Painkiller: Battle Out Of Hell


  • Cheat Codes

    While playing the game, press ~ to display the console window on the insomnia or daydream difficulty setting. Then, enter one of the following codes to activate the corresponding cheat function:

    Result Cheat Code
    Toggle God modepkgod
    All weaponspkweapons
    All cardspkcards
    Full ammunitionpkammo
    Full ammunition and healthpkpower
    Extra goldpkgold
    Toggle hastepkhaste
    Toggle disappearing bodiespkkeepbodies
    Toggle disappearing decalspkkeepdecals
    Toggle demon morphpkdemon
    Toggle weak enemiespkweakenemies
    Toggle excessive gibspkalwaysgib
    Toggle weapon modifier modepkweaponmodifier
    Toggle weapon specularweaponspecular [0 or 1]
    Toggle smooth mousemsmooth [0 or 1]
    Toggle weapon renderingshowweapon [0 or 1]
    Toggle camera interpolation for multi-player clientscamerainterpolation [0 or 1]
    Toggle player movement predictionplayerprediction [0 or 1]
    Toggle running speedmeterspeedmeter [0 or 1]
    Show position in levelpos
    Change crosshaircrosshair [1-32]
    Change player namename [nickname]
    Set field of view (zoom)fov [0-255]
    Set HUD sizehudsize [0-3]
    Set mouse sensitivitymsensitivity [0-200]
    Set multi-player frag limitfraglimit [number]
    Set multi-player time limittimelimit [number]
    Change maximum UDP packet size, as multi-player adminmaxpacketsize [20-1400]
    Change setting for actions send per ms, as multi-player adminactionsendperiod [number]
    Change team in multi-player modeteam [1 or 2]
    Changes settings for my player synchro, as multi-player adminupdateparams_myplayer
    Changes settings for physics items synchro, as multi-player adminupdateparams_physicsitems
    Changes settings for player synchro, as multi-player adminupdateparams_players
    Changes settings for projectiles synchro, as multi-player adminupdateparams_projectiles
    Load map in multi-player modemap [map name]
    Show channel packet stats, as multi-player adminnetstats
    Tell everyone that you are not ready in multi-player modenotready
    Tell everyone that you want to break match in multi-player modebreak
    Exit game to desktopexit
    Quit game to desktopquit
    Benchmarking test in single playerbenchmark C5L1
    FPS display in single playershowfps [0 or 1]
    Kick player from server, as multi-player adminkick [name]
    Kick and ban player from server, as multi-player adminbankick [name]
    Set max number of players on server, as multi-player adminmaxplayers [value]
    Set max number of spectators on server, as multi-player adminmaxspectators [value]
    Toggle power-up dropping after map change, as multi-player adminpowerupdrop [0 or 1]
    Toggle power-ups, as multi-player adminpowerups [0 or 1]
    Toggle weapons stay if collected, as multi-player adminweaponsstay [0 or 1]
    Toggle damage to teammates, as multi-player adminteamdamage [0 or 1]
    Toggle bunny hopping, as multi-player adminallowbunnyhopping [0 or 1]
    Toggle bright player skins, as multi-player adminallowbrightskins [0 or 1]
    Toggle forward rocket jump, as multi-player adminallowforwardrj [0 or 1]
    Change game mode on server, as multi-player admingamemode <ffa/tdm/pcf/tlb/voosh>
    Reload current map, as multi-player adminreloadmap
    Toggle spectator mode for multi-player clientsspectator [0 or 1]
    Startsvoting for multi-player clients; for example callvote maxplayers 2callvote [command command_params]
    Agree or not agree to callvote for multi-player clientsvote [yes or no]
    Play indicated movie file for multi-player clientsdemoplay [filename]
    Record indicated movie file for multi-player clientsdemorecord [filename]
    Stop playback of current demo for multi-player clientsdemostop
    Player commits suicide for multi-player clientskill
    Connect to specified server for multi-player clientsconnect [ip:port]
    disables/enables client prediction in multi-player modeprediction [0 or 1]
    Latency in milliseconds, can be negative, in multi-player modepushlatency [value]
    Set number of milliseconds to pass between sending your action packets to server in multi-player modeactionsendperiod <value>
    Show network info from the start of the connection in multi-player modenetstats overall
    Show help for the command in multi-player modenetstats help

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