Might And Magic 7: For Blood And Honor

Strategy Guide/Walkthrough/FAQ

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  • Easy experience

    Battle a monster that is worth a large amount of experience points, such as a red or blue dragon. After killing the creatures, do not search the body for items. Then, cast Paralyze on the dead monster, to bring it back to life. It may now be killed with one successful hit to collect its experience points. Repeat this to rapidly accrue experience.

  • Potions

      Red Potion = Cure Wounds
      Yellow Potion = Cure Weakness
      Blue Potion = Magic Potion
      Red + Yellow = Cure Disease (Orange)
      Red + Blue = Cure Poison (Purple)
      Yellow + Blue = Awaken (Green)
  • Expert potions

    Use the following combinations to create Expert level potions:

      Green + Blue = Recharge Item (Green/Blue)
      Green + Yellow = Harden Item (Green/Yellow)
      Green + Red = Bless (Green/Red)
      Green + Orange = Cure Insanity (Green/Orange)
      Green + Purple = Remove Curse (Green/Purple)
      Orange + Red = Haste (Orange/Red)
      Orange + Yellow = Stone Skin (Orange/Yellow)
      Orange + Blue = Preservation (Orange/Blue)
      Orange + Purple = Remove Fear (Orange/Purple)
      Purple + Red = Heroism (Purple/Red)
      Purple + Yellow = Water Breathing (Purple/Yellow)
      Purple + Blue = Shield (Purple/Blue)
  • Master potions

    Use the following combinations to create Master level potions:

      Green/Blue + Orange = Noxious Potion (White)
      Green/Blue + Green = Personality Boost (White)
      Green/Blue + Purple = Swift Potion (White)
      Green/Blue + Green/Yellow = Divine Power (White)
      Green/Blue + Orange/Red = Divine Restoration (White)
      Green/Blue + Orange/Yellow = Body Resistance (White)
      Green/Blue + Purple/Red = Mind Resistance (White)
      Green/Yellow + Orange = Cure Paralysis (White)
      Green/Yellow + Green = Intellect Boost (White)
      Green/Yellow + Purple = Noxious Potion (White)
      Green/Yellow + Orange/Red = Fire Resistance (White)
      Green/Yellow + Purple/Red = Divine Restoration (White)
      Green/Yellow + Purple/Blue = Water Resistance (White)
      Orange/Red + Orange = Speed Boost (White)
      Orange/Red + Green = Flaming Potion (White)
      Orange/Red + Purple = Shocking Potion (White)
      Orange/Red + Orange/Yellow = Divine Cure (White)
      Orange/Red + Purple/Blue = Air Resistance (White)
      Orange/Yellow + Orange = Accuracy Boost (White)
      Orange/Yellow + Green = Cure Paralysis (White)
      Orange/Yellow + Purple = Flaming Potion (White)
      Orange/Yellow + Purple/Red = Earth Resistance (White)
      Orange/Yellow + Purple/Blue = Divine Restoration (White)
      Purple/Red + Orange = Shocking Potion (White)
      Purple/Red + Green = Freezing Potion (White)
      Purple/Red + Purple = Might Boost (White)
      Purple/Red + Purple/Blue = Luck Boost (White)
      Purple/Blue + Orange = Freezing Potion (White)
      Purple/Blue + Green = Swift Potion (White)
      Purple/Blue + Purple = Endurance Boost (White)
  • Grand Master potions

    Use the following combinations to create Grand Master potions:

      Orange/Yellow + Orange + Green = Pure Accuracy (Black)
      Green/Blue + Green + Purple = Pure Personality (Black)
      Green/Yellow + Green + Orange = Pure Intellect (Black)
      Orange/Red + Orange + Purple = Pure Speed (Black)
      Purple/Red + Purple + Orange = Pure Might (Black)
      Purple/Red + Purple/Blue + ??? = Pure Luck (Black)
      Purple/Blue + Purple + Green = Pure Endurance (Black)

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