop the currents. Now head up and collect the two treasure chest. Head down to light another torch and collect the chest. Now head all the way back to where the previously active current was disabling you from reading the plaque. Now that you've read all the clues, it's time to move on. Head back towards the stairway you opened earlier, go down the stairs and activate the device to change the function of the ring. Now attempt to head up the stairs for a scene. Now you're in the main puzzle room, and you'll have to use the riddles that were scattered throughout the previous section to solve it. More or less you need to use the wind from the ring to blow the windmills in the correct order. Once you blow a windmill, you can stop it by blowing it again. There are several solutions to be had here, one that allows you to move on, and two others that will provide treasure. Should you not feel like completing this little puzzle on your own, I've provided the answers. First Solution: Red, Green, Yellow, White, Blue Second Solution: Blue, Red, Yellow, White, Green Third Solution: Red, Yellow, Green, White, Blue Now you've unlocked the door to the north, but before going in prepare for a boss fight. If you'd like to go back to the memory circle and save do so. At least make sure you're healed, and if Genis is going into this battle, turn off his Lightning and Air Magics, they'll be useless. When you're ready head up the stairs and watch a scene. ----------------------------------------------------------------------- Boss: Iapyx HP: 14000 TP: 88 S: Wind, Lightning W: None EXP: 1324 Gald: 2000 Item: Paralysis Charm, Spirit Bangle Like most bosses as of late, moving in close for the kill is deadly, and foolish. It's best to stay back and pound on Iapyx with magic attacks. All of Genis Spells (save for the wind and lightning ones) will do great against this foe, as well as Colette's Angel Feathers. Kratos/Raine should constantly be healing, and whenever you can pull of a few cheap shots with Lloyd, so be it. ----------------------------------------------------------------------- After the fight watch a scene. Afterwards Colette will learn a new ability called Holy Song. Now make your way back downstairs and head for the exit. But before you can leave you'll be stopped for a scene followed by another boss fight! ----------------------------------------------------------------------- B