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Some
days I just dread going to work. I know you think
I've got it made because I play videogames for a living
but trust me, the novelty wears off real quick - especially
when you have to play sports games. I hate sports
games but I still have to review them. So it was with
great appreciation when I realized I would be reviewing
Dungeon Siege II. I didn't care if it sucks, it's
better than playing anything with Madden in it. I
think Fenix got stuck with that review. Serves the
little bastard right.
Dungeon
Siege II is the sequel to the original Dungeon Siege
- and it doesn't suck - not that I would care if it
did as long as Madden wasn't in it.
It's
a classic dungeon crawling RPG with more of a focus
on action. It starts out kind of slow but it picks
up as you acquire more points, stats and skills. You
can expect a good storyline, gameplay variety, depth
and plenty of fun. There are some downsides to the
game such as its linear paths and poor aiming system
but if you only play through it once through you won't
even be aware of most of the shortcomings because
you'll attribute them to not completely leveling-up
your character.
In
true RPG style you will amass a party of different
characters that represent different classes such as
an archer, magician and melee fighter. Don't forget
about those elves and hunchbacks. Throughout your
quest you will do battle with various monsters that
will reward you with experience points or drop various
items after you slay them that you can add to your
inventory. Unlike some RPGs, most notably Diablo,
you don't have to pay to have your item appraised.
Everything you touch will come with a name and description
so that you can stuff it in a sack and get on with
the game.
Points
acquired can be assigned to your characters or party
members. Each class has three different skills that
can be upgraded. Weapons, armor and spells can be
upgraded as well to give you and your party more abilities
which will be needed later in the game. There are
a lot of powerful mini-bosses walking around but you
don't want to take these guys on until you have a
great deal of skill and experience behind you.
Your
party is well equipped to deal with numerous situations
but they do lack finesse as they attack much too fiercely
at times - like a drunken brawl between the Munchkins
and the Oompa Loompas. There are situations which
may require a lot less aggression, but these guys
don't seem to have a simmer switch. Everything is
full bore and that can cost you when you're trying
to use some strategy.
The
environments are 3D and you'll have to enjoy them
from a distance since you don't want to zoom in too
close lest you start taking hits from some unseen
characters. When retaliating, you'll notice that the
aiming system has a difficult time taking corners
and plateaus into effect. That is, if an enemy is
around a corner there is virtually no way to attack
him. The same goes for if he's standing on a different
level than you. Often, your attack will just travel
in a straight line.
With
no visible load time, (they're disguised) the game
flows smoothly, allowing you to immerse yourself in
the storyline. There are tons of voiceovers and for
the most part the acting is great. There are some
hammy moments but they can be overlooked for the information
they impart. The sounds are excellent. They music
and sound effects are perfectly cued and you'll be
hard pressed to hear the same background music twice
which makes every moment feel as though it's happening
for the first time. Just don't replay the game or
it's going to be Déjà vu all over again.
Although
you won't get tons of replay value out of Dungeon
Siege II, you will get to spend many, many hours on
your first run through with virtually no filler. If
you're into hacking and slashing and unlocking all
kinds of great treasures then you'll want to grab
a copy of Dungeon Siege II during your next videogame
raid at your local gaming store.
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