Pokemon Stadium

Strategy Guide

Note: This is the Pokemon Stadium game from North America, not to be confused with the Japanese Pokemon Stadium. This game is titled Pokemon Stadium 2 in Japan.

  • Amnesia Psyduck

    Get all 151 Pokémon in the hall of fame.

  • Surfing Pikachu

    Successfully complete the game.

  • Surfing Pikachu

    Successfully complete the game to unlock Surf for Pikachu. To teach your Pikachu Surf, unlock Round 2. Then, get up to the Masterball setting on either the Poké Cup or Prime Cup (in Round 2). Complete the Masterball setting with Pikachu as one of your active Pokémon each round (he must be one of the three you choose to battle with). If you lose, you cannot continue (it must be a pure win and the Pikachu may not be part of a registered team or a "Rental"). If you succeed, the game will congratulate you and ask if you would like to replace one of Pikachu's moves with Surf. Select "Yes", then choose the move to be forgotten. The Pikachu will now pull out a surfboard and ride the wave whenever Surf is used.

  • Talking Pikachu

    Upload Pikachu from the yellow version of the game to Pokémon Stadium. When battling, Pikachu will say its name and have different motions for certain moves. Note: You must go to battle for this to work. Do not register Pikachu.

  • Surfing Raichu

    Get a Raichu that knows SURF (as seen by Surge's Raichu). It will put its tail under itself and use it as a surfboard.

  • Mew

    Mew will become playable, as a "Rental" Pokémon, in the Round 2 version of the game. He can only be played in the Prime Cup tournament, Gym Leader Castle, Free Battle, and Mewtwo Battle modes.

  • Mew in Prime Cup

    This trick requires a Game Boy Game Shark and Pokémon Yellow. First start the game and enable the Game Shark code to catch Mew. Put it first in your line-up, then save the game. Go to the Game Shark screen and enable the code for the first Pokémon in your line-up to be any desired Pokémon. Check your stats and it should display your selected Pokémon's picture, but with Mew's name and information. Save the game. Place the game in the transfer pak and go to the Pokémon Stadium building. When prompted to select Pokémon, choose the one that was Mew. When you start the match, the Pokémon will be Mew.

  • Mewtwo Battle

    Successfully complete all Cups in Stadium mode, and defeat all opponents in the Gym Leader Castle. Mewtwo is the last opponent you will face in both Round 1 and Round 2 versions of the game.

  • Round 2

    Successfully complete the game to unlock a much harder version of the Stadium, Gym Leader Castle, and Mewtwo Battle modes.

  • Kids Club Hyper mode

    In one player mode with three CPU controlled opponents, successfully complete "Who's the best?" five consecutive times on the hard difficulty setting within one match. Hyper will be unlocked as a new difficulty setting for CPU controlled players.

  • Alternate title screen

    Successfully complete Gym Leader Castle and Stadium modes. Then, Pikachu, Blastoise, Charizard, Venusaur and Mewtwo will appear on the title screen.

  • Play Pokémon faster

    Successfully complete the entire Poké Cup to get a sticker on the GB Tower. This will allow you play Pokémon on the Nintendo 64 twice as fast. If you beat the Masterball in the Prime Cup, a "Superfast" setting will be unlocked in the GB Tower. The title will change to "Doduo GB Tower". Press C-Left to activate it. -From: Viper5806@aol.com

  • Get Pokémon presents faster

    Successfully complete the Gym Leader Castle. Then when you want to complete it again, go to the Gym Leader Castle, go directly to the Elite 4, and defeat your rival.

  • Bonus stickers

    Successfully complete R-1 mode, defeat Mewtwo, complete R-2 mode, and defeat Mewtwo again. Enter the gallery screen, then hold L + R and highlight the "Print" option. Keep holding the buttons until "Print" changes to "Bonus" to access sixteen more stickers.

  • Start with all three beginning Pokémon

    When you start a new game, you can start with all three beginning Pokémon by starting over and choosing one of them in the Game Boy Pokémon game. Then, capture a Pidgey or Rattata. Save it to the boxes on Pokémon Stadium. Repeat the steps with a different Pokémon until you get all three. You can also save and keep Pokémon from your old game that you still want before starting over.

  • Unlimited number of same Pokémon

    Note: This trick requires the Mega Memory Card from InterAct. Save your file on the Mega Memory Card. Go to the Pokémon Lab and put the Pokémon to be duplicated in a 64 Box. Reload your game on the Mega Memory Card and receive your Pokémon in the 64 Box. Repeat as many times as desired to create an unlimited number of the same Pokémon.

  • Avoid recoil damage

    If you use an attack that you know will kill the opposing Pokémon, but will hit you with the recoil, make sure that your Pokémon has at least 20 HP left. Use the attack and you will not suffer the recoil damage.

  • Take less damage

    Use the following trick when your Pokémon is receiving a fatal attack, such as when Thunder is used on a Water Pokémon, to leave you with enough HP to attack your opponent once. When your opponent's Pokémon begins to use their attack, hold Down + L + B until the energy takes its affect. When the energy leaves, you will have a chance to strike your opponent's Pokémon. Note: This trick only works between 70% to 80% of the time. This will not work if Pokémon are totally mismatched, such as when a level 50 Pokémon is fighting a level 100 Pokémon.

  • Inflict greater damage

    While your Pokémon is doing their attack, hold Down + L and repeatedly press A. Then when your Pokémon attacks, hold Down + L + A until the damage is taken. This is very effective when you attempt a fatal attack. Note: This trick only works between 80% to 90% of the time.

  • Attack first

    Immediately after you choose a move and you want to go first instead of the CPU, hold L and press A. Note: This trick only works about 50% of the time, mostly in the Pika Cup.

  • Trade without a second transfer pak

    Put a box on the game, then put the Pokémon from a different game or the same one in the box. Then, go back to the lab and put the box back on the game that you are trading to, go to the box, and withdraw the Pokémon when you want or need it. Note: This also works with items.

  • Give Pokémon to another Game Boy pak without getting one back

    Place the desired Pokémon in a separate box from which you have your regular Pokémon. Transfer that box to the 64box on the Nintendo 64. Shut off the system (if you only have one transfer pak) and insert desired Game Boy pak. If you have two transfer paks, then just switch the Game Boy pak with the one you are going to trade to. Then, transfer the box with the Pokémon in it to the other Game Boy pak and you will have the Pokémon without giving one in return.

  • Game Shark codes without a Nintendo 64 Game Shark

    The "Import" feature and import pack can be used with Game Boy Game Shark codes while playing the original game or codes designed for it.

  • Alternate Pokémon colors

    Pokémon that you upload from the Game Boy version can have alternate colors. Giving your Pokémon various nicknames will change their colors. Switch syllables, such as calling a "Mewtwo" to "Twomew" (blue color). Separate the syllables with a hyphen, such as "Mewtwo" to "Mew-two". Also try naming the Pokémon in all lower-case characters. To find out more methods, note the color of the opposing Pokémon and look at their nicknames. Naming a Pokémon after an attack will change its color. Note: This does not work for some attacks, and some Pokémon either will not change color or will do so very slightly. This is not limited to attacks that the Pokémon know or can learn. Some examples include:

      "HYDRO PUMP": Dark Blue Gyarados.
      "PSYCHIC": Red Mewtwo.
      "METRONOME": Neon Yellow Pikachu.
      "THUNDER": Dark Orange Jolteon and Pikachu.
      "PIKACHAIN" or "PIKACHUPICACHAN": Green Pickachu.
      "SLEEPY": Light Green Snorlax.
      "PUNCHMAN": Green Hitmonchan.
      "BASSFAIRY": Light peach color, green eared Clefairy.
      "FIRE-BLAST": Neon yellow, orange flamed Magmar.
      "CASPER": Turquoise blue Haunter.
      "THUNDA": Lime green Zapdos.
      "RAZOR-LEAF": Royal blue, Orange petaled Venusaur.
      "WRAP": Yellow Bellsprout.
      "CARNIVORAS": Turquoise blue Bellsprout.
      "DRAGONZORD": Dark red charmander.
      "ACID": Luminious green-blue, Purple eyes Tentacool.
      "MAN-TIS": Orange eyes, Purple body, Blue feet Butterfree.
      "FINGKOF": Blue, Purple Koffing.
      "KOFSTOR": Red, Green sign Koffing.
      "LYGAST": Gastly with a Gold tongue.
      "MAGIMER": Orange or a Dark Red Magikarp.
      "HYDRO PUMP": Dark Blue Lapras.
      "CLAM": Blue Shellder.
      "SOLAR WAVE": Red eyes, Purple body, Blue feet Butterfree.
      "PSYDANCE": Dark Yellow Psyduck with Black hair.
      "SUPERSONIC" or "HAZE": Luminous green body, Purple winged Zubat.
      "DIG" or "ROCK SLIDE": Turquiose blue Geodude.
  • Get Pokémon for Game Boy game

    Complete one of the Gym Leader Castles of the Elite Four or your rival to get one of the following random Pokémon that can be transferred back to your Game Boy Pokémon game:

      Eevee
      Hitmonlee
      Hitmonchan
      Squirtle
      Charmander
      Bulbasaur
      Omanyte
      Kabuto
  • Pokémon Stadium Cup requirements

      Pika Cup: Pokémon can only be between level 15-20.

      Petit Cup: Level ranges between 25-30. There is a height requirement though. Height 6'8" limit and weight 44 pounds.

      Poké Cup: Only can use 3 Pokémon, levels 50-55. The sum of the Pokémon's levels cannot exceed 155.

      Prime Cup: Everything is legal. You can have any level, height, weight, or number of Pokémon. However, your opponents' levels are always 100.

  • Pokémon weaknesses
      Normal Pokémon are weak against Fighting types.
      Fire Pokémon are weak against Water, Ground and Rock types.
      Water Pokémon are weak against Electric and Grass types.
      Electric Pokémon are weak against Ground types.
      Grass Pokémon are weak against: Fire, Ice, Poison, Flying and Bug types.
      Ice Pokémon are weak against Fire, Fighting and Rock types.
      Fighting Pokémon are weak against Flying and Psychic types.
      Poison Pokémon are weak against Ground, Psychic and Bug types.
      Ground Pokémon are weak against Water, Grass and Ice types.
      Flying Pokémon are weak against Electric, Ice and Rock types.
      Psychic Pokémon are weak against Bug types.
      Bug Pokémon are weak against Fire, Poison, Flying and Rock types.
      Rock Pokémon are weak against Water, Grass, Fighting and Ground types.
      Ghost Pokémon are weak against Ghost types.
      Dragon Pokémon are weak against Ice and Dragon types.
  • Recommended Round 1 rental teams
      Pika Cup

      Raichu, Poliwrath, Arcanine, Exeggutor, Drowzee, Dratini.

      Petit Cup

      Pikachu, Bulbasaur, Horsea, Sandshrew, Gastly, Dratini.

      Poké Cup, Poké Ball

      Diglett, Abra, Staryu, Jynx, Magmar, Jolteon.

      Great Ball

      Dugtrio, Persian, Abra, Staryu, Jynx, Jolteon.

      Ultra Ball

      Fearow, Dugtrio, Kadabra, Dewgong, Starmie, Jolteon.

      Master Ball

      Sandslash, Kadabra, Gengar, Starmie, Electrode, Articuno.

      Prime Cup Poke Ball

      Pikachu, Voltorb, Diglett, Abra, Poliwhirl, Weepinbell.

      Great Ball

      Electabuzz, Pikachu, Kadabra, Magmar, Dewgong, Dugtrio.

      Ultra Ball

      Charizard, Dugtrio, Kadabra, Dewgong, Electrode, Gengar.

      Master Ball

      Dugtrio, Arcanine, Kadabra, Dewgong, Electrode, Exeggutor.

      Pewter Gym

      Charmander, Wartortle, Growlithe, Abra, Weepinbell, Voltorb.

      Cerulean Gym

      Kadabra, Weepinbell, Voltorb, Staryu, Hitmonlee, Vaporeon.

      Vermilion Gym

      Sandshrew, Dugtrio, Gengar, Electrode, Cubone, Dragonite.

      Celadon Gym

      Kadabra, Electabuzz, Dewgong, Flareon, Hitmonlee, Mr. Mime.

      Fuchsia Gym

      Dugtrio, Kadabra, Cloyster, Gengar, Electrode, Mr. Mime.

      Saffron Gym

      Dugtrio, Kadabra, Electrode, Omanyte, Flareon, Dragonite.

      Cinnabar Gym

      Gengar, Electrode, Kingler, Mr. Mime, Vaporeon, Snorlax.

      Viridian Gym

      Kangaskhan, Gengar, Electrode, Dragonair, Alakazam, Starmie.

      Elite Four and Rival

      Gengar, Dragonair, Staryu, Jolteon, Scyther, Electrode.

      Mewtwo

      Electrode, Ditto, Fearow, Cloyster, Mr. Mime, Magneton.

  • Recommended Round 2 rental teams
      Pika Cup

      Raichu, Lapras, Ninetales, Gengar, Nidoking, Kadabra.

      Petit Cup

      Voltorb, Spearow, Horsea, Abra, Cubone, Gastly.

      Poké Cup, Poké Ball

      Dugtrio, Alakazam, Starmie, Tauros, Lapras, Jolteon.

      Great Ball

      Dugtrio, Alakazam, Exeggutor, Starmie, Tauros, Jolteon.

      Ultra Ball

      Dugtrio, Alakazam, Gengar, Starmie, Jolteon, Articuno.

      Master Ball

      Dugtrio, Alakazam, Exeggutor, Starmie, Lapras, Jolteon.

      Prime Cup Poke Ball

      Poliwhirl, Electrode, Weepinbell, Drowzee, Machoke, Marowak.

      Great Ball

      Fearow, Gengar, Golduck, Magneton, Hypno, Dugtrio.

      Ultra Ball

      Exeggutor, Electrode, Lapras, Rhydon, Mew, Dragonite.

      Master Ball

      Electrode, Exeggutor, Starmie, Golem, Mew, Jynx.

      Pewter Gym

      Electabuzz, Doduo, Magmar, Krabby, Paras, Diglett.

      Cerulean Gym

      Magnemite, Seadra, Gastly, Staryu, Aerodactyl, Tangela.

      Vermilion Gym

      Parasect, Magneton, Fearow, Haunter, Pinsir, Dragonair.

      Celadon Gym

      Pidgeot, Ninetales, Raichu, Poliwhirl, Dragonair, Tangela.

      Fuchsia Gym

      Alakazam, Electabuzz, Dugtrio, Gengar, Dodrio, Poliwrath.

      Saffron Gym

      Gyarados, Gengar, Jolteon, Mr. Mime, Exeggutor, Dugtrio.

      Cinnabar Gym

      Starmie, Fearow, Exeggutor, Gengar, Alakazam, Electrode.

      Viridian Gym

      Electrode, Zapdos, Jynx, Exeggutor, Gyarados, Dugtrio.

      Elite Four and Rival

      Starmie, Lapras, Dragonite, Electrode, Exeggutor, Gengar.

      Mewtwo

      Electrode, Snorlax, Zapdos, Alakazam, Golem, Gengar.


    Game Shark Codes

    Note: You must have a 3.0 or higher version of the Game Shark to use these codes.

    Diddy Kong Racing Keycode Required
    Enable Code (Must Be On)DE000400 0000
    Infinite HP All Pokémon81285A10 007F
    Player 1 First Pokémon Codes
    Infinite HP800AE562 03E7
    Max HP810AE586 03E7
    Level 99800AE584 0063
    Infinite 1st Spell800AE580 00FF
    Infinite 2nd Spell800AE581 00FF
    Infinite 3rd Spell800AE582 00FF
    Infinite 4th Spell800AE583 00FF
    Player 1 Second Pokémon Codes
    Infinite HP800AE5B6 03E7
    Max HP810AE5DA 03E7
    Level 99800AE5D8 0063
    Infinite 1st Spell800AE5D4 00FF
    Infinite 2nd Spell800AE5D5 00FF
    Infinite 3rd Spell800AE5D6 00FF
    Infinite 4th Spell800AE5D7 00FF
    Player 1 Third Pokémon Codes
    Infinite HP800AE60A 03E7
    Max HP810AE62E 03E7
    Level 99800AE62C 0063
    Infinite 1st Spell800AE628 00FF
    Infinite 2nd Spell800AE629 00FF
    Infinite 3rd Spell800AE62A 00FF
    Infinite 4th Spell800AE62B 00FF
    Player 2 First Pokémon Codes
    Infinite HP810AE65E 03E7
    Max HP810AE682 03E7
    Level 99800AE680 0063
    Infinite 1st Spell800AE67C 00FF
    Infinite 2nd Spell800AE67D 00FF
    Infinite 3rd Spell800AE67E 00FF
    Infinite 4th Spell800AE67F 00FF
    Player 2 Second Pokémon Codes
    Infinite HP810AE6B2 03E7
    Max HP810AE6D6 03E7
    Level 99800AE6D4 0063
    Infinite 1st Spell800AE6D0 00FF
    Infinite 2nd Spell800AE6D1 00FF
    Infinite 3rd Spell800AE6D2 00FF
    Infinite 4th Spell800AE6D3 00FF
    Player 2 Third Pokémon Codes
    Infinite HP810AE706 03E7
    Max HP810AE72A 03E7
    Level 99800AE728 0063
    Infinite 1st Spell800AE724 00FF
    Infinite 2nd Spell800AE725 00FF
    Infinite 3rd Spell800AE726 00FF
    Infinite 4th Spell800AE727 00FF


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