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  • Extra reinforcements

    Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "_reinforcementDefination.lua" file in the "\assets\world\[map name]\scripts" directory in the game folder. Locate lines similar to:

      rnf_Vehicle[0]['type'] = 'm26' rnf_Vehicle[0]['count'] = 0

    Change the "0" to any value to get that number of the corresponding unit (for example, m26).

  • Instant reinforcements

    Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "_reinforcementDefination.lua" file in the "\assets\world\[map name]\scripts" directory in the game folder. Locate the text similar to the following:

      ------------- litachki ----------------- aircraft = {} lastaircraft = {} ---------------SLOJNOSTI if difficulty == hard then
      TankReinfTime = 300
      InfReinfTime = 240
      ArtilleryDifTime = 180
      AirCraftDifTime = 300
      end
      if difficulty == normal then
      TankReinfTime = 240
      InfReinfTime = 180
      ArtilleryDifTime = 120
      AirCraftDifTime = 240
      end
      if difficulty == easy then
      TankReinfTime = 180
      InfReinfTime = 120
      ArtilleryDifTime = 60
      AirCraftDifTime = 180
      end
      end
      

    Edit the "Time" values, which equal the amount of time in seconds required for recharge.


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