F.E.A.R.: Perseus Mandate Review
F.E.A.R.: Perseus Mandate box art
System: PC Review Rating Legend
Dev: Timegate 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Sierra 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Nov. 6, 2007 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-16 (online) 3.0 - 3.4 = Fair
ESRB Rating: Mature 3.5 - 3.9 = Good

Shooting is what FEAR does best, and Perseus Mandate doesn't stray far from the original formula. There are three new weapons introduced: A machine gun with an incredibly sensitive scope, a grenade launcher, and a chain lightning gun. All of these weapons are little more than a novelty, being used a few times as dictated by the gameplay. The chain lightning gun is the most versatile, but good luck finding ammo for it. All of the original weapons are back and work just as good as we remember them. The controls are very responsive, and accuracy is seldom a problem. This game is all about shooting, and I can't fault that aspect of it.

F.E.A.R.: Perseus Mandate screenshot

Open environments such as warehouses and courtyards are perfect for small- scale wars. These shootouts are often intense, and will require the use of bullet-time, a slo-mo effect to use when you find yourself outgunned. Often these arenas will provide you with plenty of cover including different platform levels and obstacles to take cover behind. You can always count on the enemy A.I. to put up a good fight. They respond well to situations, as they don't just stand around waiting to be hit or rush you in some kind of suicide, kamikaze mission. The FEAR team, as it's explained in the story, responds to your mental commands, so they require no commands. They do a good job of staying out of your way, and will help you mow down a considerable swath of enemy.


F.E.A.R.: Perseus Mandate is going to have a hard time competing with the new generation of graphics engines out there. This game uses an engine which is already a couple of years old. It's one of the reasons you'll think you're still playing the original since it uses the same engines. Character models look similar, and many of the special effects we've seen before. Load times can be pretty long, and the results don't appear to be worth the wait. Aside from some scary sound effects, the game is too quiet. It's not an unnerving quiet; it's a boring quiet.

With a free download you can take part in an online shootout with up to 15 other players. This game does facilitate shooting, and does so very well. But there are better online Deathmatches to take part in.

By Cole Smith
CCC Senior Writer


  • You are a member of a secondary F.E.A.R. team that is brought in to find more information regarding the secret project at Armacham.
  • Expect the intensity of battle to continue in the second expansion pack to the critically acclaimed first person shooter, F.E.A.R.
  • Uncover the mystery that surrounds Armacham and truth behind the Perseus project
  • Employ new weapons, including the Chain Lightning Gun, Grenade Launcher, and Advanced Rifle
  • Face off against a horrifying new enemy, the Nightcrawlers.

    Older engine can't compete with new games. It's too similar to the original game.
    Great controls, responsive and accurate. Great shooting mechanics.
    Music / Sound FX / Voice Acting
    Some decent sound effects, especially the explosions. Game gets too quiet in parts.
    Play Value
    The single player mode can be completed in a day. There are better online shooters.
    Overall Rating - Poor
    Not an average. See Rating legend above for a final score breakdown.
  • Screenshots / Images
    F.E.A.R.: Perseus Mandate screenshot - click to enlarge F.E.A.R.: Perseus Mandate screenshot - click to enlarge F.E.A.R.: Perseus Mandate screenshot - click to enlarge F.E.A.R.: Perseus Mandate screenshot - click to enlarge

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