been a year since fans have enjoyed their first taste
of Fable, the game touted to be best RPG of all time.
While I might agree that it was one of the best RPGs
on the Xbox, it's still got some heavy competition with
Star Wars: Knights of the Old Republic. I'm afraid that
it doesn't have the depth or originality of Diablo for
the PC. So it's definitely not the best RPG ever created
but it's in darn good company and there's no reason
not to play it - but if you already have you might not
get your money's worth out of The Lost Chapters.
The Lost Chapters is essentially an expansion pack.
It contains the same core gameplay with some additional
features such as new characters, locations, weapons,
spells, enemies and side quests. There are also some
new stories but they are just small branches wrapped
around the core that essentially lead to dead ends.
Fable's main claim to fame was the ever-changing character
development which encouraged you to play with either
a good or evil persona. Your character's physical
attributes would change depending on his mental and
moral course. This would also alter other characters'
reaction to him based solely on his appearance. The
uglier he was inside, the uglier he would look on
the outside. By playing through the game as both good
and evil, it was like getting two games for one price.
so with Lost Chapters if you've already played the
original since it retains the majority of the gameplay,
characters, weapons, locations, etc. Only if you haven't
played it will this game reveal itself to be a treasure
trove of digital delights.
around a tale of revenge, your character will be faced
with an incredible array of choices. From childhood
to adulthood, your character will change with the
choices that he's made. This will also be reflected
in his powers and skills. Dark magic is different
from white magic. Both will open up different doors
and lead you down different paths. The interface is
incredibly intuitive and even the real-time combat
system is relatively easy to use. This game just begs
newbies to latch on for the ride of their lives.
with the original, the graphics are impressive. Locations
are highly imaginative but are perfectly rendered
for the context in which they appear. In other words,
as unbelievable as they look, they actually look believable.
Towns have a lived-in look and the NPCs are chock
full of personality. Even when they don't talk they
at least will illicit some reaction to situations
or your appearance. The music and sound effects echo
the rest of the excellent production values.
The Lost Chapters is equally as good on the Xbox as
it is on the PC. It's certainly one of the best RPGs
out there and there's no doubt that some novices will
consider it the best RPG they've ever played. If you're
looking for some action in a RPG then Fable is definitely
the way to go.
either loved Fable on Xbox or hated it. There wasn't
much middleground when it came to opinions on the
overhyped debacle that was Fable. Unlike most instances
of hype gone wild, stories of how incredible Fable
was going to be were delivered straight from the horses
mouth - Peter Molyneux - the brainchild designer.
Unfortunately for everyone involved including the
gamers and Mr. Molyneux, his creative eyes were far
bigger than his development stomach and huge portions
of the game, mechanics to boot, were sliced and diced
so the game could actually end its 5 year development
cycle and hit the shelves already. What gamers played
wasn't even close to what was promised and while the
game sold 1.4 million, it received the wrath of lovers
scorned on forum boards everywhere.
played Fable but not all of the way through. Why,
you ask? Because I thought it was crap. That's why.
It was as linear as the first Crash Bandicoot game
and less engrossing. Sure I can be a bad guy and wear
tattoos and scare people, but I can also turn off
the Xbox and load up another game that I like even
more. You have to love the infinite choices we're
given in this reality, eh? And I didn't have to cut
my hair, eat a burger, get a tattoo, steal a car or
talk to the local prostitute. I just turned it off.
announced Fable: The Lost Chapters exclusively for
the PC. I'm assuming Mr. Molyneux thinks that PC gamers
and RPG enthusiasts who look down their nose at consoles
will "get" Fable more than the street urchins
who love Halo 2. I'm here to tell him that I sincerely
doubt it. Considering Miyamoto's incredible and far
superior adventure Legend Of Zelda: Ocarina of Time
was far more dynamic and open than Fable (same with
Wind Waker) and those games came out years ago, I
have a feeling that putting bandaids on a game that
was flawed to begin with, probably isn't a good idea.
But I do have a solution. Simply make the game you've
been promising us and don't take anything out. There.
You can thank me later.
Lost Chapters will expand upon the first game, adding
in much more content including new monsters, spells,
armor, weapons and new facials expressions. So far
I'm not sold. Had all of this content been present
and accounted for in the original, I don't think it
would have made a lick of diff. Okay, so you're probably
wondering, "Why is Vaughn editoriializing in
this preview? Shouldn't he just tell us what the game
is about and shut up?" No. I shouldn't because
that's what everyone else does, including some of
the writers on this site. I'm tired of the nonsense
in the game industry. I once hyped a really bad game,
some kid listened to me, bought it and it ruined his
life. Well, that's not true, but it makes a briefly
you love Fable, you probably hate me now, and that's
cool. I'll live with it. But you have to admit that
Fable wasn't all that and a bag of chips (thanks Fenix)
and from the sounds of it, The Lost Chapters will
only be expanding the cosmetics rather than addressing
the gameplay issues.
those who don't care for my tone, here are the features
of the game. All hyped and ready to excite you into
standing in line to buy it.
expanded content. Explore the original worlds and
core missions of "Fable" that thrilled
Xbox gamers and discover additional regions, storylines
and side quests, as well as optional missions with
"Fable: The Lost Chapters." In addition,
"Fable: The Lost Chapters" offers the
ability to fight new monsters, practice an expanded
group of spells, don new armor, wield additional
weapons and interact with new expressions.
stunning graphics. "Fable: The Lost Chapters"
is fully optimized for the Windows platform, bringing
with it breath-taking graphics that allow you to
view the world of Albion at its best.
a hero based on actions. Heroes age and evolve through
the actions players choose and the paths they follow
be it for good, evil or in between. Those
who ply the way of the sword will see their muscles
bulge. Those who weave the dark arts will witness
power crackle at their fingertips. And those who
rely on speed and stealth will develop lightning-like
reflexes and eagle-eyed accuracy.
in intense real-time combat. Players collect battle
scars as they duel with cunning foes and deadly
creatures. They can master an array of deadly weapons
as they hone the art of blade-craft, hunt their
quarry using subterfuge and stealth, or weave death
from the elements as they harness the dark arts
of the arcane.
a living legend. Through deeds and actions, "Fable:
The Lost Chapters" players build a name for
their character across the land. They can recruit
allies and followers, gain glory or notoriety, make
friends and enemies, the whole time interacting
with a living world of people, places and events
all reactive to them.
and exploring a living, evolving world. Players
champion or manipulate an ever-changing land with
competitive and cooperative heroes, dynamic weather
systems, and environments teeming with cultures,
creatures, citizens and cities.
scores of unique skills and extras. Players master
new abilities and add possessions as their character
develops. They can master the art of thievery, acquire
a family, real estate, clothing or tattoos, and
more. "Fable: The Lost Chapters" expands
these offerings, providing the player with even
more customization choices.
play the same game twice. Once an adventure has
been completed, players can forge a new tale full
of unexpected twists and turns, with new skills,
powers, influences, allies and enemies.