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Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "_reinforcementDefination.lua" file in the "\assets\world\[map name]\scripts" directory in the game folder. Locate lines similar to:
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rnf_Vehicle[0]['type'] = 'm26' rnf_Vehicle[0]['count'] = 0
Change the "0" to any value to get that number of the corresponding unit (for example, m26).
Instant reinforcementsNote: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "_reinforcementDefination.lua" file in the "\assets\world\[map name]\scripts" directory in the game folder. Locate the text similar to the following:
------------- litachki ----------------- aircraft = {} lastaircraft = {} ---------------SLOJNOSTI if difficulty == hard then TankReinfTime = 300 InfReinfTime = 240 ArtilleryDifTime = 180 AirCraftDifTime = 300 end if difficulty == normal then TankReinfTime = 240 InfReinfTime = 180 ArtilleryDifTime = 120 AirCraftDifTime = 240 end if difficulty == easy then TankReinfTime = 180 InfReinfTime = 120 ArtilleryDifTime = 60 AirCraftDifTime = 180 end end
Edit the "Time" values, which equal the amount of time in seconds required for recharge.